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Editing Syndrome examples

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===Synchronizing Adventure and Fort Mode syndrome timers===
 
===Synchronizing Adventure and Fort Mode syndrome timers===
Fort mode runs 144 times faster than adventure mode - which means that a syndrome that lasts a single tick in Fort Mode will last 144 ticks in Adventure Mode.  For short-term syndromes, this will cause very different behaviors between the two modes.  In order to ensure that a syndrome operates the same way regardless of mode, add <code>DWF_STRETCH:144</code> to the end of the CE effect tag.
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Fort mode runs 144 times faster than adventure mode - which means that a syndrome that lasts a single tick in Fort Mode will last 144 ticks in Adventure Mode.  For short-term syndromes, this will cause very different behaviors between the two modes.  In order to ensure that a syndrome operates the same way regardless of mode, add DWF_STRETCH:144 to the end of the CE effect tag.
  
 
It is not possible to make a syndrome that lasts shorter than 144 ticks in Adventure Mode.
 
It is not possible to make a syndrome that lasts shorter than 144 ticks in Adventure Mode.

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