v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Standing orders

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Quality|Exceptional}}
+
{{migrated article}}
 
{{av}}
 
{{av}}
:[[File:v50_standing_orders_preview.png|thumb|300px|right|You can't see it, but all dwarves are labeled "Legendary Drinkers".]]'''''Standing orders''' are non-military orders that apply to the entire fortress, including civilians. If you were looking for information on how to get your military to patrol or defend areas without actively managing them, see '''[[Scheduling]]'''. If you were looking for information on how to order your squads to move around on command and attack designated creatures, see '''[[Squads]]'''.
+
{{Quality|Unrated}}
  
'''Standing orders''' that apply to the whole fortress can be accessed by opening the Labor menu with {{Menu icon|y}} and then clicking on the '''Standing orders''' tab.
+
:'''''Standing orders''' are non-military orders that apply to the entire fortress, including civilians. If you were looking for information on how to get your military to patrol or defend areas without actively managing them, see '''[[Scheduling]]'''. If you were looking for information on how to order your squads to move around on command and attack designated creatures, see '''[[Squads]]'''.
 +
 
 +
'''Standing orders''' that apply to the whole fortress can be accessed by opening the Labor menu with {{K|y}} and then clicking on the '''Standing orders''' tab.
  
 
==Automated Workshops==
 
==Automated Workshops==
Line 12: Line 14:
 
* '''Automatically butcher carcasses''' toggles whether butcherable corpses will have butcher tasks automatically generated at [[butcher's shop]]s
 
* '''Automatically butcher carcasses''' toggles whether butcherable corpses will have butcher tasks automatically generated at [[butcher's shop]]s
 
* '''Automatically clean fish''' toggles whether "prepare raw fish" tasks will be automatically added to [[fishery]]s after raw fish are caught
 
* '''Automatically clean fish''' toggles whether "prepare raw fish" tasks will be automatically added to [[fishery]]s after raw fish are caught
* '''Automate kitchen''' toggles whether automatic [[reactions]] ("render fat") will be added at [[kitchen]]s
+
* '''Automate kitchen'''toggles whether automatic [[reactions]] ("render fat") will be added at [[kitchen]]stoggles whether automatic [[reactions]] ("render fat") will be added at [[kitchen]]s
 
* '''Automate tannery''' toggles whether automatic [[reactions]] ("tan a hide") will be added at [[tanner's shop]]s
 
* '''Automate tannery''' toggles whether automatic [[reactions]] ("tan a hide") will be added at [[tanner's shop]]s
  
Line 50: Line 52:
 
*'''Claim other dead''' toggles whether other dead creatures are automatically forbidden
 
*'''Claim other dead''' toggles whether other dead creatures are automatically forbidden
 
*'''Claim other death items''' toggles whether other dead creatures' items are automatically forbidden
 
*'''Claim other death items''' toggles whether other dead creatures' items are automatically forbidden
*'''Forbid floor/wall cleaning''' toggles when dwarves will clean contaminants such as [[vomit]] and [[blood]] from floors and walls.
+
*'''Forbid floor/wall cleaning''' toggles when dwarves will clean contaminants such as [[vomit] and [[blood]] from floors and walls.
 
*'''Forbid trap cleaning''' toggles when dwarves will clean [[trap]]s.
 
*'''Forbid trap cleaning''' toggles when dwarves will clean [[trap]]s.
 
*'''Forbid trap rearming''' toggles when dwarves will rearm traps.
 
*'''Forbid trap rearming''' toggles when dwarves will rearm traps.
Line 67: Line 69:
 
{{Translation| dwarven = savot lotol | elvish = rino feri | goblin = axod axusp | human = wur cika}}
 
{{Translation| dwarven = savot lotol | elvish = rino feri | goblin = axod axusp | human = wur cika}}
  
{{V50 menus}}
 
 
{{Category|Fortress mode}}
 
{{Category|Fortress mode}}
 
{{Category|Interface}}
 
{{Category|Interface}}
 
[[ru:Standing orders]]
 
[[ru:Standing orders]]

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 hidden category: