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Editing Template:DFtext/doc

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Alternatively, there is another, more complex format you can use to achieve the same text formatting. This is only helpful if this template doesn't provide a text (or highlight) color that's in the game. A CSS span style syntax can be used:
 
Alternatively, there is another, more complex format you can use to achieve the same text formatting. This is only helpful if this template doesn't provide a text (or highlight) color that's in the game. A CSS span style syntax can be used:
<pre><span style="font-family:IBM Plex Mono Medium, Consolas, monospace; font-size:12.5px; background-color:#000; color:#91caff;">*TEXT GOES HERE*</span></pre>
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<pre><span style="font-family:IBM Plex Mono Medium; font-size:12.5px; background-color:#000; color:#91caff;">*TEXT GOES HERE*</span></pre>
The example would provide the following: <span style="font-family:IBM Plex Mono Medium, Consolas, monospace; font-size:12.5px; background-color:#000; color:#91caff;">*TEXT GOES HERE*</span>
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The example would provide the following: <span style="font-family:IBM Plex Mono Medium; font-size:12.5px; background-color:#000; color:#91caff;">*TEXT GOES HERE*</span>
  
 
This should only be a last resort, as this is a lot of text that can muddle up the flow of editing a page, therefore possibly adding more editing difficulty for other editors. Also, if there is a text color in the game that's very similar to a color this template can provide, it may be best to just use the next closest color from this template.
 
This should only be a last resort, as this is a lot of text that can muddle up the flow of editing a page, therefore possibly adding more editing difficulty for other editors. Also, if there is a text color in the game that's very similar to a color this template can provide, it may be best to just use the next closest color from this template.

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