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'''Orthogonal''', or '''orthogonally''', is a technical word used to mean "not diagonally". It's shorthand for "East-West or North-South" or ''(for 2 dimensions)'' "up or down or left or right".  
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'''Orthogonal''', or '''orthogonally''', is a fancy word for "not diagonally". It's the technical word for "East-West, North-South" or "up or down or left or right".
  
    ''Diagram 1:''<br />
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Each of these lighter tiles is orthogonal to the darker tile:
    xox
 
    oCo
 
    xox
 
:* The center tile, C, is orthogonal to the four o tiles.<br />
 
:* Each o tile is orthogonal to the center C tile, plus two x tiles.<br />
 
:* The x tiles are all orthogonal to two o tiles.<br />
 
:* No o tiles are orthogonal to each other, nor are any x tiles orthogonal to each other or the C tile.
 
  
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      ░
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      ░▓░
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      ░
  
In the domain of Dwarf Fortress, this concept is crucial in many aspects of [[construction]], fluid [[pressure]], and other areas. Especially in [[tower|above-ground construction]], where a tile not connected orthogonally to something either cannot be built, or will [[collapse]].
 
  
These █'s are all connected orthogonally to at least 1 other █. If this was constructed walls or flooring, it would hold up:
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These tiles are all connected orthogonally:
  
  ██████   ███
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▓▓▓▓▓▓   ▓▓▓
    ██    
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     ▓    ▓
      ███████
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    ▓▓▓▓▓▓▓
  
  
These █'s are ''not'' all connected orthogonally to another █ - some connections are only diagonal. If this was constructed walls or flooring, some parts would [[collapse]], or not be legal to construct:
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These tiles are not, some are diagonal:
  
   ███ ██   ██
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▓▓▓ ▓▓   ▓▓
     ██    █
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   ▓▓    ▓
      ██████
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     ▓▓▓▓▓▓
 +
 
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In Dwarf Fortress, this concept is important in many aspects of [[construction]], fluid [[pressure]], and [[path]]ing, among other areas. Especially in [[tower|above-ground construction]], where a tile not connected orthogonally to something either cannot be built, or will collapse.
  
 
[[Category:Design]]
 
[[Category:Design]]

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