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Difference between revisions of "Template talk:Creaturelookup/0"

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(discuss alternative arguments)
 
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Hey, Loci and other editors. I noticed that the game uses <code>intestines</code> while this template uses <code>intestine</code>. Also, <code>gizzard</code> in DF is called <code>gizzard_stone</code> in this template. Based on [[User:Lethosor/Wiki sandbox/Default args|this page]], it looks like alternative but identical arguments can be implemented like this:  
 
Hey, Loci and other editors. I noticed that the game uses <code>intestines</code> while this template uses <code>intestine</code>. Also, <code>gizzard</code> in DF is called <code>gizzard_stone</code> in this template. Based on [[User:Lethosor/Wiki sandbox/Default args|this page]], it looks like alternative but identical arguments can be implemented like this:  
 
<pre>{{{arg1 | {{{arg2|default}}} }}}</pre> I would go in and edit it, but I'm not as experienced with this template and I'd probably miss something or break the template. Also, editing it has a nasty tendency to clear [[:Category:DF2012:Flying|categories like this]], so I'm reluctant to make a change like this myself. Do you think we should allow alternative arguments like this or just keep the template the way it is? --[[User:Lethosor|Lethosor]] ([[User_talk:Lethosor|talk]]) 22:09, 18 February 2013 (UTC)
 
<pre>{{{arg1 | {{{arg2|default}}} }}}</pre> I would go in and edit it, but I'm not as experienced with this template and I'd probably miss something or break the template. Also, editing it has a nasty tendency to clear [[:Category:DF2012:Flying|categories like this]], so I'm reluctant to make a change like this myself. Do you think we should allow alternative arguments like this or just keep the template the way it is? --[[User:Lethosor|Lethosor]] ([[User_talk:Lethosor|talk]]) 22:09, 18 February 2013 (UTC)
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:That certainly seems reasonable, and it would help make the template less "fiddly" when people try to add butchering returns. Unless anybody objects feel free to add this in, or I can make this change the next time I modify the template. I would like to note, however, that "gizzard" and "gizzard_stone" are two different things: a [[DF2012:gizzard stone|gizzard stone]] is a piece of rock stored in a [[gizzard]] (organ) for grinding food or ballast. Not all creatures with gizzards will have gizzard stones, so those two should be kept separate. --[[User:Loci|Loci]] 19:59, 19 February 2013 (UTC)

Revision as of 19:59, 19 February 2013

Alternative arguments

Hey, Loci and other editors. I noticed that the game uses intestines while this template uses intestine. Also, gizzard in DF is called gizzard_stone in this template. Based on this page, it looks like alternative but identical arguments can be implemented like this:

{{{arg1 | {{{arg2|default}}} }}}

I would go in and edit it, but I'm not as experienced with this template and I'd probably miss something or break the template. Also, editing it has a nasty tendency to clear categories like this, so I'm reluctant to make a change like this myself. Do you think we should allow alternative arguments like this or just keep the template the way it is? --Lethosor (talk) 22:09, 18 February 2013 (UTC)

That certainly seems reasonable, and it would help make the template less "fiddly" when people try to add butchering returns. Unless anybody objects feel free to add this in, or I can make this change the next time I modify the template. I would like to note, however, that "gizzard" and "gizzard_stone" are two different things: a gizzard stone is a piece of rock stored in a gizzard (organ) for grinding food or ballast. Not all creatures with gizzards will have gizzard stones, so those two should be kept separate. --Loci 19:59, 19 February 2013 (UTC)