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Difference between revisions of "Masterwork:Flesh man/raw"

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(Created page with "<noinclude>{{raw header|creature}}</noinclude> [CREATURE:FLESH_MAN] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A humanoid composed of meat. It is most often found in siniste...")
 
(No difference)

Latest revision as of 14:26, 16 June 2013

[CREATURE:FLESH_MAN] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A humanoid composed of meat. It is most often found in sinister grasslands.] [NAME:flesh man:flesh men:flesh man] [CASTE_NAME:flesh man:flesh men:flesh man] [CREATURE_TILE:'M'][COLOR:4:0:0] [LARGE_ROAMING] [BIOME:ANY_LAND][BIOME:SHRUBLAND_TEMPERATE] [BIOME:ANY_LAND][BIOME:SAVANNA_TEMPERATE] [BIOME:ANY_LAND][BIOME:GRASSLAND_TEMPERATE] [BIOME:ANY_LAND][BIOME:SHRUBLAND_TROPICAL] [BIOME:ANY_LAND][BIOME:SAVANNA_TROPICAL] [BIOME:ANY_LAND][BIOME:GRASSLAND_TROPICAL] [FREQUENCY:10] [FANCIFUL]

[POPULATION_NUMBER:3000:3000]10:20] [CAN_LEARN] [CANOPENDOORS] [PREFSTRING:similarity with meat] [NOBONES] [EXTRAVISION] [NOT_LIVING] [NOT_BUTCHERABLE] [BODY:HUMANOID_SIMPLE] [NO_THOUGHT_CENTER_FOR_MOVEMENT] [USE_MATERIAL_TEMPLATE:MEAT:MUSCLE_TEMPLATE] [TISSUE:MEAT] [TISSUE_NAME:meat:NP] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:MEAT] [MUSCULAR] [FUNCTIONAL] [STRUCTURAL] [RELATIVE_THICKNESS:1] [CONNECTS] [TISSUE_SHAPE:LAYER] [TISSUE_LAYER:BY_CATEGORY:ALL:MEAT] [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RELSIZES] [BODY_SIZE:0:0:70000] [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [MAXAGE:40:60] [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] [EQUIPS] [ALL_ACTIVE] [SWIMS_INNATE][SWIM_SPEED:2500] [HOMEOTHERM:10070]