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User:Gnavin

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Revision as of 10:03, 7 September 2009 by Gnavin (talk | contribs)
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Onlygooggoblin.JPG

The glorious autumn cleaning of Okirlogem, class of 213!

The cage traps worked a little too well... Had to find somewhere separate to put all the goblins! Finally managed to clean out all the cages and give my military a workout when the caravan from the Mountainhomes stopped by...



17th of Granite, 214 (Early Spring) The aftermath of a siege

A tragedy occurred today. After his squad received heavy losses during a goblin siege, Marksdwarf Amost Melbilelis Arbostlorbam went insane and began firing on his fellow dwarves on the storage level. Thankfully the rest of the military was still nearby and they were able to subdue him after a brief but furious struggle. Civilian casualties were minimal; only one dwarf was killed and two injured. One, a child, received light injuries and one of our miners received an arrow in the leg. We expect they will recover quickly. It is with great sorrow that we mourn the passing of our fellow Amost Melbilelis Arbostlorbam. He was a good dwarf who worked diligently to protect our home, and he will be buried with honour. Amost's resting place.JPG

20th of Granite, 214 (Early Spring) The aftermath of the aftermath

Only a few days have passed since Amost's death and the repercussions are still being felt. His squadmates have been suffering the most.

Since his death, Urist Kodgidthur threw a tantrum and was stuck down and Mosus Lunineth has simply gone insane and now wanders the fortress, babbling madly. This leaves Urdim Tekkud as the sole remaining member of The Arches of Carnage. One can only wonder how long it will be until she too succumbs to madness.

I have moved her into one of the other squads, The Geared Rifts, in the hope that she can recover through her grief with the support of her fellows, but at the moment her chances seem bleak.


10th Slate, 214. (Mid-Spring) Commentary on a Countess

The Countess just gave birth to another girl. What is this, her eighth child? I swear, that woman has nothing better to do with her time.

Countess's children.JPG

I was wrong, she has *ten*. And a cat, the vile creatures. The cats, I mean.


21st of Slate, 214 (Mid-Spring) Leatherworking mood

When I first heard one of our dwarves had been taken by a strange mood, I was worried. But, thank Osram, is wasn't another thrice-damned possession! I swear, this places is haunted. Turns out it was just a leatherworker, but all told I'm not complaining as long as he's not possessed. He quickly took over a workshop and immediately sprang to work.

And... I just received news that Urist Kodgidthur, the last remaining marksdwarf, went stark raving mad. Poor lass. I only hope she doesn't suffer long.


26th of Slate (Mid-Spring) Wait, what?

Lolwhut.PNG

Well, I can honestly say I've never heard that one before. o.0



1st of Felsite, 214 (Late-Spring) Ushat's artifact

The first day of the new month and I get a message saying our leatherworker has completed his secret construction! I hurried over to his workshop to find....

Ushat.PNG

While I shouldn't have expected more, I almost feel like this is some sort of elaborate prank call. I'll give *you* shat... Nevertheless, I checked it out.

Ushat's artifact.PNG

Huh. It has us on it, back from when we just started this little place. Heh, that brings back memories. Okay, so maybe it's not *all* bad...


16th Hematite, 214 (Early Summer) The Siege

Well, that'll teach me to wish for some interesting times. Well, okay, it won't. Anyway. The first victim was claimed in short order, poor Olon Libashdum.

Seige 214.PNG


One of our legendary champions, responsible for the death of no less than forty two goblins, was shot and killed. What she was doing out there alone in the first place is anyone's guess, but damn, I wish I'd had time to build a tomb to honour her.

Godamnit! Now some of my champions have mysteriously broken ranks and charged the enemy, heedless of my orders!

3againstananrmy.PNG

Amazingly, one of them managed to survive their headlong rush into doom. Bellowing savage war cries, their fellows emerged from the depths to do battle with the beasts that had slain their comrades, again against my orders. Somehow, amazingly, they managed to break the back of the army however, and drive the enemy survivors back in a rout.

The aftermath.PNG


Though they did so foolishly, they will be commended for their actions. Those that have fallen will be buried with honour, but it grieves me to know that those that fell today will not receive the entombment they deserve. I will make it my highest priority to make sure future soldiers will be able to be buried in a more fitting manner.

5th Galena, 214 (Late Summer) Rebuilding an army

Urdim Tekkud died of thirst today.

Our military lies in shambles. recruiting will begin immediately, drafting dwarves from non-essential positions of the fortress, starting with the most able-bodied. Work on tombs for our most noble of dwarves, the military who give their lives to protect us, is progressing well. I discovered today that the tomb I had created some time ago for one of our grandest of champions had been filled with her body, presumably soon after the siege. Also present, in the small casket to one side for that purpose was the body of her lover, a member of the fortress guard who-I hope-died fighting alongside her.

I'd hoped to take a picture of the lavish tomb I'd created for her, but someone's scattered clothing all through it. I'll have the offending items dumped, then get an image.


Also I recently discovered that, uh, one of our engravers died from thirst, which was actually my fault. >.> He'd taken to recuperate from a wound in a bed I was using for some masons to sleep in when I locked them in to make native gold blocks, and may have forgotten about him when the siege started. I'm hoping it won't cause too many problems... <.<

16th Sandstone, 214 (Mid-Autumn) Who is Datan Crystalassaults?

Well, the caravans have been and gone. It was another decent trading year with the Mountainhomes.

Good news again, however! The military are progressing well. I started them out on wrestling, and I am now slowly training them up in other weapon disciplines. In addition to which, Lor Imkethathel, one of our metalsmiths was taken by a mood and made a artifact mini-forge. It has a couple of pictures of a dwarf called "Datan Crystalassaults", which I've seen on a few artifacts now. I don't know who the fellow is, either. Haven't been able to figure it out.


The elven siege of 215

I actually honestly wasn't sure what was going on at first, but suddenly, ninjas! Hundreds of them!

Oh god.JPG

Is it bad that I'm actually excited for my first scrap against the elves? These bastards have gotten inside my first line of defenses, but it's time to unleash some fury... I had the lever pulled, blocking off their escape while I mobilized the military. It seems my previous cross training to keep the civilians in jobs and to train up for military duty was a wise move, with my wrestlers quickly making mincemeat of theirs.

Oh yeah!.JPG

...

Well, in the end, that went surprisingly easily. I'll keep the military on guard though, just in case something else pops up...

25th of Felsite 215 Erm...

Whoops.JPG Whoops. Cutting corners in deconstruction has led to my first casualty. On an unrelated note, the Countess has had *another* child! This woman really has nothing better to do with her time, does she?

14th of Hematite, 215, (Early Summer) The merchant blockade

Human caravans, yay! We've needed some wood. But ruh-roh!

Merchant seige.JPG

Got the military out there quick-smart (seems I left them sitting around since the elven siege, whoops) and hopefully I'll be able to catch them before they scare off the caravans. Oh, and there's a kid in the workshop demanding shells, poor bastard. Needing shell around here is more or less a death sentence. I need to start forbidding the stuff when it's not needed, really.

27th of Hematite (Early Summer) Operation Goldplate

The siege was ended relatively bloodlessly. On our side of course. We senselessly slaughtered the other guys, ho ho ho. Merchants are unpacking happily while I get my latest project started. I decided, what *am* I going to do with all of this gold we have just lying around? Our crafts and food are more valuable. We can't make it into weapons or armour (only because we're out of coke, sigh, and even if we could steel would be better) we can't eat it, but it *does* look pretty.... And it was only after finishing gold-plating Olan Zulash's tomb that I had the brilliant idea to wow merchants and immigrants by covering my entire fortress with gold. Not from top to bottom, of course, just the bits foreigners will see, like the entire outside rock areas and the trading station. You can see here the start we've made. Gold floors with walls soon to go up; once I'm ready I'll rip up that bridge and make *that* out of gold too, and pull up the traps and put gold underneath all of those, then replace them. It'll be fun!

Operatrion goldplate.JPG

2nd Opal, (Mid-winter) The Doomed Mood

Well... It's been pretty quiet around here lately. Managed to get some stuff finished, like the extra tombs for my most legendary militarydwarves. I'm still kinda torn on whether to have one dwarf to a tomb or start making one tomb for a whole squad.

Operation Goldplate is going badlyish. I managed to finish off the trading post area, then tear up the post itself and rebuild it out of platinum bars, but I've almost run out of native gold blocks, and I don't seem to have any more native gld in the mines to make more. So, all the useless chumps who had nothing better to do are now all miners and are excavating large swathes at a time from the lowest level of the fortress as they can go and working their way up.

That's not the latest news, though. I got a message that one of our glassmakers had been taken by a mood. I wasn't very happy about it, because I assumed he'd want sand and we don't have any at all, so he's likely to go mad. But after a while and him not taking a workshop of some kind, I eventually tracked him down... to the prison.

Moody glassmaker.JPG

Turns out he's in there for a violation of a production order, probably for glass items when we don't. Have. Any. Sand. By the gods I hate these nobles. I regret ever having assigned any fortress and royal guards at all. If I ever run another fortress again I won't.

A few details on the rest of the picture: There's piles of food and drink in the prison because I was experimenting to see if prisoners would feed themselves if food was provided, rather than relying on the prison guards who almost let them starve, the dumb asses. Apparently it doesn't work. Must be part of the punishment, I suppose. On the right I have my pump training center, giving some of the slackers work and training them up for the military, if necessary. Down the bottom was a huge load of magnetite ore I uncovered. If only I had coal to smelt it with... *grumbles* Next fort is also going to be next to a volcano, if I can find a good site. Above everything else it my workshops area. It's quite large, and holds most of the production of the fortress. You can see the dining area up top left, and the little room hanging off it is the clerk's room so he has somewhere of his own to do his work. That's a, uh, finished goods stockpile just above the prison, with a wood stockpile just above that, because the carpenter's are just above *that*.

So... yeah. If, or more probably when the glassmaker *does* go insane, at least he'll already be restrained.

On more pleasant topics, my goblin cage room is filling up quickly again. Winter seems to be the season for them. I can't be bothered throwing them down the hole again for marksdwarf practice, even though I really *should*. So instead I've moved the dragon cage down there for an.... experiment. Note that all creatures in this image are safely locked away in cages.

Dragon vs goblins.JPG

I've locked it with a double door, but I think a smarter and safer way to do it is to build a support in the gap and link that to a lever so it can be removed from a safe distance. I'm moving all the goblins into the one cage next to the dragon which are linked to the lever just outside the door. I have to build traps covering the hall from there on so I can hopefully capture the dragon again after I'm done.So, when completed I will: release all the creatures from their cages - laugh manically as the goblins are burnt to crisps - collapse the support and let the dragon out over the cage traps - hopefully recapture it. We'll see how that works out.

Also, as I write, I'm told that we actually have a huge pile of gold nuggets sitting around in a refuse pile in the gold block production room that I'd forgotten about. Whoops. Reclaimed a whole bunch, and as soon as I can get rid of this wounded guy who's taken up a bed in there so I don't end up with another death on my hands I'll start up production again. Also, the glassmaker got his workshop and claimed it, but he wants a bunch of things we don't and will never have. So... Sucks to be him? Callous of me, I know, but there's really nothing I can do bar make sure he doesn't harm anyone else...

Also... The countess has had *another* kid. A boy, this time. This makes.... Holy crap, twelve kids? Three boys, nine daughters. Seriously. That woman needs to slow down.


20th Felsite, 216 (Late Spring) The Armourer's Ghost

Had a planter or something become possessed a few months ago, so I didn't really worry about it and went "meh" when he turned out a malachite toy axe. Didn't pay any attention until actually looking at it today, and it was rather... odd.

Armourers ghost.PNG

It's... weird. We lost our legendary armourer a while ago, and I almost feel like, perhaps, he's come back to us, not wanting to be forgotten, maybe... I think I'll pay more attention the next time I get a possessed mood.