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Difference between revisions of "User:Andux"

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* Source includes some Pascal units for interfacing with DFHack via the C language bindings.
 
* Source includes some Pascal units for interfacing with DFHack via the C language bindings.
 
** Included: <tt>DFHack</tt> (base), <tt>DFHContext</tt>, <tt>DFHGui</tt>, <tt>DFHMaps</tt>, <tt>DFHVeg</tt> (vegetation, required by maps)
 
** Included: <tt>DFHack</tt> (base), <tt>DFHContext</tt>, <tt>DFHGui</tt>, <tt>DFHMaps</tt>, <tt>DFHVeg</tt> (vegetation, required by maps)
** Available upon request: <tt>DFHItems</tt>, <tt>DFHMaterials</tt>, <tt>DFHTypes</tt>
+
** Available upon request: <tt>DFHItems</tt>, <tt>DFHMaterials</tt>, <tt>DFHTypes</tt>, <tt>DFHWorld</tt>
 
** Unfinished: <tt>DFHCreatures</tt>
 
** Unfinished: <tt>DFHCreatures</tt>
  

Revision as of 05:27, 5 May 2011

0.31.xx

Tweak XML files for partial 0.31.01–25 support (mainly just Tile Edit at this point)

  • For 0.31.04+, you may need to rename Dwarf Fortress.exe to dwarfort.exe for Tweak to recognize it.
  • Support for 0.31.05 SDL currently has serious issues, and 0.31.06 SDL is not supported at all.
  • Versions 0.31.09–11 were skipped due to computer issues (and subsequent distractions).
  • Also available as a package with Tweak 1.3.0.0, based on jweather's release with 40d offsets.

Save Tools — Tools to (de/re)compress and extract data from .sav/.dat files.

  • Undat2 allows save-modifying tools such as DF World Tinker to be used without disabling save compression altogether.
  • Now includes support for (de/re)compressing 40d-style .dat files.

dfmarmot — A DFHack-based tool for operating on groups of map tiles.

  • Source includes some Pascal units for interfacing with DFHack via the C language bindings.
    • Included: DFHack (base), DFHContext, DFHGui, DFHMaps, DFHVeg (vegetation, required by maps)
    • Available upon request: DFHItems, DFHMaterials, DFHTypes, DFHWorld
    • Unfinished: DFHCreatures

Other stuff