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== [[Necromancer]] sieges ==
 
== [[Necromancer]] sieges ==
{{dftext|The dead walk. Hide while you still can!|5:1}}<br>
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{{dftext|The dead walk. Hide while you still can!|5:1}}
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{{dftext|Forms twisted from their nature, legion of the night. What hope remains?|5:1}}
 
{{dftext|Forms twisted from their nature, legion of the night. What hope remains?|5:1}}
  
Necromancers will only be able to siege you if you embark in an area near a [[Tower (necromancy)|tower]]. If no tower is present in the neighbors list, no necromancers will ever besiege your fortress unless you attack them first.
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Necromancers will only be able to siege you if you embark in an area near a tower. If no tower is present in the neighbors list, no necromancers will ever besiege your fortress unless you attack them first.
  
 
Necromancers will besiege your fortress by sending [[undead]] to your fort or even coming themselves. Either way, undead sieges are a guaranteed source of [[Fun]]. The undead units will arrive from all sides of the map, slowly meandering towards your fortress. Undead sieges may arrive with as few as one zombie to as many as fifty or more—and if a necromancer is present with them, every dwarf that dies in battle is likely to be revived as a new zombie, complete with all the skills, attributes, and equipment it had in life. The undead in general are serious enemies that one cannot treat like goblin garbage. A legendary squad can take down unarmed zombies in equal numbers, but the large numbers that necromancers can bring are unmatchable. To make things worse, "elite" zombie fighters may carry ''weapons and armor'', a truly terrifying thought were there ever one.
 
Necromancers will besiege your fortress by sending [[undead]] to your fort or even coming themselves. Either way, undead sieges are a guaranteed source of [[Fun]]. The undead units will arrive from all sides of the map, slowly meandering towards your fortress. Undead sieges may arrive with as few as one zombie to as many as fifty or more—and if a necromancer is present with them, every dwarf that dies in battle is likely to be revived as a new zombie, complete with all the skills, attributes, and equipment it had in life. The undead in general are serious enemies that one cannot treat like goblin garbage. A legendary squad can take down unarmed zombies in equal numbers, but the large numbers that necromancers can bring are unmatchable. To make things worse, "elite" zombie fighters may carry ''weapons and armor'', a truly terrifying thought were there ever one.
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Undead sieges can attack your fortress at any time, including before the second spring's elven caravan arrives, or even before the first dwarven caravan arrives in the fall of your first year (thus preventing its arrival). The number of undead sent will depend on your wealth and population, and early sieges tend to have as few as 3 undead—but can cause very much cheesy [[fun]] if a lone necromancer accompanies them (which isn't uncommon).
 
Undead sieges can attack your fortress at any time, including before the second spring's elven caravan arrives, or even before the first dwarven caravan arrives in the fall of your first year (thus preventing its arrival). The number of undead sent will depend on your wealth and population, and early sieges tend to have as few as 3 undead—but can cause very much cheesy [[fun]] if a lone necromancer accompanies them (which isn't uncommon).
  
If [[experiment]]s are brought along, the latter message will be shown. Sometimes these "sieges" of experiments will be very small, consisting of only a few experiments and no necromancer.
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If [[experiment]]s are brought along, the latter message will be shown. Sometimes these "sieges" of experiments will be very small, consisting of only a few experiments and no necromancer.  
  
 
== [[Dwarf|Dwarven]] sieges ==
 
== [[Dwarf|Dwarven]] sieges ==
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== Bugs ==
 
== Bugs ==
 
* Amphibian invader mounts drown their riders. {{Bug|926}}
 
* Amphibian invader mounts drown their riders. {{Bug|926}}
* Occasionally sieges will not end with all invaders being dealt with. In such cases the siege seems to end after several months by itself. {{Bug|10075}}
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* Occasionally seiges will not end with all invaders being dealt with, Seige seems to end after several months by itself. {{Bug|10075}}
  
 
{{Military}}
 
{{Military}}
 
{{category|Fortress mode}}
 
{{category|Fortress mode}}
 
[[ru:Siege]]
 
[[ru:Siege]]

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