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Editing User:Calite/Gloss Guide

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This guide hopefully helps one get into ''Dwarf Fortress'' and get a fort going without imposing any particular way to play. The notes below don't tell you how to carry out actions within the game, instead they give you an overview of DF's crucial elements.
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This guide hopefully helps one get into dwarf fortress and get a fort going without imposing any particular way to play. The notes below don't tell you how to carry out actions within the game, instead they give you an overview of DF's crucial elements.
  
 
==Prior Consideration==
 
==Prior Consideration==
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**You will want to decide the layout of your fortress before digging/building randomly
 
**You will want to decide the layout of your fortress before digging/building randomly
 
*Open-Mindedness
 
*Open-Mindedness
**Whether it's because ''Dwarf Fortress'' often does impossible and absurd things, or because there's a better way to accomplish your goals, you need to be willing to learn new rules and new ways of thinking.
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**Whether it's because dwarf fortress often does impossible and absurd things, or because there's a better way to accomplish your goals, you need to be willing to learn new rules and new ways of thinking.
  
 
This may seem like work, but a game that requires a lot of thinking is very rewarding in the long run.
 
This may seem like work, but a game that requires a lot of thinking is very rewarding in the long run.
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==Warm-Ups==
 
==Warm-Ups==
 
*Play some [[adventurer mode]].
 
*Play some [[adventurer mode]].
**It's very different from ''Dwarf Fortress'', but at least gets you used to the default tileset and the complexity of the game.
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**It's very different from Dwarf Fortress, but at least gets you used to the default tileset and the complexity of the game.
 
*Don't be afraid of the wiki
 
*Don't be afraid of the wiki
 
**Read about anything in the game you don't understand or are confused about.
 
**Read about anything in the game you don't understand or are confused about.
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==Mining & Construction==
 
==Mining & Construction==
A large part of ''Dwarf Fortress'' is reshaping your environment to fit your needs.
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A large part of dwarf fortress is reshaping your environment to fit your needs.
  
 
===Mining===
 
===Mining===
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===Crafting===
 
===Crafting===
At a craftsdwarves' workshop, one can turn various resources into crafts, or improve existing items with raw resources.
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At a craftdwarves' workshop, one can turn various resources into crafts, or improve existing items with raw resources.
  
 
Most products of crafting are only useful for trading, but improving existing and useful items can improve dwarves' mood.
 
Most products of crafting are only useful for trading, but improving existing and useful items can improve dwarves' mood.

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