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  • ...a dwarf needs to sleep is a 1-tile bed, anywhere. However, to be [[Thought|happy]], a dwarf wants their own room with a bed, and a chest and a cabinet to pu Players frequently want designs which maximize positive thought and minimize the path distance between a dwarf's food, drink, job and home.
    32 KB (4,786 words) - 18:37, 26 March 2024
  • ...ed as a [[temple]], dwarves will go there to pray, and may gain additional happy thoughts for admiring the altar's materials and craftsdwarfship. ...Putting a waterfall in your [[meeting hall]] will give your dwarves good [[thought]]s, although it can significantly lower frame rate.
    96 KB (15,752 words) - 04:01, 20 December 2022
  • ...points, determining their mood. Unhappy thoughts add to the stress score, happy thoughts subtract from the stress score. It is confirmed that there are onl ...run for 7 years. The overall mood of the fortresses after 7 years was 45% happy to ecstatic, 55% fine, less than 1% unhappy (4 dwarves in total).
    31 KB (4,802 words) - 02:58, 26 February 2024
  • ...points, determining their mood. Unhappy thoughts add to the stress score, happy thoughts subtract from the stress score. It is confirmed that there are onl ...run for 7 years. The overall mood of the fortresses after 7 years was 45% happy to ecstatic, 55% fine, less than 1% unhappy (4 dwarves in total).
    40 KB (5,759 words) - 05:56, 3 January 2023
  • ...lue|luxuriously decorated]] the office may be, and may even generate a bad thought if the chair doesn't have a [[table]] adjacent to it. ...o them will sleep. However, sleeping in dormitory will generate a negative thought(embarrassed after sleeping without a proper room).
    29 KB (4,895 words) - 21:50, 14 March 2024
  • ...nd the reluctant minotaur returned to the castle. The cow man was none to happy to arrive back at the place where he had been created. Night, thief of all cheer. When has the sun set on a happy soul in
    118 KB (20,738 words) - 15:56, 13 December 2022
  • ...ts. Showering Urist McFisherdwarf with ☼jaguar meat roast☼ does not mean a happy dwarf if Urist keeps dwelling over their grouchiness at being caught in the ...s and, in extreme cases, isolate them with burrows to insulate them from [[Thought|stress-inducing stimuli]]. You might be able to get away with giving high-s
    11 KB (1,738 words) - 03:37, 20 December 2022
  • ...ts. Showering Urist McFisherdwarf with ☼jaguar meat roast☼ does not mean a happy dwarf if Urist keeps dwelling over their grouchiness at being caught in the ...s and, in extreme cases, isolate them with burrows to insulate them from [[Thought|stress-inducing stimuli]]. You might be able to get away with giving high-s
    12 KB (1,901 words) - 12:03, 5 March 2023
  • When a dwarf has been [[Thought|unhappy]] enough, he'll decide that enough is enough and he'll throw a tant ...that the certain dwarf may go [[insane]] unless something makes the dwarf happy.
    7 KB (1,137 words) - 22:15, 26 July 2021
  • ...nteraction, and determine whether certain actions may give a good or bad [[thought]]. Traits may have other, more subtle effects on creature behaviour, which | rowspan=3 | More susceptible to unhappy [[thought]]s
    16 KB (2,257 words) - 10:39, 14 April 2015
  • ...rves will catch and consume [[vermin]] to survive, resulting in an unhappy thought. * 35000 - dwarf gets an unhappy thought about being Thirsty and cancels its current job to get something to drink
    7 KB (1,185 words) - 20:38, 28 June 2014
  • ...all the thoughts a particular dwarf has is simply summed to determine how happy or unhappy they are. ...enter}}. Now you will see descriptions on how the dwarf feels ''(Ecstatic, happy, content, unhappy, miserable)'', and what recent events made an impact on t
    18 KB (2,735 words) - 21:23, 29 September 2021
  • ...o feel nothing or not care about certain situations, giving them a neutral thought. A few examples of different levels of thoughts can go as follows: ...p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span> - Positive thought<br />
    23 KB (3,607 words) - 04:02, 20 December 2022
  • ...o feel nothing or not care about certain situations, giving them a neutral thought. A few examples of different levels of thoughts can go as follows: ...p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span> - Positive thought<br />
    23 KB (3,615 words) - 01:32, 25 February 2024
  • ...they see the type of animal they [[preference|prefer]] in a cage. A happy thought which they won't get if they see the same animal running around free. Yeah ...a happy [[thought]] from sleeping in their own bedroom, and also get more happy thoughts from owning their own [[furniture]].
    17 KB (3,136 words) - 19:10, 12 November 2020
  • .... A dwarf with serious cave adaptation (at least 1.5 years) will gain the thought 'nauseated by the sun recently' and will [[vomit]] all over the ground in a ...d dwarves will come out, admire the items in the meeting area, get a happy thought, then vomit all over themselves. If you do it right, you roughly break eve
    7 KB (1,227 words) - 17:34, 25 April 2024
  • ...white|white}} shows the dwarf's [[thoughts]]. The first sentence says how happy or unhappy s/he is at the moment, and the next sentence lists the recent ev ...A dwarf consuming the type of food/booze s/he prefers will get a happy [[thought]]. The types of plants and animals listed in the first sentence is entirel
    9 KB (1,654 words) - 17:48, 26 July 2021
  • ...ding tame animals and long-dead persons. However, the populace will feel [[Thought#Justice|affronted]] at particularly nonsensical convictions. ...y may use the weapons they're carrying. Suddenly, keeping those axe lords happy seems a bit more high priority, eh?
    12 KB (2,053 words) - 19:00, 1 December 2023
  • [[File:FlowchartDF.png|thumb|200px|right|[[From Caravan to Happy Dwarves]] - a flowchart showing approximately what sequence of actions most ...|berserk]], killing and destroying things. This is why you want them to be happy.
    64 KB (10,735 words) - 21:26, 12 August 2014
  • ...ains, ropes or metal cages to be designated as jails, getting an unhappy [[thought]] if you don't have enough. The current number of ropes or chains needed i == Happy prisoners ==
    6 KB (1,064 words) - 18:37, 28 August 2021

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