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Difference between revisions of "User:Booken"

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biome=
 
biome=
 
* Any Temperate Forest
 
* Any Temperate Forest
* Any Temperate Grassland
+
* Temperate Grassland
 +
 
 +
 
 
}}
 
}}
  
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Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a fire breath, fire immunity, and in clusters can be devasting to unprepared fortresses. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they will replace war dogs. Their hides makes for effective protection. The wyrms will come in two flavors, green and golden, depending on the biomes. (Not yet implemented)<br>
 
Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a fire breath, fire immunity, and in clusters can be devasting to unprepared fortresses. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they will replace war dogs. Their hides makes for effective protection. The wyrms will come in two flavors, green and golden, depending on the biomes. (Not yet implemented)<br>
  
Version 1.3.1:<br>
+
Version 1.3.2:<br>
-Size lowered to 6; dwarven sized.<br>
+
-Fixed Biomes<br>
-Population/Frequency normalized.<br>
+
-Fixed Bodygloss error<br>
-MOUNT_EXOTIC removed, as there was no point to it<br>
+
-Added MOUNT_EXOTIC, in case it will someday be useful<br>
-MAGICAL changed to NATURAL, wyrms are natural predators (in a fantasy setting) rather than fanciful creatures.
+
-Currently testing PET_EXOTIC for balance.
-Difficulty added, rank two<br>
+
-Currently tweaking childhood and littersize for balance. <br>
  
 
{{Game_Data|[CREATURE:WYRM]
 
{{Game_Data|[CREATURE:WYRM]
[NAME:wyrm:wyrms:wyrm]
+
[NAME:wyrm:wyrms:wyrm][TILE:'w'][COLOR:6:0:0][PETVALUE:500]
[TILE:'w'][COLOR:6:0:0]
+
[TRAINABLE][PET][LARGE_ROAMING][LARGE_PREDATOR][CARNIVORE][FLIER]
[PETVALUE:500][TRAINABLE][PET][LARGE_ROAMING][LARGE_PREDATOR]
+
[FIREBREATH][FIREIMMUNE][NATURAL][FREQUENCY:5][MODVALUE:5][SIZE:6][FAT:1][POPULATION_NUMBER:10:15][CLUSTER_NUMBER:1:3][STANDARD_FLESH][DIURNAL][BODYGLOSS:PAW:foot:claw][DIFFICULTY:2][SAVAGE]
[CARNIVORE][FLIER][FIREBREATH][NATURAL][DIFFICULTY:2]
+
[PREFSTRING:majesty][PREFSTRING:loyalty][BODY:QUADRUPED:TAIL:2WINGS:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH]  
[FREQUENCY:5][MODVALUE:5][SIZE:6][FAT:1]
+
[ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH][MAXAGE:15:25][LITTERSIZE:1:2][CHILD:1][CHILDNAME:wyrmling:wyrmlings][MOUNT_EXOTIC]
[POPULATION_NUMBER:10:15][CLUSTER_NUMBER:1:3]
+
[BIOME:TEMPERATE_FOREST]
[STANDARD_FLESH][DIURNAL][BODYGLOSS:CLAW]
+
[BIOME:GRASSLAND_TEMPERATE]
[PREFSTRING:majesty][PREFSTRING:loyalty]
+
[BIOME:MOUNTAIN]
[BODY:QUADRUPED:TAIL:2WINGS:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH]
+
[HOMEOTHERM:10050][LAYERING:150][DAMBLOCK:1]
[ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
+
[SWIMS_INNATE][SWIM_SPEED:2000]
[MAXAGE:15:25][LITTERSIZE:1:2][CHILD:1][CHILDNAME:wyrmling:wyrmlings]
 
[BIOME:ANY_TEMPERATE_FOREST][BIOME:ANY_TROPICAL_FOREST]
 
[BIOME:ANY_TEMPERATE_GRASSLAND][BIOME:ANY_TROPICAL_GRASSLAND]
 
[HOMEOTHERM:10050][LAYERING:150][DAMBLOCK:1]
 
[SWIMS_INNATE][SWIM_SPEED:2000]
 
 
}}
 
}}

Revision as of 17:15, 25 October 2009

Template:CreatureInfo


Wyrms

Wyrms are small draconic creatures, just about the size of a dwarf, that roams the skies in warm and temperate climates. Able to fly, they can find shortcuts that most predators wouldn't take. They have a fire breath, fire immunity, and in clusters can be devasting to unprepared fortresses. Fortunately, they can be caged, tamed, and ultimately trained, making them precious assets. Given enough time, they will replace war dogs. Their hides makes for effective protection. The wyrms will come in two flavors, green and golden, depending on the biomes. (Not yet implemented)

Version 1.3.2:
-Fixed Biomes
-Fixed Bodygloss error
-Added MOUNT_EXOTIC, in case it will someday be useful
-Currently testing PET_EXOTIC for balance. -Currently tweaking childhood and littersize for balance.

Template:Game Data