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Editing Reservoir

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== Construction ==
 
== Construction ==
Reservoirs are quite basic in construction, consisting of a dug-out pit in the form of a container, connected to a water supply and then sealed off either with [[wall]]s, a [[floodgate]], or a [[bridge]]. The water supply is then opened, allowing the room to flood; how this water is supplied is a topic for the [[well guide]].
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Reservoirs are quite basic in construction, consisting of a dug out pit in the form of a container, connected to a water supply and then sealed off either with [[wall]]s, a [[floodgate]], or a [[bridge]]. The water supply is then opened, allowing the room to flood; how this water is supplied is a topic for the [[well guide]].
  
Most cisterns are made to be refillable once their contents run low, usually through the use of [[lever]]s attached to whatever is linking the source to the container (usually a floodgate and a body of water). They can be further refined to refill automatically through the use of [[pressure plate]]s.
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Most wells are made to be refillable once their contents run low, usually through the use of [[lever]]s attached to whatever is linking the source to the container (usually a floodgate and a body of water). They can be further refined to refill automatically through the use of [[pressure plate]]s.
  
If there is a path from your reservoir into your fortress (e.g. through a [[channel]]ed hole or a [[well]]), it is additionally a good idea to be able to seal the reservoir when needed to protect against amphibious foes, who can and will path through your cistern and up your well to attack. If you are additionally worried about [[building destroyer]]s, constructing a [[fortification]] and then being able to isolate it should solve the problem; fortifications let water (and any [[swimmer]]s therein) of maximum height (7/7) through, but block all else.
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If there is a path from your reservoir into your fortress (ae. through a [[channel]]ed hole or a [[well]]), it is additionally a good idea to be able to seal the reservoir when needed to protect against amphibious foes, who can and will path through your cistern and up your well to attack. If you are additionally worried about [[building destroyer]]s, constructing a [[fortification]] and then being able to isolate it should solve the problem; fortifications let water (and any [[swimmer]]s therein) of maximum height (7/7) through, but blocks all else.
  
 
Note that desalinated water that comes into contact with salt water will become salty, and fresh water that comes into contact with stagnant water will become stagnant, requiring all the water in the cistern to be pumped out for any attached well to be useful again.
 
Note that desalinated water that comes into contact with salt water will become salty, and fresh water that comes into contact with stagnant water will become stagnant, requiring all the water in the cistern to be pumped out for any attached well to be useful again.
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Reservoirs are most commonly used to provide an internal [[well]]. Wells are an essential feature in any fortress; wounded dwarves require fresh water to drink and clean their wounds, and will die of dehydration if it is not provided or inaccessible (as often happens in a [[siege]]). However, they are very picky in terms of what they need: a proper well requires clean, flowing (not stagnant) water or else it will cause infections among your hospitalized dwarves.
 
Reservoirs are most commonly used to provide an internal [[well]]. Wells are an essential feature in any fortress; wounded dwarves require fresh water to drink and clean their wounds, and will die of dehydration if it is not provided or inaccessible (as often happens in a [[siege]]). However, they are very picky in terms of what they need: a proper well requires clean, flowing (not stagnant) water or else it will cause infections among your hospitalized dwarves.
  
Stagnant water must be cleaned and salt water (from an [[ocean]] or saltwater [[lake]]) must be desalinated: both tasks are performed by a [[screw pump]], and the easiest way to keep the clean water contained is in a reservoir. This also applies to cold or freezing maps, where water may only be available part of the year (or never at all), and hot or scorching maps, where water may evaporate over time. A secured 20×25×1 underground reservoir can last for many years without needing to be refilled. (A reservoir for a well should be deeper, though, to prevent the water hauled up from being "laced with mud".)
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Stagnant water must be cleaned and salt water (from an [[ocean]] or saltwater [[lake]]) must be desalinated: both tasks are performed by a [[screw pump]], and the easiest way to keep the clean water contained is in a reservoir. This also applies to cold or freezing maps, where water may only be available part of the year (or never at all), and hot or scorching maps, where water may evaporate over time. A secured 20x25x1 underground reservoir can last for many years without needing to be refilled. (A reservoir for a well should be deeper, though, to prevent the water hauled up from being "laced with mud".)
  
Reservoirs are additionally useful for the construction and reliability of large traps, like [[drowning chamber]]s, or passive water-using structures, like [[mist]] generators, on maps where the water supply freezes seasonally. In the former case, a special type of reservoir is an evaporation chamber, a large room into which water is dumped by gravity; the objective is to get rid of a lot of water quickly so the trap can be reused.
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Reservoirs are additionally useful for the construction and reliability of large traps, like [[drowning chamber]]s, or passive water-using structures, like [[mist]] generators, on maps where the water supply freezes seasonally. In the former case, a special type of reservoir is an evaporation chamber, a large room into which water is dumped by gravity; the object is to get rid of a lot of water quickly so the trap can be reused.
  
 
Finally, reservoirs are essential for storing <s>instant fun</s> [[magma]] brought up by a [[pump stack]]. Since magma has almost no natural flow, a reservoir can be used to incur [[pressure]] in the magma so that it can be rapidly spit out in whatever application it is needed for, goblin-melting or otherwise.
 
Finally, reservoirs are essential for storing <s>instant fun</s> [[magma]] brought up by a [[pump stack]]. Since magma has almost no natural flow, a reservoir can be used to incur [[pressure]] in the magma so that it can be rapidly spit out in whatever application it is needed for, goblin-melting or otherwise.
[[ru:Reservoir]]
 

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