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Difference between revisions of "User:Bartavelle/DesignatorTiles"

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(New page: {| class="wikitable" |- ! Value1 ! Value2 ! Value3 ! Description |- | 154 | 24295007 | 0 | give you an outside, light, above-ground obsidian floor with 7/7 magma on it. May not work on m...)
 
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| give you an outside, light, above-ground obsidian floor with 7/7 magma on it. May not work on maps without magma. This magma does not cause warm walls. (penguinofhonor)
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| give you an outside, light, above-ground obsidian floor with 7/7 magma on it. May not work on maps without magma. This magma does not cause warm walls or melt rock. (penguinofhonor)
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| 156
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| 24289007
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| should give an inside, dark, subterranean obsidian floor with 7/7 magma on it. May not work on maps without magma. (penguinofhonor)
 
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| 1b8  
 
| 1b8  
 
| 89000  
 
| 89000  
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| should give you an unsmoothed wall of the type of rock that's in the area you use the program in. For instance, if you use it where kaolinite was then you'll get a kaolinite wall. If you use it where raw adamantine was, in theory you should get some more raw adamantine although this code may not apply to metals or ores. These may be created with a smoothing designation. (penguinofhonor)
 
| should give you an unsmoothed wall of the type of rock that's in the area you use the program in. For instance, if you use it where kaolinite was then you'll get a kaolinite wall. If you use it where raw adamantine was, in theory you should get some more raw adamantine although this code may not apply to metals or ores. These may be created with a smoothing designation. (penguinofhonor)
 
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Revision as of 22:28, 12 February 2008

Value1 Value2 Value3 Description
154 24295007 0 give you an outside, light, above-ground obsidian floor with 7/7 magma on it. May not work on maps without magma. This magma does not cause warm walls or melt rock. (penguinofhonor)
156 24289007 0 should give an inside, dark, subterranean obsidian floor with 7/7 magma on it. May not work on maps without magma. (penguinofhonor)
1b8 89000 0 should give you an unsmoothed wall of the type of rock that's in the area you use the program in. For instance, if you use it where kaolinite was then you'll get a kaolinite wall. If you use it where raw adamantine was, in theory you should get some more raw adamantine although this code may not apply to metals or ores. These may be created with a smoothing designation. (penguinofhonor)