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Masterwork:Animated armor/raw

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< Masterwork:Animated armor
Revision as of 12:56, 15 June 2013 by J. d'Orc (talk | contribs) (Created page with "<noinclude>{{raw header|creature}}</noinclude> [CREATURE:ARMORMAN] [NAME:animated armor:animated armors:animated armor] [CASTE_NAME:animated armor:animated armors:animated a...")
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[CREATURE:ARMORMAN] [NAME:animated armor:animated armors:animated armor] [CASTE_NAME:animated armor:animated armors:animated armor] [CREATURE_TILE:14][COLOR:2:0:1]

[ALL_ACTIVE] [BIOME:SUBTERRANEAN_CHASM][UNDERGROUND_DEPTH:3:3]

[LARGE_ROAMING][LARGE_PREDATOR] [FREQUENCY:100]

[POPULATION_NUMBER:2:15] [CLUSTER_NUMBER:1:3] [NOPAIN] [EXTRAVISION] [NOBREATHE] [NOSTUN] [NONAUSEA][NO_DIZZINESS][NO_FEVERS] [NOTHOUGHT][NO_THOUGHT_CENTER_FOR_MOVEMENT] [NOEMOTION] [NOEXERT] [NOFEAR][LIKES_FIGHTING] [NOBONES] --BUILDINGDESTROYER:2][SAVAGE] [NO_DRINK][NO_EAT][NO_SLEEP] [NOT_LIVING] [CANOPENDOORS] [PREFSTRING:useful parts] [PREFSTRING:shiny armor]

[NATURAL_SKILL:DODGING:2] [NATURAL_SKILL:WRESTLING:4] [NATURAL_SKILL:STANCE_STRIKE:3] [NATURAL_SKILL:GRASP_STRIKE:3] [NATURAL_SKILL:SITUATIONAL_AWARENESS:1] [NATURAL_SKILL:MELEE_COMBAT:3]

[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [PHYS_ATT_RANGE:RECUPERATION:5000:5000:5000:5000:5000:5000:5000]

[USE_MATERIAL_TEMPLATE:WEAPON:METAL_TEMPLATE] [STATE_NAME:ALL:animated armor] [STATE_NAME_ADJ:ALL:animated armor] [DISPLAY_COLOR:0:7:1] [PREFIX:NONE] [MATERIAL_VALUE:30] [IMPACT_YIELD:1220000] [IMPACT_FRACTURE:1220000] [IMPACT_ELASTICITY:100] [SHEAR_YIELD:580000] [SHEAR_FRACTURE:1000000] [SHEAR_ELASTICITY:100] [SOLID_DENSITY:10000] [USE_MATERIAL_TEMPLATE:WEAPON_R:METAL_TEMPLATE] [STATE_NAME:ALL:rusty animated armor] [STATE_NAME_ADJ:ALL:rusty animated armor] [STATE_COLOR:ALL_SOLID:BROWN] [DISPLAY_COLOR:6:7:0] [PREFIX:NONE] [MATERIAL_VALUE:30] [IMPACT_YIELD:162000] [IMPACT_FRACTURE:162000] [IMPACT_ELASTICITY:100] [SHEAR_YIELD:78000] [SHEAR_FRACTURE:129000] [SHEAR_ELASTICITY:100] [SOLID_DENSITY:10000] [USE_MATERIAL_TEMPLATE:ACID:SLIME_TEMPLATE] [STATE_NAME:ALL:corrosive acid] [STATE_NAME_ADJ:ALL:corrosive acid] [STATE_NAME:LIQUID:corrosive acid] [STATE_NAME_ADJ:LIQUID:corrosive acid] [STATE_NAME:GAS:boiling corrosive acid] [STATE_NAME_ADJ:GAS:boiling corrosive acid] [STATE_COLOR:ALL:BROWN] [MELTING_POINT:0] [BOILING_POINT:10150] [PREFIX:NONE] [SYNDROME] [SYN_NAME:fleshrust] [SYN_AFFECTED_CLASS:GENERAL_POISON] [SYN_INHALED] [SYN_CONTACT] [CE_NECROSIS:SEV:80:PROB:40:BP:BY_CATEGORY:ALL:EYE:BP:BY_CATEGORY:ALL:SKIN:BP:BY_CATEGORY:ALL:MUSCLE:LOCALIZED:START:5:PEAK:100:END:5000] [CE_BLEEDING:SEV:40:PROB:800:LOCALIZED:START:5:PEAK:100:END:2500] [BUTCHER_SPECIAL:LIQUID_MISC:NONE] [USE_MATERIAL_TEMPLATE:ARMOR:METAL_TEMPLATE] [STATE_NAME:ALL:animated armor] [STATE_NAME_ADJ:ALL:animated armor] [DISPLAY_COLOR:0:7:1] [PREFIX:NONE] [MATERIAL_VALUE:30] [IMPACT_YIELD:864000] [IMPACT_FRACTURE:864000] [IMPACT_ELASTICITY:1000] [SHEAR_YIELD:516000] [SHEAR_FRACTURE:688000] [SHEAR_ELASTICITY:1000] [SOLID_DENSITY:4000] [USE_MATERIAL:ARMOR_UB:ARMOR] [BUTCHER_SPECIAL:ARMOR:ITEM_ARMOR_BREASTPLATE] [USE_MATERIAL:ARMOR_LB:ARMOR] [BUTCHER_SPECIAL:PANTS:ITEM_PANTS_GREAVES] [USE_MATERIAL:ARMOR_HD:ARMOR] [BUTCHER_SPECIAL:HELM:ITEM_HELM_HELM] [USE_MATERIAL:ARMOR_H:ARMOR] [BUTCHER_SPECIAL:GLOVES:ITEM_GLOVES_GAUNTLETS] [USE_MATERIAL:ARMOR_F:ARMOR] [BUTCHER_SPECIAL:SHOES:ITEM_SHOES_BOOTS] [USE_MATERIAL:ARMOR_SH:ARMOR] [BUTCHER_SPECIAL:SHIELD:ITEM_SHIELD_SHIELD] [SOLID_DENSITY:1000] [USE_MATERIAL_TEMPLATE:ARMOR_R:METAL_TEMPLATE] [STATE_NAME:ALL:rusty animated armor] [STATE_NAME_ADJ:ALL:rusty animated armor] [STATE_COLOR:ALL_SOLID:BROWN] [DISPLAY_COLOR:6:7:0] [PREFIX:NONE] [MATERIAL_VALUE:30] [IMPACT_YIELD:86400] [IMPACT_FRACTURE:86400] [IMPACT_ELASTICITY:100] [SHEAR_YIELD:51600] [SHEAR_FRACTURE:68800] [SHEAR_ELASTICITY:100] [SOLID_DENSITY:4000] [USE_MATERIAL:ARMOR_UB_R:ARMOR_R] [BUTCHER_SPECIAL:ARMOR:ITEM_ARMOR_BREASTPLATE] [USE_MATERIAL:ARMOR_LB_R:ARMOR_R] [BUTCHER_SPECIAL:PANTS:ITEM_PANTS_GREAVES] [USE_MATERIAL:ARMOR_HD_R:ARMOR_R] [BUTCHER_SPECIAL:HELM:ITEM_HELM_HELM] [USE_MATERIAL:ARMOR_H_R:ARMOR_R] [BUTCHER_SPECIAL:GLOVES:ITEM_GLOVES_GAUNTLETS] [USE_MATERIAL:ARMOR_F_R:ARMOR_R] [BUTCHER_SPECIAL:SHOES:ITEM_SHOES_BOOTS] [USE_MATERIAL:ARMOR_SH_R:ARMOR_R] [BUTCHER_SPECIAL:SHIELD:ITEM_SHIELD_SHIELD] [SOLID_DENSITY:1000] [USE_MATERIAL_TEMPLATE:PLUME:HAIR_TEMPLATE] [STATE_NAME:ALL:animated armor] [STATE_NAME_ADJ:ALL:animated armor] [STATE_COLOR:ALL_SOLID:RED] [DISPLAY_COLOR:4:4:1] [PREFIX:NONE] [TISSUE:FORCE] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:FORCE] [RELATIVE_THICKNESS:40] [TISSUE_SHAPE:STRANDS] [HEALING_RATE:1] [TISSUE_LEAKS] [TISSUE:ACID] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ACID] [TISSUE_MAT_STATE:LIQUID] [TISSUE_NAME:acid:NP] [TISSUE_LEAKS] [TISSUE_SHAPE:STRANDS] [RELATIVE_THICKNESS:1] [HEALING_RATE:1] [TISSUE:ARMOR] [TISSUE_MATERIAL:INORGANIC:IRON] [TISSUE_NAME:armor:NP] [RELATIVE_THICKNESS:1] [MUSCULAR] [CONNECTS] [CONNECTIVE_TISSUE_ANCHOR] [FUNCTIONAL] [STRUCTURAL] [TISSUE_SHAPE:LAYER] [TISSUE:PLUME] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:PLUME] [RELATIVE_THICKNESS:1] [TISSUE_SHAPE:STRANDS] [TISSUE_NAME:plume:NP] [USE_TISSUE:ARMOR_UB:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_UB] [RELATIVE_THICKNESS:1] [USE_TISSUE:ARMOR_LB:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_LB] [USE_TISSUE:ARMOR_HD:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_HD] [USE_TISSUE:ARMOR_H:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_H] [RELATIVE_THICKNESS:2] [USE_TISSUE:ARMOR_F:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_F] [USE_TISSUE:ARMOR_SH:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_SH] [RELATIVE_THICKNESS:2] [TISSUE_SHAPE:STRANDS] [USE_TISSUE:ARMOR_UB_R:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_UB_R] [RELATIVE_THICKNESS:1] [USE_TISSUE:ARMOR_LB_R:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_LB_R] [USE_TISSUE:ARMOR_HD_R:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_HD_R] [USE_TISSUE:ARMOR_H_R:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_H_R] [RELATIVE_THICKNESS:2] [USE_TISSUE:ARMOR_F_R:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_F_R] [USE_TISSUE:ARMOR_SH_R:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:ARMOR_SH_R] [RELATIVE_THICKNESS:2] [TISSUE_SHAPE:STRANDS]

[CASTE:SWORD] [BODY:ARMOR:SWORD:SHIELD] [ATTACK:SLASH:BODYPART:BY_TOKEN:SWORD] [ATTACK_SKILL:SWORD] [ATTACK_VERB:slash:slashes] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:50] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:MAIN] [SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:ACID:LIQUID:0:25] [ATTACK:STAB:BODYPART:BY_TOKEN:SWORD] [ATTACK_SKILL:SWORD] [ATTACK_VERB:stab:stabs] [ATTACK_CONTACT_PERC:10] [ATTACK_PENETRATION_PERC:80] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:MAIN] [ATTACK_VELOCITY_MODIFIER:200] [SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:ACID:LIQUID:0:25] [BODY_SIZE:0:0:75000] [PHYS_ATT_RANGE:STRENGTH:2000:2000:2000:2000:2000:2000:2000] [USE_CASTE:SWORD_R:SWORD:SHIELD] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:(Size 75, metallic) An animated suit of rusty armor, wielding sword and shield.] [USE_MATERIAL:SWORD_R:WEAPON_R] [BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_SWORD_LONG] [USE_TISSUE:SWORD_R:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SWORD_R] [TISSUE_NAME:sword:NP] [TISSUE_SHAPE:STRANDS] [TISSUE_LAYER:BY_TOKEN:SWORD:SWORD_R] [CASTE_NAME:rusty animated armor:rusty animated armors:rusty animated armor] [SELECT_CASTE:SWORD] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:An animated suit of armor, wielding sword and shield.] [USE_MATERIAL:SWORD:WEAPON] [BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_SWORD_LONG] [USE_TISSUE:SWORD:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SWORD] [TISSUE_NAME:sword:NP] [TISSUE_SHAPE:STRANDS] [TISSUE_LAYER:BY_TOKEN:SWORD:SWORD] [CASTE:MACE] [BODY:ARMOR:MACE:SHIELD] [ATTACK:BASH:BODYPART:BY_TOKEN:MACE] [ATTACK_SKILL:MACE] [ATTACK_VERB:bash:bashes] [ATTACK_CONTACT_PERC:50] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:ACID:LIQUID:0:25] [BODY_SIZE:0:0:80000] [PHYS_ATT_RANGE:STRENGTH:2500:2500:2500:2500:2500:2500:2500] [USE_CASTE:MACE_R:MACE] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:An animated suit of rusty armor, wielding mace and shield.] [USE_MATERIAL:MACE_R:WEAPON_R] [BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_MACE] [USE_TISSUE:MACE_R:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:MACE_R] [TISSUE_NAME:mace:NP] [TISSUE_SHAPE:STRANDS] [TISSUE_LAYER:BY_TOKEN:MACE:MACE_R] [CASTE_NAME:rusty animated armor:rusty animated armors:rusty animated armor] [SELECT_CASTE:MACE] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:(Size 80, metallic) An animated suit of armor, wielding mace and shield.] [USE_MATERIAL:MACE:WEAPON] [BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_MACE] [USE_TISSUE:MACE:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:MACE] [TISSUE_NAME:mace:NP] [TISSUE_SHAPE:STRANDS] [TISSUE_LAYER:BY_TOKEN:MACE:MACE] [CASTE:MORNINGSTAR] [BODY:ARMOR:MORNINGSTAR:SHIELD] [ATTACK:BASH:BODYPART:BY_TOKEN:MORNINGSTAR] [ATTACK_SKILL:MACE] [ATTACK_VERB:bash:bashes] [ATTACK_CONTACT_PERC:10] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:ACID:LIQUID:0:25] [BODY_SIZE:0:0:80000] [PHYS_ATT_RANGE:STRENGTH:2000:2000:2000:2000:2000:2000:2000] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:(Size 80, metallic) An animated suit of armor, wielding morningstar and shield.] [USE_MATERIAL:MORNINGSTAR:WEAPON] [BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_MORNINGSTAR] [USE_TISSUE:MORNINGSTAR:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:MORNINGSTAR] [TISSUE_NAME:morningstar:NP] [TISSUE_SHAPE:STRANDS] [TISSUE_LAYER:BY_TOKEN:MORNINGSTAR:MORNINGSTAR] [CASTE:AXE] [BODY:ARMOR:AXE:SHIELD] [ATTACK:HACK:BODYPART:BY_TOKEN:AXE] [ATTACK_SKILL:AXE] [ATTACK_VERB:hack:hacks] [ATTACK_CONTACT_PERC:50] [ATTACK_PENETRATION_PERC:80] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:ACID:LIQUID:0:25] [BODY_SIZE:0:0:75000] [PHYS_ATT_RANGE:STRENGTH:2000:2000:2000:2000:2000:2000:2000] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:(Size 75, metallic) An animated suit of armor, wielding axe and shield.] [USE_MATERIAL:AXE:WEAPON] [BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_AXE_BATTLE] [USE_TISSUE:AXE:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:AXE] [TISSUE_NAME:battle axe:NP] [TISSUE_SHAPE:STRANDS] [TISSUE_LAYER:BY_TOKEN:AXE:AXE] [CASTE:SWORD2H] [BODY:ARMOR:SWORD2H:PLUME] [ATTACK:SLASH:BODYPART:BY_TOKEN:SWORD2H] [ATTACK_SKILL:SWORD] [ATTACK_VERB:slash:slashes] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:50] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:MAIN] [SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:ACID:LIQUID:50:75] [ATTACK:STAB:BODYPART:BY_TOKEN:SWORD2H] [ATTACK_SKILL:SWORD] [ATTACK_VERB:stab:stabs] [ATTACK_CONTACT_PERC:10] [ATTACK_PENETRATION_PERC:80] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:MAIN] [ATTACK_VELOCITY_MODIFIER:200] [SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:ACID:LIQUID:50:75] [BODY_SIZE:0:0:90000] [PHYS_ATT_RANGE:STRENGTH:4000:4000:4000:4000:4000:4000:4000] [USE_CASTE:SWORD2H_R:SWORD2H] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:(Size 90, metallic) A large animated suit of rusty armor, wielding twohanded sword and shield, and bellowing vile acid!] [USE_MATERIAL:SWORD2H_R:WEAPON_R] [BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_SWORD_2H] [USE_TISSUE:SWORD2H_R:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SWORD2H_R] [TISSUE_NAME:two-handed sword:NP] [TISSUE_SHAPE:STRANDS] [TISSUE_LAYER:BY_TOKEN:SWORD2H:SWORD2H_R] [CAN_DO_INTERACTION:MATERIAL_EMISSION] [CDI:ADV_NAME:Spray juice] [CDI:USAGE_HINT:ATTACK] [CDI:BP_REQUIRED:BY_CATEGORY:BODY] [CDI:MATERIAL:LOCAL_CREATURE_MAT:ACID:TRAILING_GAS_FLOW] [CDI:VERB:vomit a stream of acid:vomits a stream of corrosive acid:NA] [CDI:TARGET:C:LINE_OF_SIGHT] [CDI:TARGET_RANGE:C:5] [CDI:MAX_TARGET_NUMBER:C:1] [CDI:WAIT_PERIOD:30]

[CASTE_NAME:corrupt animated armor:corrupt animated armors:corrupt animated armor] [SELECT_CASTE:SWORD2H] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A large animated suit of armor, wielding a two-handed sword and shield.] [USE_MATERIAL:SWORD2H:WEAPON] [BUTCHER_SPECIAL:WEAPON:ITEM_WEAPON_SWORD_2H] [USE_TISSUE:SWORD2H:ARMOR] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SWORD2H] [TISSUE_NAME:two-handed sword:NP] [TISSUE_SHAPE:STRANDS] [TISSUE_LAYER:BY_TOKEN:SWORD2H:SWORD2H]

[SELECT_ADDITIONAL_CASTE:SWORD] [SELECT_ADDITIONAL_CASTE:MACE] [SELECT_ADDITIONAL_CASTE:MORNINGSTAR] [SELECT_ADDITIONAL_CASTE:AXE] [TISSUE_LAYER:BY_TOKEN:UB:ARMOR_UB] [TISSUE_LAYER:BY_TOKEN:LB:ARMOR_LB] [TISSUE_LAYER:BY_TOKEN:HD:ARMOR_HD] [TISSUE_LAYER:BY_TOKEN:LH:ARMOR_H] [TISSUE_LAYER:BY_TOKEN:RH:ARMOR_H] [TISSUE_LAYER:BY_TOKEN:LF:ARMOR_F] [TISSUE_LAYER:BY_TOKEN:RF:ARMOR_F] [TISSUE_LAYER_UNDER:BY_CATEGORY:ARMOR:FORCE] [TISSUE_LAYER:BY_TOKEN:SHIELD:ARMOR_SH] [TISSUE_LAYER:BY_TOKEN:PLUME:PLUME] [TISSUE_LAYER:BY_CATEGORY:WEAPON:ACID] [SELECT_CASTE:SWORD_R] [SELECT_ADDITIONAL_CASTE:MACE_R] [SELECT_ADDITIONAL_CASTE:SWORD2H_R] [CASTE_COLOR:6:0:0] [PHYS_ATT_RANGE:AGILITY:500:500:500:500:500:500:500] [TISSUE_LAYER:BY_TOKEN:UB:ARMOR_UB_R] [TISSUE_LAYER:BY_TOKEN:LB:ARMOR_LB_R] [TISSUE_LAYER:BY_TOKEN:HD:ARMOR_HD_R] [TISSUE_LAYER:BY_TOKEN:LH:ARMOR_H_R] [TISSUE_LAYER:BY_TOKEN:RH:ARMOR_H_R] [TISSUE_LAYER:BY_TOKEN:LF:ARMOR_F_R] [TISSUE_LAYER:BY_TOKEN:RF:ARMOR_F_R] [TISSUE_LAYER_UNDER:BY_CATEGORY:ARMOR:FORCE] [TISSUE_LAYER:BY_TOKEN:SHIELD:ARMOR_SH_R] [TISSUE_LAYER:BY_TOKEN:PLUME:PLUME] [TISSUE_LAYER:BY_CATEGORY:WEAPON:ACID]

[SELECT_CASTE:ALL] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:20] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND]