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Difference between revisions of "Template:Raw Tile"

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(→‎Examples: equals signs need to be escaped in the example code (also there's an easier way to do it))
(→‎Special characters: how to escape)
 
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=== Special characters ===
 
=== Special characters ===
  
Special characters can be copied from the [[character table]]. Characters used in the template syntax (e.g. | or =) need to be escaped.
+
Special characters can be copied from the [[character table]]. Characters used in the template syntax (e.g. | or =) need to be escaped (| can be written <code><nowiki>{{!}}</nowiki></code>, = can be written <code><nowiki>{{=}}</nowiki></code>).
  
 
=== Examples ===
 
=== Examples ===

Latest revision as of 13:34, 6 January 2023

{{{1}}}

Template:Raw Tile can be used to display tiles close to what they appear as in Dwarf Fortress. It is designed to be used in grids. There is a variant with padding for free-standing use. The Dwarf template can be used to insert dwarf faces.

Usage[edit]

  • {{Raw Tile|<character>|a:b:c}}
    • where "a:b:c" is a COLOR token value specifying both foreground and background color
  • {{Raw Tile|<character>|a:b}}
    • where "a:b" is a COLOR token value specifying foreground color only; background will be defaulted to black
  • {{Raw Tile|<character>|#xxx|#yyy}}
    • where #xxx is the foreground color and #yyy is the (optional, default black) background color

Special characters[edit]

Special characters can be copied from the character table. Characters used in the template syntax (e.g. | or =) need to be escaped (| can be written {{!}}, = can be written {{=}}).

Examples[edit]

÷ = ÷ ÷ ÷ ÷
÷ ÷ ÷ ÷ ÷ ÷
÷ ÷ ÷ = ÷ =

...can be made with:

{| style="border-spacing: 0"
|-
|style="padding: 0"|{{Raw Tile|═|#CCC}}
|style="padding: 0"|{{Raw Tile|═|#CCC}}
|style="padding: 0"|{{Raw Tile|┼|#888|#CCC}}
|style="padding: 0"|{{Raw Tile|┼|#888|#CCC}}
|style="padding: 0"|{{Raw Tile|═|#CCC}}
|style="padding: 0"|{{Raw Tile|═|#CCC}}
|-
|style="padding: 0"|{{Raw Tile|÷|#0000000|#808000}}
|style="padding: 0"|{{Raw Tile|{{=}}|#808080|#000000}}
|style="padding: 0"|{{Raw Tile|÷|#000000|#808000}}
|style="padding: 0"|{{Raw Tile|÷|#000000|#808000}}
|style="padding: 0"|{{Raw Tile|÷|#000000|#808000}}
|style="padding: 0"|{{Raw Tile|÷|#000000|#808000}}
|-
|style="padding: 0"|{{Raw Tile|÷|0:6:0}}
|style="padding: 0"|{{Raw Tile|÷|0:6:0}}
|style="padding: 0"|{{Raw Tile|÷|0:6:0}}
|style="padding: 0"|{{Raw Tile|÷|0:6:0}}
|style="padding: 0"|{{Raw Tile|÷|0:6:0}}
|style="padding: 0"|{{Raw Tile|÷|0:6:0}}
|-
|style="padding: 0"|{{Raw Tile|÷|0:6:0}}
|style="padding: 0"|{{Raw Tile|÷|0:6:0}}
|style="padding: 0"|{{Raw Tile|÷|0:6:0}}
|style="padding: 0"|{{Raw Tile|{{=}}|0:1}}
|style="padding: 0"|{{Raw Tile|÷|0:6:0}}
|style="padding: 0"|{{Raw Tile|{{=}}|0:1}}
|}