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Editing Soul

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A '''soul''' is the receptacle of a creature's mental [[attribute]]s, [[personality]], [[memory (thought)|memories]], and [[thought]]s. Although it is theoretically possible for a single creature to have multiple souls, creatures usually have at most one.  
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A '''soul''' is the receptacle of a creature's mental [[attributes]], [[personality]], [[memories]], and [[thoughts]]. Although it is theoretically possible for a single creature to have multiple souls, creatures usually have at most one.  
  
 
Souls are important to understand how various creatures behave: creatures with no soul are incapable of forming relationships, learning, or indeed doing anything at all beyond basic movement and fighting - currently, these are [[undead]] that are {{token|OPPOSED_TO_LIFE|creature}}. Note that [[intelligent undead]] do have souls, even if they are impervious to emotions: dead citizens of your fortress raised as intelligent undead will become part of your fortress again, but NPCs killed by your adventurer will be hostile if raised as intelligent undead.  
 
Souls are important to understand how various creatures behave: creatures with no soul are incapable of forming relationships, learning, or indeed doing anything at all beyond basic movement and fighting - currently, these are [[undead]] that are {{token|OPPOSED_TO_LIFE|creature}}. Note that [[intelligent undead]] do have souls, even if they are impervious to emotions: dead citizens of your fortress raised as intelligent undead will become part of your fortress again, but NPCs killed by your adventurer will be hostile if raised as intelligent undead.  

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