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- 23:46, 28 March 2014 diff hist +139 N File:Deadly sock.png I captured a minotaur and let it fight any goblins that came my way. For some reason, its preferred weapon was this cave spider silk sock.
- 21:47, 10 March 2014 diff hist +14 v0.34:Cage →Building and using a cage: Note cost of metal cages
- 21:39, 10 March 2014 diff hist +10 v0.34:Cage →Building and using a cage: Note quantity requirement for wooden cages
- 13:58, 8 March 2014 diff hist +4 v0.34:Rubicelle ln gem current
- 11:16, 8 March 2014 diff hist -11 v0.34:Statue The room is a sculpture garden, not a statue garden
- 18:53, 1 March 2014 diff hist +8 v0.34:Embark →Play Now!: Sort skills to match the order they appear in "Prepare Carefully" to make it easier to clone the standard settings
- 22:01, 27 February 2014 diff hist 0 m v0.34:Adventure mode quick start →Getting Some Rest: typo: "Thristy" for "Thirsty"
- 20:57, 8 February 2014 diff hist +14 v0.34:Cave-in →Results of a cave-in: ramps behave like floors when under a cave-in
- 20:50, 8 February 2014 diff hist +546 User talk:Latias1290 →Infinite vs unlimited finite: new section
- 16:36, 8 February 2014 diff hist +1 v0.34:Room →Increasing room value: Can't actually put an infinite number of mechanisms in a lever, just an unlimited finite number.
- 01:22, 7 February 2014 diff hist +2 v0.34:Aluminum Describe as a common element rather than metal, since the latter suggests common in metallic form, which it isn't (not naturally, anyway).
- 18:49, 6 February 2014 diff hist -34 m v0.34:Challenges →Urist McHoHoHo: Fix link
- 21:54, 5 February 2014 diff hist +805 Tileset repository My two tilesets (one of which I use all the time)
- 21:33, 5 February 2014 diff hist +128 N File:Bedstead-10-df.png Tileset based on my font [http://bjh21.me.uk/bedstead/ Bedstead]. This is from an as-yet unreleased version (bzr revision 151).
- 21:31, 5 February 2014 diff hist +128 N File:Bedstead-20-df.png Tileset based on my font [http://bjh21.me.uk/bedstead/ Bedstead]. This is from an as-yet unreleased version (bzr revision 151).
- 22:20, 4 February 2014 diff hist +724 v0.34:Farming →Farm plots in action: A quick snapshot of my longland grass field to help explain what the symbols mean. Pics of withered crops would be better, but I've not got any.
- 23:37, 9 January 2014 diff hist +341 v0.34 Talk:Cave-in →Plants and cave-ins current
- 23:35, 9 January 2014 diff hist +60 v0.34:Cave-in →Results of a cave-in: Even non-surface grasses seem to become "Grass" when dropped.
- 23:31, 9 January 2014 diff hist +68 User:Bjh21/Seismic botany →Experiment 4: a proper test in the caverns: Link to recording current
- 23:26, 9 January 2014 diff hist +2,986 User:Bjh21/Seismic botany →Experiment 4: a proper test in the caverns: Results