v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "User:Booken"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
Line 11: Line 11:
 
Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a fire breath, fire immunity, and in clusters can be deadly to unprepared dwarves. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they will replace war dogs. Their hides makes for effective protection. The wyrms will come in two flavors, green and golden, depending on the biomes. (Not yet implemented)<br>
 
Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a fire breath, fire immunity, and in clusters can be deadly to unprepared dwarves. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they will replace war dogs. Their hides makes for effective protection. The wyrms will come in two flavors, green and golden, depending on the biomes. (Not yet implemented)<br>
  
Version 1.3:<br>
+
Version 1.3.1:<br>
 
-Size lowered to 6; dwarven sized.<br>
 
-Size lowered to 6; dwarven sized.<br>
 
-Population/Frequency normalized.<br>
 
-Population/Frequency normalized.<br>
 
-MOUNT_EXOTIC removed, as there was no point to it<br>
 
-MOUNT_EXOTIC removed, as there was no point to it<br>
-MAGICAL changed to NATURAL, wyrms are natural predators (in a fantasy setting) rather than fanciful creatures.<br>
+
-MAGICAL changed to NATURAL, wyrms are natural predators (in a fantasy setting) rather than fanciful creatures.
 +
-Difficulty added, rank two<br>
  
 
{{Game_Data|[CREATURE:WYRM]
 
{{Game_Data|[CREATURE:WYRM]
Line 21: Line 22:
 
[TILE:'w'][COLOR:6:0:0]
 
[TILE:'w'][COLOR:6:0:0]
 
[PETVALUE:500][TRAINABLE][PET][LARGE_ROAMING][LARGE_PREDATOR]
 
[PETVALUE:500][TRAINABLE][PET][LARGE_ROAMING][LARGE_PREDATOR]
[CARNIVORE][FLIER][FIREBREATH][NATURAL]
+
[CARNIVORE][FLIER][FIREBREATH][NATURAL][DIFFICULTY:2]
 
[FREQUENCY:5][MODVALUE:5][SIZE:6][FAT:1]
 
[FREQUENCY:5][MODVALUE:5][SIZE:6][FAT:1]
 
[POPULATION_NUMBER:10:15][CLUSTER_NUMBER:1:3]
 
[POPULATION_NUMBER:10:15][CLUSTER_NUMBER:1:3]

Revision as of 22:28, 3 November 2008

Template:CreatureInfo


Wyrms

Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a fire breath, fire immunity, and in clusters can be deadly to unprepared dwarves. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they will replace war dogs. Their hides makes for effective protection. The wyrms will come in two flavors, green and golden, depending on the biomes. (Not yet implemented)

Version 1.3.1:
-Size lowered to 6; dwarven sized.
-Population/Frequency normalized.
-MOUNT_EXOTIC removed, as there was no point to it
-MAGICAL changed to NATURAL, wyrms are natural predators (in a fantasy setting) rather than fanciful creatures. -Difficulty added, rank two

Template:Game Data