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Editing Maximizing framerate

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** Wall off areas with changing water levels[https://dwarffortress.mantishub.io/view.php?id=5986#c22870].  
 
** Wall off areas with changing water levels[https://dwarffortress.mantishub.io/view.php?id=5986#c22870].  
 
* Proper use of [[traffic]] designations will help.
 
* Proper use of [[traffic]] designations will help.
* The amount of active [[plant gathering|plant gatherers]] can heavily impact framerate, especially if the "everyone does this" option is enabled in the labor menu, coupled with having a very high population. It is best to use the "only selected do this" and select just a fraction of citizens for this task, or to disable it completely with the "nobody does this" option if gathering plants is not a priority at the time.
 
 
** Setting corridors to "high" traffic, and dead-end workshop rooms next to them to "low" traffic, means the pathfinder algorithm will search more quickly along the corridor, and waste less time searching in the rooms.
 
** Setting corridors to "high" traffic, and dead-end workshop rooms next to them to "low" traffic, means the pathfinder algorithm will search more quickly along the corridor, and waste less time searching in the rooms.
 
* While pathfinding is not a major FPS drain, reducing the area which the pathfinder algorithm has to search lets the game run a bit faster.
 
* While pathfinding is not a major FPS drain, reducing the area which the pathfinder algorithm has to search lets the game run a bit faster.

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