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Editing Unfortunate accident

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{{av}}
 
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{{Quality|Exceptional}}
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{{Quality|Exceptional|08:26, 18 July 2010 (UTC)}}
 
{{D for Dwarf}}
 
{{D for Dwarf}}
 
{{Translation
 
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| human  = ob-jalew kepfu
 
| human  = ob-jalew kepfu
 
}}
 
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[[Noble]]s are particularly fragile, delicate, put-upon dwarves, burdened with responsibilities which are far more taxing than any lowly commoner could ever hope to wrap their [[Alcohol|booze]]-soaked brains around. However, your dear friends at Happy Fun Surprises Incorporated (Stock Exchange Symbol: "HFS") have prepared a wide variety of [[Losing|Fun]] activities to help your administrators unwind.
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[[Noble]]s are fragile, delicate, put-upon beings, burdened with responsibilities which are far more taxing than any lowly commoner could ever hope to wrap their [[Alcohol|booze]]-soaked brains around. However, your dear friends at Happy Fun Surprises Incorporated (Stock Exchange Symbol: "HFS") have prepared a wide variety of [[Losing|Fun]] activities to help your administrators unwind.
  
 
==Lever of mystery==
 
==Lever of mystery==
 
What activity could be more fit for nobility than the investigation of mysterious levers? Will it collapse the roof? Will it [[Main:Boatmurdered|flood the world with magma?]] Will it simply lure the duchess into an enclosed space so the unwashed masses can barricade her in and flood it? Any noble -- no matter where they happen to be -- will surely come running to the lever's location to savor the thrill of the unknown!
 
What activity could be more fit for nobility than the investigation of mysterious levers? Will it collapse the roof? Will it [[Main:Boatmurdered|flood the world with magma?]] Will it simply lure the duchess into an enclosed space so the unwashed masses can barricade her in and flood it? Any noble -- no matter where they happen to be -- will surely come running to the lever's location to savor the thrill of the unknown!
  
Be sure to use the Workshop Profile screen to restrict the lever to the noble in need of some downtime - after all, it just wouldn't do to have some poor Urist Channelwork pull it instead.
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Be sure to use the Workshop Profile screen to restrict the lever to the noble in need of some down time. After all, it just wouldn't do to have some filthy commoner pull it instead.
 
 
==Dwarven Spaceheater==
 
 
 
Are your nobles abusing their mandate privileges? Perhaps they find their quarters to be on the chilly side. Simply construct one of the newest innovations in comfort, the Dwarven Spaceheater! Build a [[Minecart|radiator base]] directed towards an adjacent lever, then, order the lever hooked up and pulled ''once'', to confirm its function, and ''then'' place a [[Magma|fueled]] [[Minecart|radiator]] on it. Your nobles will now bask in the tropical warmth of their quarters. Should they continue with their demands for adamantine socks and steel buckets, the most likely scenario is that the device has malfunctioned and their pleas for repair work are being interpreted as demands for yet another crystal glass window. The solution is simple, simply have the lever repeatedly pulled until it resumes operation. It is recommended to have the noble perform this themselves alone, to preserve their privacy and so that they may repair it themselves if it malfunctions again, though this is yet to occur.
 
 
 
The resumption of heating should be easily discernible. Your noble will be bathed with [[Magma|warm air]] and will be [[Death|contented]] to cease their demands. NOTE: the device and the furniture in the room should be of [[Magma safe|high-melting point]] construction, as the device can leak, particularly during 'maintenance'. An alternate method is to direct the airflow toward a bed, with maintenance controlled from a central control room.
 
  
 
==Underground safari==
 
==Underground safari==
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Your ever-loyal cadre of nobles have to make hard decisions every day that affect the economic and social future of your fortress.  Debating psychosocial theory in front of the less-gifted working class may frighten and demoralize them.  For this reason, place your [[Noble|Magenta Magnates]] inside a room with plenty of seating.  Once all of your people are inside, lock the door behind them while they hash out a plan.  To assist in the discussion, you may wish to place a bin of [[Weapon|debating tools]] in the room with them.  Nobles under pressure think quickly, particularly on an empty stomach.
 
Your ever-loyal cadre of nobles have to make hard decisions every day that affect the economic and social future of your fortress.  Debating psychosocial theory in front of the less-gifted working class may frighten and demoralize them.  For this reason, place your [[Noble|Magenta Magnates]] inside a room with plenty of seating.  Once all of your people are inside, lock the door behind them while they hash out a plan.  To assist in the discussion, you may wish to place a bin of [[Weapon|debating tools]] in the room with them.  Nobles under pressure think quickly, particularly on an empty stomach.
  
==Impressive spike==
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==Speartiful==
 
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Your wonderful nobles love the beautiful weapons that come out of your forges. Why else would they ask for weapon racks? Maybe you should make them happy and give them some weapons. Simply lay a bunch of upright spears or [[Trap component#Menacing_spike|other beautiful things]] on the floor of their room and they'll come begging for more. Now, you may want to link those spears to a lever and pull it so they can actually walk around their room, remember to leave it on repeat so they'll be able to see the wonders that your [[weaponsmith]]s made every passing second. Just make sure they '''are'''n't in the room while the spears are in motion, or your nobles may become dwarven Swiss cheese and die before their screams can even be heard. And, if possible, whatever you do, '''do''' not use adamantine spears!
Your wonderful nobles love the beautiful weapons that come out of your forges. Why else would they ask for weapon racks? To make them happy, you should give them some weapons to display in their rooms.
 
 
 
And what could be more dwarven than a [[menacing spike]]? Better make it retractable, in case your noble needs the space. Put this symbol of dwarven strength in one of your noble's rooms, possibly next to a lever.
 
 
 
[[Hammerer]]s '''love''' spikes and can't get enough of them.
 
 
 
It is worth noting that a nice masterwork steel spike encrusted with [[ruby|rubies]] looks very nice and may boost the room's [[value]].
 
  
 
==Exotic housing==
 
==Exotic housing==
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==Grave(n) image==
 
==Grave(n) image==
The nobles serve everyday, day after day, to tirelessly [[syndrome|serve]] your fort. All they demand is some [[slade|nice]] [[artifact|furniture]] for their personal rooms and some recognition. Symbolizing their eternal bond with the mountains, be sure to sculpt it from obsidian. What could be better? Make sure it's fresh by casting it <s>on</s> near the noble. To ensure that the image is special, arrange for the likeness to be created by only the finest mason. If done correctly, the noble will be forever invested in the fortress, to the delight of the workers.
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The nobles serve everyday, day after day, to tirelessly [[syndrome|serve]] your fort. All they demand are some [[slade|nice]] [[artifact|furniture]] for their personal rooms and some recognition. Symbolizing their eternal bond with the mountains, be sure to sculpt it from obsidian. What could be better? Make sure it's fresh by casting it <s>on</s> near the noble. To ensure that the image to be special, arrange for the likeness to be created by only the finest mason. If done correctly, the noble will be forever invested in the fortress, to the delight of the workers.
  
 
==Artifact==
 
==Artifact==
What could possibly be better than a big, imposing artifact made <s>from</s> for a noble, as a tribute to how special the noble is? Simply house a noble next to a craftsdwarf's, leatherworker's, or butcher's workshop, and house as well the unhappy, disgruntled hauler next to it. Wait. And when [[Mood#Fell|a beautiful laughter]] is heard, make sure the happy dwarf is next to the noble, so he can share the [[losing|fun]]! Also make sure the resulting artifact is made so it records the noble's life!
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What could be possibly better than a big, imposing artifact made <s>from</s> for a noble, as a tribute to how special the noble is? Simply house a noble next to a craftsdwarf's, leatherworker's, or butcher's workshop, and house as well the unhappy, disgruntled hauler next to it. Wait. And when [[Mood#Fell|a beautiful laughter]] is heard, make sure the happy dwarf is next to the noble, so he can share the [[losing|fun]]! Make also sure the resulting artifact is made so it records the noble's life!
  
 
==Immortality==
 
==Immortality==
 
Every noble's dream is to rule forever, so make them happy ! Rather than <s>murdering</s> honoring the noble, what about making them eternal and fit to rule? Make them drink the blood of the [[vampire|children of the night]]! Let them partake in the gift of [[werebeast|shapechanging beasts]]! Then isolate them to let them ponder on their new status for a while, make sure they do <s>not</s> have a room worthy of their standing, then when they are [[Insanity|suitably happy about immortality, or suddenly unhappy about it]], let them outside and welcome them as <s>utterly insane and harmless</s> the reasonable rulers they are!  
 
Every noble's dream is to rule forever, so make them happy ! Rather than <s>murdering</s> honoring the noble, what about making them eternal and fit to rule? Make them drink the blood of the [[vampire|children of the night]]! Let them partake in the gift of [[werebeast|shapechanging beasts]]! Then isolate them to let them ponder on their new status for a while, make sure they do <s>not</s> have a room worthy of their standing, then when they are [[Insanity|suitably happy about immortality, or suddenly unhappy about it]], let them outside and welcome them as <s>utterly insane and harmless</s> the reasonable rulers they are!  
If [[Berserk|the dwarf is frustrated by the experience]], though, there is no need to worry! Build an engraved [[gold]] [[cage|house]], [[trap|persuade them into their new home]] and let them rule from there!
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If [[Berserk|the dwarf is frustrated by the experience]], though, there is no need to worry! Build an engraved [[gold]] [[cage|house]], [[trap|persuade them into their new home]] and let them rule from here!
  
 
==Diplomatic outreach==
 
==Diplomatic outreach==
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==Grand Arena==
 
==Grand Arena==
Many nobles may look upon the [[Military|brave defenders of our fort]] with envy as they tirelessly do battle with [[goblin|goblins]] and [[elves|other pesky creatures]] who would seek to [[Losing|undo all our hard work]]. They wish only that they could prove their bravery and prowess in combat like our brave defenders do on a daily basis. While our nobles may not be able to descend onto the field of battle like our soldiers do, there's still a fine solution to this problem: build a [[Megaproject#Colosseum|grand arena]] for nobles everywhere to test their strength in bloody combat! Simply provide your nobles with [[Training_weapon|fine weapons]] and [[Cloth|durable]] [[Clothing|armor]] and [[Burrow|direct them to the arena]]. Once there, provide them with a [[Megabeast|suitably]] [[Forgotten_beast|powerful]] [[Demon|foe]] against which they may prove their mettle! Be sure to lock the doors behind your nobles, of course; they would never forgive themselves if they were to lose their nerve and flee. Should they vanquish their opponent, simply provide them with another to ensure that they may [[Death|drink deeply from the cup of victory!]]
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Many nobles may look upon the [[Military|brave defenders of our fort]] with envy as they tirelessly do battle with [[goblin|goblins]] and [[elves|other pesky creatures]] who would seek to [[Losing|undo all our hard work]]. They wish only that they could prove their bravery and prowess in combat like our brave defenders do on a daily basis. While our may not be able to descend onto the field of battle like our soldiers do, there's still a fine solution to this problem: build a [[Megaproject#Colosseum|grand arena]] for nobles everywhere to test their strength in bloody combat! Simply provide your nobles with [[Training_weapon|fine weapons]] and [[Cloth|durable]] [[Clothing|armor]] and [[Burrow|direct them to the arena]]. Once there, provide them with a [[Megabeast|suitably]] [[Forgotten_beast|powerful]] [[Demon|foe]] against which they may prove their mettle! Be sure to lock the doors behind your nobles, of course; they would never forgive themselves if they were to lose their nerve and flee. Should they vanquish their opponent, simply provide them with another to ensure that they may [[Death|drink deeply from the cup of victory!]]
  
 
{{Category|Nobles}}
 
{{Category|Nobles}}
[[ru:Unfortunate accident]]
 

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