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Editing Social skill

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'''Social skills''' are used mainly by the [[Expedition leader]], [[Manager]] and [[Broker]].  They are used in interactions between the [[dwarves]] in your fortress, as well as when talking with [[liaison]]s, [[diplomat]]s, and [[merchant]]s. Social skills can be acquired at embark, while performing various administrative tasks, or while socializing in a [[tavern]]. The starting dwarf with the most [[social skill]]s will almost always become the [[expedition leader]], who will automatically become your first [[mayor]], so when giving social skills to your starting dwarves, don't give them to one whose [[preferences]] will lead to obnoxious [[mandate]]s when s/he becomes mayor.
[[File:social_icon.png|140px|right]]'''Social skills''' are used mainly by the [[expedition leader]], [[manager]] and [[broker]] in interactions between the [[dwarves]] in your fortress, as well as when talking with [[liaison]]s, [[diplomat]]s, and [[merchant]]s. Social skills can be acquired at embark, while performing various administrative tasks, or while socializing in a [[tavern]]. The starting dwarf with the most [[social skill]]s will almost always become the [[expedition leader]], who will automatically become your first [[mayor]], so when giving social skills to your starting dwarves, don't give them to one whose [[preferences]] will lead to obnoxious [[mandate]]s when s/he becomes mayor.
 
  
 
The following list is based on the skills listed in the nobles screen when replacing a [[noble]].
 
The following list is based on the skills listed in the nobles screen when replacing a [[noble]].
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=== Miscellaneous conversational skills ===
 
=== Miscellaneous conversational skills ===
 
Social skills are trained at the tavern, during a conversation between two or more idle dwarves, and when [[trading]]. They are also listed as mayor skills.
 
Social skills are trained at the tavern, during a conversation between two or more idle dwarves, and when [[trading]]. They are also listed as mayor skills.
{{Skill Box|Social|5:0|5:0|
 
 
* [[Conversationalist]]
 
* [[Conversationalist]]
 
* [[Comedian]]
 
* [[Comedian]]
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* [[Consoler]]
 
* [[Consoler]]
 
* Pacifier
 
* Pacifier
}}
 
  
In the current [[fortress mode]] (44.12+), they all impact conversation roles in groups.  The conversation 'tasks' are console, haggle, discuss request, calm venter, and cover for gaffe.  These tasks impact tree demands, trade agreement percentage values, haggling, whether you can cover if you screw up and offer the elves something wrong, etc, and the skill rolls matter.  Regardless of the skill name, "consoler" isn't the only skill used to console somebody.  Here is the table:
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In the current [[fortress mode]] (44.12+), they all impact conversation rolls in groups.  The conversation 'tasks' are console, haggle, discuss request, calm venter, and cover for gaffe.  These tasks impact tree demands, trade agreement percentage values, haggling, whether you can cover if you screw up and offer the elves something wrong, etc, and the skill rolls matter.  Regardless of the skill name, "consoler" isn't the only skill used to console somebody.  Here is the table:
  
 
{| class="wikitable"
 
{| class="wikitable"
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As of recently{{version|0.47.01}}, there are new conversation options that can train social skills. The flatter, calm, and joke options train Flatterer, Pacifier, and Comedian, respectively. The interrogation menu options can train Persuader or Intimidator.
 
As of recently{{version|0.47.01}}, there are new conversation options that can train social skills. The flatter, calm, and joke options train Flatterer, Pacifier, and Comedian, respectively. The interrogation menu options can train Persuader or Intimidator.
  
Social skills are important in Adventure mode, as they can let you persuade pretty much anyone into doing anything you want. This includes changing NPCs' values, persuading position holders to give up their title, enlisting you into the army, and so on.
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Social skills are important in Adventure mode, as they can let you persuade pretty much anyone into doing anything you want. This includes changing NPCs' values, persuading position holders of giving up their title, enlisting you into the army, and so on.  
 
 
{{skills}}
 
  
 
{{Category|Skills}}
 
{{Category|Skills}}
 
[[ru:Social skill]]
 
[[ru:Social skill]]

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