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===More curse-like vampires=== | ===More curse-like vampires=== | ||
− | There's no real reason ''not'' to become a vampire in vanilla DF, you don't even really need to drink blood | + | There's no real reason ''not'' to become a vampire in vanilla DF, you don't even really need to drink blood. Let's change that by making a syndrome that weakens you if you don't drink blood, but makes you even stronger than vanilla vampires if you do. |
{{gamedata|title=Double-edged vampire curse| | {{gamedata|title=Double-edged vampire curse| | ||
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[SYN_NAME:vampire curse] | [SYN_NAME:vampire curse] | ||
[CE_PHYS_ATT_CHANGE:STRENGTH:50:0:TOUGHNESS:50:0:AGILITY:50:0:ENDURANCE:50:0:DISEASE_RESISTANCE:50:0:START:0] <-- Weakens the target always | [CE_PHYS_ATT_CHANGE:STRENGTH:50:0:TOUGHNESS:50:0:AGILITY:50:0:ENDURANCE:50:0:DISEASE_RESISTANCE:50:0:START:0] <-- Weakens the target always | ||
− | [CE_PHYS_ATT_CHANGE:STRENGTH:800:0:TOUGHNESS:800:0:AGILITY:800:0:ENDURANCE:800:0:DISEASE_RESISTANCE:800:0:START:0] <-- Strengthens the target | + | [CE_PHYS_ATT_CHANGE:STRENGTH:800:0:TOUGHNESS:800:0:AGILITY:800:0:ENDURANCE:800:0:DISEASE_RESISTANCE:800:0:START:0] <-- Strengthens the target after drinking blood |
− | [CE:COUNTER_TRIGGER: | + | [CE:COUNTER_TRIGGER:DRINKING_BLOOD:50:NONE:REQUIRED] |
}} | }} | ||