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| These are all the character sets with square tiles, except for the character sets with 16×16 tiles. Those are listed [[List_of_user_character_sets#16.C3.9716_tilesets|below]]. Text in square tilesets (as opposed to tilesets with shorter width) is usually more difficult to read, but the map is not distorted. | | These are all the character sets with square tiles, except for the character sets with 16×16 tiles. Those are listed [[List_of_user_character_sets#16.C3.9716_tilesets|below]]. Text in square tilesets (as opposed to tilesets with shorter width) is usually more difficult to read, but the map is not distorted. |
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− | '''Source(s):''' [http://www.downloadranking.com Tileset repository]
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| === Anikki === | | === Anikki === |
Revision as of 15:52, 14 February 2013
You may be looking for general information on tilesets or the Graphics set repository.
Square tilesets
These are all the character sets with square tiles, except for the character sets with 16×16 tiles. Those are listed below. Text in square tilesets (as opposed to tilesets with shorter width) is usually more difficult to read, but the map is not distorted.
Anikki
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Anikki
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Dated
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2008-7-27
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Tile Size
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8×8
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Resolution
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640×200 native.
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Versions
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Comments
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Based on the original IBM CGA Character set with a lot of tweaks. The characters remain as descriptive yet universal as possible. I chose the CGA set because it is in my opinion the square set with the best readability. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). Download the BMP
There is also an upscaled 16x16 version of this set available for fullscreen use below.
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Anikki
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Dated
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2008-7-27
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Tile Size
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10×10
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Resolution
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800×250 native.
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Versions
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Comments
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Based primarily on Tocky and Plac1d's sets (which are brilliant). The characters remain as descriptive as possible with some tweaks to the font for better readability and some changes to symbols for more consistency. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). Download the BMP
(Note: The up and down ramps are reversed.)
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Anikki
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Dated
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2008-7-27
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Tile Size
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20×20
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Resolution
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1600×500 native.
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Versions
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Comments
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Based primarily on Tocky and Plac1d. This is a scaled up version of the 10x10 tileset for fullscreen use. Download the BMP
(Note: The up and down ramps are reversed.)
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Alloy
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Alloy
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Dated
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2010-12-3 - v1.1
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Tile Size
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12×12
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Resolution
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960×300 native.
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Versions
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Comments
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Much like Hanuman's conversion, this is based on the default curses_640x300 tileset, converted to 12x12. There are no significant modifications to the tiles, smoothing, etc - just some cosmetic changes mostly to take advantage of 4 extra horizontal pixels. For people who like the original tileset's look and size but want a square version of it.
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Bisasam
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Bisasam
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Dated
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2010-05-15
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Tile Size
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20×20
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Resolution
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1600×500 (80x25 grid size); 1600×1000 (80x50 grid size)
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Versions
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Comments
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This is the 20x20 version of my 24x24 tileset. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1600.
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Bisasam
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Dated
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2010-05-15
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Tile Size
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20×20
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Resolution
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1600×500 (80x25 grid size); 1600×1000 (80x50 grid size)
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Versions
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Comments
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This is the 20x20 version of my 24x24 tileset. Graphical tiles have been replaced by ASCII ones. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1600.
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Bisasam
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Dated
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2010-01-01
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Tile Size
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24×24
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Resolution
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1920×600 (80x25 grid size); 1920×1200 (80x50 grid size)
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Versions
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Comments
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Inspired by the Terminus24 tileset, I created this square 24x24 tileset. Almost all symbols have been redrawn antialiased; so a DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1920.
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Cheepicus
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Cheepicus
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Dated
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2010-8-4
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Tile Size
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12×12
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Resolution
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960×300
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Versions
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Comments
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I wanted a 12x12 ASCII graphics set, sharp, with pleasant text, so I wound up making one myself from scratch. It's a little influenced by Guybrush, which I love, but after awhile the blurriness got to me.
(This tileset is not entirely ASCII; I changed the equals sign to a pattern, so that stockpiles would look the way I like.)
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Cheepicus
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Dated
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2012-5-6
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Tile Size
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15×15
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Resolution
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1200×375
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Versions
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Comments
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I find the text hard to read in most other tilesets, so I made a new one. Mostly ASCII with a few graphical nods. Lower right char is for PILLAR:255 in df_init.
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Ddw
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Ddw
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Dated
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2011-03-10
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Tile Size
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10×10
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Resolution
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800×250 native
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Versions
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Comments
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Based on Anikki, with some simplifications and modifications. I like Markavian's walls, so I did something similar. The bottom right tile, number 255, I use for pillars. You can set that in your d_init.txt, the line should look like [PILLAR_TILE:255]
Example.
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DDR
A dwarf practicing archery. He died later.
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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DDR & Others
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Dated
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2010-9-3
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Tile Size
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12×12
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Resolution
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960×300 native
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Versions
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Comments
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A remix of the Unknown 12x12 curses with Markvii's diagonal walls. Works quite nicely together.
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Dorten
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Dorten
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Dated
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2009-2-13
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Tile Size
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9×9
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Resolution
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720×225
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Versions
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Comments
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It's improved Savok's tileset, which is changed to make walls look smooth. Plus another little differences.
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Dorten
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Dated
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2009-2-13
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Tile Size
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9×9
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Resolution
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720×225
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Versions
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Comments
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Minor tweak so the 7's don't look like question marks.
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Qjet
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Dated
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2009-2-13
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Tile Size
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9×9
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Resolution
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720×225
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Versions
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Comments
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Mod of Dortens super sexy 9*9 tileset, this time to provide solid backgrounds to tiles, avoids designation problems by using PNG transparency.
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Gekz
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Gekz
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Dated
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2010-1-08
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Tile Size
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11×11
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Resolution
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880×275
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Versions
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Comments
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This works great on my EeePCs shoddy resolution of 1024x600, and this is why I made it. This is basically the Terminus font converted for use on DF. I chose this font due to its readability at a low resolutions, and soon I'll convert some of the non-letter characters into actually objects like beds and dwarves, so keep a look out for an updated version that I'll add below.
This forum thread has the slightly 'graphical' test version. Quite amusing. Check there for updates.
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Hanuman
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Hanuman
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Dated
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2008-7-23
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Tile Size
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12×12
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Resolution
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900×300
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Versions
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Comments
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This is basically the curses_800x600.bmp file converted to 12x12. It may be slightly different but it is close enough for me. Get the .BMP here.
Note: If the tileset doesn't look right played at 900x300, try changing the resolution to 966x325.
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Haowan
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Haowan
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Dated
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2007-11-2
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Tile Size
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18×18
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Resolution
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1440×450
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Versions
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Comments
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An enlarged version of a square version of the default set.
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Herrbdog
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Herrbdog
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Dated
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2007-10-30
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Tile Size
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12×12
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Resolution
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960×300
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Versions
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Comments
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A larger version of this tileset is available below.
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Jdpage
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Jdpage
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Dated
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2010-09-15
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Tile Size
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8×8
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Resolution
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640×200 native.
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Versions
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Comments
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Modified version of the Anikki 8x8 tileset. Just prettifies it a bit; some characters are tweaked to make them work slightly better for one of their jobs without disturbing the rest. Others are redesigned entirely. Most importantly, dwarves were given beards.
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Lord Dullard
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Lord Dullard/Exponent
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Dated
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2009-3-30
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Tile Size
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12×12
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Resolution
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960×300 native
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Versions
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Comments
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Adjusted by Exponent, and with new dwarf characters added. A version of the Unknown 12×12 tileset with smoothed walls. Example: Wiltedblight.
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Lord Nightmare
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Lord Nightmare/IBM
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Dated
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2007-10-30
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Tile Size
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8×8
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Resolution
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640×400
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Versions
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Comments
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The original IBM CGA Character set, thick variant, dumped from addresses 0x1800-0x1fff the 5788005 IBM Character Generator ROM. This is the far more common 'thick' variant. Best viewed at 8:5 aspect ratio.
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Lord Nightmare's 8×8 CGA tileset
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Lord Nightmare/IBM
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Dated
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2008-6-6
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Tile Size
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8×8
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Resolution
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640×400
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Versions
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Comments
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The original IBM CGA Character set, thin variant, dumped from addresses 0x1000-0x17ff the 5788005 IBM Character Generator ROM. This is the less common 'thin' variant, which required soldering on two pins and jumpering them on the CGA card to use. Best viewed at 8:5 aspect ratio.
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Lord Nightmare/IBM
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Dated
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2007-10-30
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Tile Size
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8×8
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Resolution
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640×400
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Versions
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Comments
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The IBM EGA 8×8 Character set, dumped from the 6277356 IBM EGA BIOS ROM. This is ALMOST 100% IDENTICAL to the CGA thick font, but has minor modifications (23 pixels total) done to four characters: the capital 'S', the club sign, the spade sign, and the large asterisk (the one with a hole in the middle, char 0x0f, not the shift-8 one which is char 0x2a). There is no thin variant of this font. Best viewed at 8:5 aspect ratio.
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Maus
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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maus
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Dated
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2007-10-30
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Tile Size
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9×9
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Resolution
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720×225
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Versions
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Comments
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Another square tileset that's usable on low resolutions, modeled after a common font used on the Nintendo Entertainment System. I also made a 18x18 version to fit my 1440x900 screen, back when the aspect ratio of DF was locked. If you like your set a bit more graphical, check out Teeto_K's version.
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Markavian
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Markavian
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Dated
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2007-12-4
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Tile Size
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12×12
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Resolution
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960×300
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Versions
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Comments
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This revision is designed to work with DF version 0.27.169.33a with special tiles for stairs and ramps, as well as the changes present in the earlier version such as bones, walls, trees and swords. Available in mkv curses 12×12 and 6x6 v2.zip. As seen in the fortress of Axegear.
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Markavian
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Dated
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2007-10-30
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Tile Size
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12×12
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Resolution
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960×300
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Versions
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Comments
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An older revision of my square tileset, featuring more detailed symbols, with alterations to certain text characters to look more like ingame items. The walls are infilled now.
Available in mkv curses 12×12 and 6x6 v2.zip. As seen in the fortress of Inkflew.
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Nagidal
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Nagidal
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Dated
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2012-06-07
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Tile Size
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24×24
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Resolution
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1920×600 (80×25 grid size); 1920×1080 (80×45 grid size)
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Versions
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Comments
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I love the original curses_640x300, but could not find anything like it for full HD gameplay, so I made this. There is also a non-shaded version.
For further info see this forum thread.
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Paul
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Title
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[[#{{{filename}}}|{{{filename}}}]]
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Author
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Paul
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Dated
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2008-9-5
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