v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Reaction

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 151: Line 151:
 
==== Quantity ====
 
==== Quantity ====
  
How many or how much of this reagent the reaction requires.  For most item types this is just the number of them required.  However, some other item types─specifically bars, cloth, thread, globs, liquids, powder, and sheets of paper or parchment─instead use numbers representing the size of the material within one (or more) of these items. For example, while REAGENT:A:'''''10''''':'''''TOY''''':NONE:NONE:NONE is ten unique, solid toy items, REAGENT:A:'''''10''''':'''''THREAD''''':NONE:NONE:NONE is an extremely tiny portion of a random spool of thread. One can see which items have what size quantities in the description of the [[Reaction#PRODUCT_DIMENSION|PRODUCT_DIMENSION]] token.
+
How many or how much of this reagent the reaction requires.  For most item types this is just the number of them required.  However, some other item types─specifically bars, cloth, thread, globs, liquids, and powder─instead use numbers representing the size of the material within one (or more) of these items. For example, while REAGENT:A:'''''10''''':'''''TOY''''':NONE:NONE:NONE is ten unique, solid toy items, REAGENT:A:'''''10''''':'''''THREAD''''':NONE:NONE:NONE is an extremely tiny portion of a random spool of thread. One can see which items have what size quantities in the description of the [[Reaction#PRODUCT_DIMENSION|PRODUCT_DIMENSION]] token.
  
 
If one of the reagents is in a stack, or the reaction is only using a fraction of the amount of a sized item, the reaction will consume the entire stack, or as much of the sized item as possible, and multiply the product accordingly.  This behaviour can be controlled using the [[Reaction#MAX_MULTIPLIER|MAX_MULTIPLIER]] token.
 
If one of the reagents is in a stack, or the reaction is only using a fraction of the amount of a sized item, the reaction will consume the entire stack, or as much of the sized item as possible, and multiply the product accordingly.  This behaviour can be controlled using the [[Reaction#MAX_MULTIPLIER|MAX_MULTIPLIER]] token.

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 2 hidden categories: