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Editing Maximizing value

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| Blocks || 5 || 1 || 5 || no quality
 
| Blocks || 5 || 1 || 5 || no quality
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| Glaze || 50 || 1 || 50 || Tin only, requires glazeable item
 
 
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For all non-weapon-grade metals, flasks and goblets are the optimum trade goods. The best choice for furniture is probably a chain--they can be decorated as "finished goods" and installed in [[restraint]]s and [[well]]s, both of which can be admired by passing dwarves. Lower-quality chains can be [[melt]]ed without loss of material.
 
For all non-weapon-grade metals, flasks and goblets are the optimum trade goods. The best choice for furniture is probably a chain--they can be decorated as "finished goods" and installed in [[restraint]]s and [[well]]s, both of which can be admired by passing dwarves. Lower-quality chains can be [[melt]]ed without loss of material.
 
Tin can be used to glaze certain stone and ceramic items. While the glaze is quite valuable, more value is generated if you combine the tin with copper to make bronze goblets, mechanisms, or trade goods. The sole exception is if your primary copper source is tetrahedrite and you have easy access to gold, in which case smelting electrum alloy to make goblets and using the tin as glaze is ''slightly'' more valuable (5-8% on net, assuming all products are equal quality).
 
  
 
==Stone==
 
==Stone==

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