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{{Quality|Superior}}
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{{av}} {{quality|unrated}}
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[[File:mountain_mapgen_preview.png|thumb|right|300px|Mountainous areas after a map has been generated.]]
 
A '''mountain''' is a [[biome]] with a naturally-high elevation, usually culminating in a peak. [[Volcano]]es are most commonly found on mountains.
 
  
As part of a starting site, mountains provide jagged terrain and impassable [[cliff]]s. They usually have very limited [[water]] resources, i.e., few ponds or streams, although many streams and [[river]]s originate from the base of mountain ranges.  They often have sparse vegetation, and depending on the elevation may lack any sort of usable [[soil]]. In [[Adventurer mode]] it's impossible to cross a mountain tile in fast travel mode, even if you have flying capabilities.
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A '''mountain''' is a [[biome]] with a naturally high elevation usually culminating in a peak. [[Volcano]]es are also a kind of mountain.
  
It is not possible to start a fortress on an exclusively-mountain biome; however, fortress sites can straddle mountains on one side and more (or less) hospitable biomes on the other, which will provide more valuable diversity of wildlife and resources.
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As part of a starting site, mountains provide jagged terrain and impassable [[cliff]]s. They usually have very limited [[water]] resources, i.e., few ponds or streams, although many streams and [[river]]s originate from the base of mountain ranges.  They often have sparse vegetation, and depending on the elevation may lack any sort of usable [[soil]]. In [[Adventurer mode]] it's impossible to cross a Mountain tile in Travel mode, even if you have flying capabilities.
  
Mountains imply high elevation in the surrounding area.  This can result in a "forest" biome that does not actually have any [[tree]]s, since, above a certain elevation, there may be no [[soil]] and, therefore, no place for trees to actually grow.  When choosing a starting fortress site, be sure to check the elevation map (using the {{k|Tab}} key), and try to get a mix of low and medium or high elevations if possible.
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It is not possible to start a fortress on an exclusively mountain biome; however, fortress sites can straddle mountains on one side and more (or less) hospitable biomes on the other, which will provide more valuable diversity of wildlife and resources.
  
Mountains are covered with grass when first encountered, but if the grass is removed (whether due to grazing, construction, or simple trampling), it will '''never''' grow back{{bug|4164}}. Keep this in mind when designating [[pasture]]s, lest your animals starve.
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Mountains imply high elevation in the surrounding area.  This can result in a "forest" biome that does not actually have any [[tree]]s, since above a certain elevation there may be no [[soil]] and therefore no place for trees to actually grow.  When choosing a starting fortress site, be sure to check the elevation map (using the {{k|Tab}} key), and try to get a mix of low and medium or high elevations if possible.
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In this version, mountains are covered with grass when first encountered, but if the grass is removed (whether due to grazing, construction, or simple trampling), it will '''never''' grow back. Keep this in mind when designating [[pasture]]s, lest your animals starve.
  
 
== Minerals ==
 
== Minerals ==
  
The stratification listed for mountains in ''Dwarf Fortress'' usually consists of one lighter rock type, generally a sedimentary [[stone]] (such as [[limestone]], [[mudstone]] or [[dolomite]]), and then two further layers of heavy intrusive igneous (such as [[granite]] or [[gabbro]]) or metamorphic rock (such as [[gneiss]], [[quartzite]], or [[phyllite]]). Stone, and subsequently [[ore]]s, are always in abundance in mountain [[biome]]s.
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The stratification listed for mountains in Dwarf Fortress usually consists of one lighter rock type, generally a sedimentary [[stone]] (such as [[limestone]], [[mudstone]] or [[dolomite]]), and then two further layers of heavy intrusive igneous (such as [[Granite]], [[Rhyolite]], or [[Gabbro]]) or metamorphic rock (such as [[Gneiss]], [[Quartzite]], or [[Phyllite]]). Stone, and subsequently [[ore]]s, are always in abundance in mountain [[biome]]s.
  
 
== Wildlife ==
 
== Wildlife ==
=== Creatures ===
 
{{Columns-list|
 
* [[File:bobcat_sprite.png|20px]] / {{Tile|b|6:0}} [[Bobcat]]
 
* [[File:chinchilla_sprite.png|20px]] / {{Tile|c|7:0}} [[Chinchilla]]
 
* [[File:coyote_sprite.png|20px]] / {{Tile|c|7:0}} [[Coyote]]
 
* [[File:eagle_sprite.png|20px]] / {{Tile|e|6:0}} [[Eagle]]
 
* [[File:great_horned_owl_sprite.png|20px]] / {{Tile|o|7:0}} [[Great horned owl]]
 
* [[File:hoary_marmot_sprite.png|20px]] / {{Tile|m|7:0}} [[Hoary marmot]]
 
* [[File:kea_sprite.png|20px]] / {{Tile|k|2:0}} [[Kea]]
 
* [[File:kingsnake_sprite.png|20px]] / {{Tile|k|7:1}} [[Kingsnake]]
 
* [[File:mountain_goat_sprite.png|20px]] / {{Tile|g|7:1}} [[Mountain goat]]
 
* [[File:peregrine_falcon_sprite.png|20px]] / {{Tile|p|6:0}} [[Peregrine falcon]]
 
* [[File:wolverine_sprite.png|20px]] / {{Tile|w|6:0}} [[Wolverine]]
 
* [[File:wombat_sprite.png|20px]] / {{Tile|w|6:0}} [[Wombat]]
 
* [[File:yak_sprite.png|20px]] / {{Tile|Y|6:0}} [[Yak]]
 
}}
 
  
'''In savage mountains:'''
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'''In neutral mountains appear:'''
{{Columns-list|
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* [[File:bobcat_man_sprite.png|20px]] / {{Tile|b|6:0}} [[Bobcat man]]
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* [[File:chinchilla_man_sprite.png|20px]] / {{Tile|c|7:0}} [[Chinchilla man]]
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* [[Bobcat]]
* [[File:coyote_man_sprite.png|20px]] / {{Tile|c|7:0}} [[Coyote man]]
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* [[Chinchilla]]
* [[File:eagle_man_sprite.png|20px]] / {{Tile|e|6:0}} [[Eagle man]]
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* [[Coyote]]
* [[File:giant_bobcat_sprite.png|20px]] / {{Tile|B|6:0}} [[Giant bobcat]]
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* [[Eagle]]
* [[File:giant_chinchilla_sprite.png|20px]] / {{Tile|C|7:0}} [[Giant chinchilla]]
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* [[Great horned owl]]
* [[File:giant_coyote_sprite.png|20px]] / {{Tile|C|7:0}} [[Giant coyote]]
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* [[Hoary marmot]]
* [[File:giant_eagle_sprite.png|20px]] / {{Tile|E|6:0}} [[Giant eagle]]
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* [[Kea]]
* [[File:giant_great_horned_owl_sprite.png|20px]] / {{Tile|O|7:0}} [[Giant great horned owl]]
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* [[Kingsnake]]
* [[File:giant_hoary_marmot_sprite.png|20px]] / {{Tile|M|7:0}} [[Giant hoary marmot]]
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* [[Mountain goat]]
* [[File:giant_kea_sprite.png|20px]] / {{Tile|K|2:0}} [[Giant kea]]
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* [[Peregrine falcon]]
* [[File:giant_kingsnake_sprite.png|20px]] / {{Tile|K|7:1}} [[Giant kingsnake]]
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* [[Wolverine]]
* [[File:giant_mountain_goat_sprite.png|20px]] / {{Tile|G|7:1}} [[Giant mountain goat]]
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* [[Wombat]]
* [[File:giant_peregrine_falcon_sprite.png|20px]] / {{Tile|P|6:0}} [[Giant peregrine falcon]]
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* [[Yak]]
* [[File:giant_wolverine_sprite.png|20px]] / {{Tile|W|6:0}} [[Giant wolverine]]
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* [[Yeti]]
* [[File:giant_wombat_sprite.png|20px]] / {{Tile|W|6:0}} [[Giant wombat]]
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* [[File:great_horned_owl_man_sprite.png|20px]] / {{Tile|o|7:0}} [[Great horned owl man]]
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Many of these creatures can also have giant or humanoid variations which will appear in savage mountain ranges.
* [[File:hoary_marmot_man_sprite.png|20px]] / {{Tile|m|7:0}} [[Hoary marmot man]]
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* [[File:kea_man_sprite.png|20px]] / {{Tile|k|2:0}} [[Kea man]]
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'''In good mountains also appear:'''
* [[File:kingsnake_man_sprite.png|20px]] / {{Tile|k|7:1}} [[Kingsnake man]]
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* [[File:mountain_goat_man_sprite.png|20px]] / {{Tile|g|7:1}} [[Mountain goat man]]
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* [[Mountain gnome]]
* [[File:peregrine_falcon_man_sprite.png|20px]] / {{Tile|p|6:0}} [[Peregrine falcon man]]
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* [[File:wolverine_man_sprite.png|20px]] / {{Tile|w|6:0}} [[Wolverine man]]
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'''In evil mountains also appear:'''
* [[File:wombat_man_sprite.png|20px]] / {{Tile|w|6:0}} [[Wombat man]]
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* [[File:yeti_sprite.png|20px]] / {{Tile|Y|7:1}} [[Yeti]]
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* [[Dark gnome]]
}}
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* [[Undead]]
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== Flora ==
 +
 
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Currently, only grasses grow in mountain biomes.
  
'''In good mountains:'''
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'''In any mountain biome:'''
* [[File:mountain_gnome_sprite.png|20px]] / {{Tile|g|0:1}} [[Mountain gnome]]
 
  
'''In evil mountains:'''
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* [[Bentgrass]]
* [[File:dark_gnome_sprite.png|20px]] / [[Dark gnome]]
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* [[Cloudberry]]
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* [[Cottongrass]]
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* [[Fescue grass]]
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* [[Hair grass]]
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* [[Meadow-grass]]
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* [[Mountain avens]]
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* [[White mountain heather]]
  
=== Vermin ===
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''' In good mountains there may also be:'''
'''In savage mountains:'''
 
* [[File:two_legged_rhino_lizard_sprite.png|20px]] / {{Tile|∙|7:0}} [[Two-legged rhino lizard]]
 
  
'''In good mountains:'''
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* [[Bubble bulb]]
* [[File:fairy_sprite.png]] / {{Tile|∙|6:1}} [[Fairy]]
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* [[Downy grass]]
* [[File:fluffy_wambler_sprite.png|20px]] / {{Tile|∙|7:1}} [[Fluffy wambler]]
 
* [[File:pixie_sprite_anim.gif]] / {{Tile|·|3:1}} [[Pixie]]
 
  
== Vegetation ==
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'''In evil mountains there may also be:'''
[[File:Mountains illustration.jpg|thumb|300px|right|Mountains illustration.]]
 
=== Grasses ===
 
{| class="wikitable"
 
! Name
 
|-
 
| {{Tile|.|2:1}} [[Bentgrass]]
 
|-
 
| {{Tile|.|2:1}} [[Cloudberry]]
 
|-
 
| {{Tile|.|2:1}} [[Cottongrass]]
 
|-
 
| {{Tile|.|2:1}} [[Fescue grass]]
 
|-
 
| {{Tile|.|2:1}} [[Hair grass]]
 
|-
 
| {{Tile|.|2:1}} [[Meadow-grass]]
 
|-
 
| {{Tile|.|2:1}} [[Mountain avens]]
 
|-
 
| {{Tile|.|2:1}} [[White mountain heather]]
 
|}
 
  
''' In good mountains:'''
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* [[Staring eyeball]]
{| class="wikitable"
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* [[Wormy tendril]]
! Name
 
|-
 
| {{Tile|O|3:1}} [[Bubble bulb]]
 
|-
 
| {{Tile|.|7:1}} [[Downy grass]]
 
|}
 
  
'''In evil mountains:'''
 
{| class="wikitable"
 
! Name
 
|-
 
| {{Tile|O|7:1}} [[Staring eyeball]]
 
|-
 
| {{Tile|≥|5:1}} [[Wormy tendril]]
 
|}
 
 
{{Translation
 
{{Translation
 
| dwarven = onol
 
| dwarven = onol
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{{World|Biomes}}
 
{{World|Biomes}}
{{Category|Biomes}}
 

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