v50 Steam/Premium information for editors
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- 12:17, 5 November 2007 diff hist +154 40d:Children added maturation age
- 22:53, 4 November 2007 diff hist -256 40d:Iron I've confirmed making weapons out of iron doesn't need coal except as fuel for a non-magma forge. Perhaps Draco18 was thinking of that?
- 21:56, 4 November 2007 diff hist +239 40d Talk:Utilities Yourfilehost
- 21:45, 4 November 2007 diff hist +883 40d:Fire imp
- 21:36, 4 November 2007 diff hist +727 N 40d:Fire imp New page: Fire imps are nasty little creatures live in magma vents. They usually don't roam far from the vent, but they will surface and attack the odd dwarf who dares use their vent to fuel hi...
- 23:38, 3 November 2007 diff hist +13 40d:Workshop →[[Craftdwarf's workshop]]: Can't actually use leather here, can make helms and gauntlets
- 18:49, 3 November 2007 diff hist +171 40d:Known bugs and issues
- 18:06, 3 November 2007 diff hist -15 40d:Your first fortress Shift + numpad keys does in fact make the view move faster, as long as numlock is off.
- 15:12, 3 November 2007 diff hist 0 40d:Weapon Changed descriptive text to better match charts
- 15:06, 3 November 2007 diff hist +378 N 40d:Refined coal New page: Fuel is used to power high-temperature industries, namely metalworking and glassworking. One unit of fuel is required for every task at a smelter, metalsmith's forge, kiln, or...
- 01:09, 3 November 2007 diff hist +1 40d:Bolt Redirecting to Bolts
- 01:08, 3 November 2007 diff hist +17 N 40d:Bolt New page: REDIRECTBolts
- 01:06, 3 November 2007 diff hist +18 N Category:Weapons New page: Category:Items
- 00:59, 3 November 2007 diff hist +577 N 40d:Crossbow New page: Crossbows are the only hand-held ranged weapon usable by dwarves. In addition to the metals usually used to make weapons, crossbows can be made of bone or wood. Crossbows are created...
- 00:54, 3 November 2007 diff hist +22 N Crossbows Redirecting to Crossbow
- 00:53, 3 November 2007 diff hist +38 40d:Bowyer's workshop
- 00:52, 3 November 2007 diff hist +424 N 40d:Bowyer's workshop New page: The Bowyer's workshop makes crossbows out of bone or wood. Wood crossbows require one log, bone crossbows requires one bone, although if the nearest bone is in a stack, the whole stac...
- 20:59, 1 November 2007 diff hist +353 N 40d:Large, serrated disc New page: Large serrated discs are trap components that are mounted into weapon traps. They deal large amounts of slashing damage, and have a tendency to sever their victim's limbs. While ...
- 20:56, 1 November 2007 diff hist +2,033 N 40d:Weapon New page: Weapons are items that increase the damage dealt by creatures in melee combat. In fortress mode, after accessing the military screen with {{K|m}}, pressing {{K|w}} gives a list of which w...
- 20:31, 1 November 2007 diff hist +4 40d:Trap →Weapon Trap
- 20:29, 1 November 2007 diff hist +114 40d:Trap
- 20:27, 1 November 2007 diff hist +440 40d:Cook
- 20:15, 1 November 2007 diff hist 0 40d:Enormous corkscrew
- 02:33, 1 November 2007 diff hist +328 Category:Dwarves
- 02:25, 1 November 2007 diff hist +313 40d:Building designer
- 18:48, 31 October 2007 diff hist +1,338 N 40d:Bone New page: Bone can be obtained from the corpses of dead creatures, or from severed body parts. A dead corpse close to a butcher's workshop will automatically be butchered, yielding a number of bone...
- 18:40, 31 October 2007 diff hist +246 40d:Leather
- 18:15, 31 October 2007 diff hist +429 40d:Windmill adding tower method