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Editing User:Jellyfishgreen

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Poemcrafter of [http://www.bay12games.com/forum/index.php?topic=28883 A DF Night Before Christmas]
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Proud mastermind of "Paintrag" in v0.23.
 
 
Proud mastermind of "[http://archive.dwarffortresswiki.net/index.php/User:Jellyfishgreen/Fortress_Paintrag Fortress Paintrag]" in v0.23.  
 
  
 
''my dwarves be dancing''
 
''my dwarves be dancing''
 
Put that [[Adamantine]] back where it came from, or so help me ''(or so help me!)''
 
  
  
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# Shipyard (workshop) longships, oars from the carpenter
 
# Shipyard (workshop) longships, oars from the carpenter
 
# rail road = metal bar + wood sleepers; carts can convert to rail carts for ore haulers/wagons for reduced travel energy cost
 
# rail road = metal bar + wood sleepers; carts can convert to rail carts for ore haulers/wagons for reduced travel energy cost
# Backpacks or slings for infants. Currently infants are hand-held, ''very much'' like weapons.
 
# PICK UP YOUR &*&* SOCKS! I'd like this more than dwarves with boiling gold for blood.
 
# Some way to put a squad on/off duty from the X squad menu, with +/- cycling through all squads in order.
 
  
  
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# 4th year stats: Pop.95. 5 Artifacts, mostly Crafts (obsidian + obsidian amulets etc). 8 Guards, half legendary.
 
# 4th year stats: Pop.95. 5 Artifacts, mostly Crafts (obsidian + obsidian amulets etc). 8 Guards, half legendary.
 
# Constructed a ten-tile-wide pattern of a Fat Crescent moon, "the symbol of the local dwarven government", in white rock and green glass on the flat tidal shelf. My first megaproject.
 
# Constructed a ten-tile-wide pattern of a Fat Crescent moon, "the symbol of the local dwarven government", in white rock and green glass on the flat tidal shelf. My first megaproject.
# About the fifth year I got tired of glassmaking and abandoned the fortress. I now realize I should have changed glassmaking (and sandbagging) to be the principal industry, and created a megaproject of a five-story dwarf statue in green glass blocks and obsidian (with a clear glass beard) on a floating platform in the ocean. Maybe I'll reclaim and try that. Also "Orange Ruffy" - obsidian columns to the bottom of the ocean.
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# About the fifth year I got tired of glassmaking and abandoned the fortress. I now realize I should have changed glassmaking (and sandbagging) to be the principal industry, and created a megaproject of a five-story dwarf statue in green glass blocks and obsidian (with a clear glass beard) on a floating platform in the ocean. Maybe I'll reclaim and try that.
  
 
== Fortress 2: Mistytowers ==
 
== Fortress 2: Mistytowers ==
This one's on a mountain spur just where it meets the forest. Founded in 205. Pleasing features include the spur mainly made out of limestone and bauxite, and a small hill made of magnetite! Naturally, steel production is now our most significant industry. No coal or magma so I've got the Charcoal task on Repeat and a constant stream of lumber to the stockpile. Year 3, pop 41, 2 babies, 2 goblin ambushes, 3 civs trading, wild horses.
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This one's on a mountain spur just where it meets the forest. Pleasing features include the spur mainly made out of limestone and bauxite, and a small hill made of magnetite. Naturally, steel production is now our most significant industry. No coal or magma so I've got the Charcoal task on Repeat and a constant stream of lumber to the stockpile. Year 3, pop 41, 2 babies, 2 goblin ambushes, 3 civs trading, wild horses.
 
# Founding civ is "The Friendly Tourists". My offshoot, looking for trouble, is "The Armored Toe-Tours". :)
 
# Founding civ is "The Friendly Tourists". My offshoot, looking for trouble, is "The Armored Toe-Tours". :)
 
# Borrowing part of a lovely "cathedral" design found on the DFMA for the main living quarters.
 
# Borrowing part of a lovely "cathedral" design found on the DFMA for the main living quarters.
 
# First goblin ambush was dealt quite efficiently by the Masked Dwarven Wrestling Squad. Second ambush took out a puppy and a wardog before their owner (a quickly drafted woodcutter) showed up, quite upset. She beheaded one and be-halved another; I presume it was therapeutic. I assigned her a new pet wardog as additional happy thoughts. Poor gal loves her dogs for their loyalty.
 
# First goblin ambush was dealt quite efficiently by the Masked Dwarven Wrestling Squad. Second ambush took out a puppy and a wardog before their owner (a quickly drafted woodcutter) showed up, quite upset. She beheaded one and be-halved another; I presume it was therapeutic. I assigned her a new pet wardog as additional happy thoughts. Poor gal loves her dogs for their loyalty.
 
# Unfortunately the woodcutter was caught and killed in a third ambush before the military could arrive. She was one of the founding 7, too.
 
# Unfortunately the woodcutter was caught and killed in a third ambush before the military could arrive. She was one of the founding 7, too.
* Steel production on repeat, and carving part of the mountain spur into a limestone tower 20 squares a side. Still compensating for loss of woodcutter(s) and wondering how many ambushes it takes to make a siege. Setting up ballistas and steel spikes in anticipation of [[fun]].
 
* 209: Sieging elite archers CAN take down your marksdwarves, even shooting up two Z-levels and through fortifications. Ouch. Patrol routes should not be considered safe combat positions. On the plus side I got a Legendary Armorer who produced an [[artifact]] Pig Iron Chain Mail. In real life, this would be near impossible due to the brittleness of pig iron. But it has spikes of steel and green zircon, bands of goblin bone, and an image of a bat in Ash wood. I want to try and draw this thing. It's obviously the BatSuit.
 
 
== Fifteen dwarvish ways to die ==
 
(all hail [Dwarf Fortress], in which all of these are possible)
 
 
#angry elephants after wounding
 
#zombie elephants in the moat
 
#mandrills at the harvest party
 
#goblin invasions due to butterfly effect
 
#accidental sparring decapitations
 
#tantruming on bridge. Destroying bridge over chasm. Falling to death
 
#standing in front of ballista
 
#starving due to overwork; neglecting to harvest
 
#burning from burning corpses
 
#angering the forest people who sing to the trees and are excellent marksmen
 
#making a cave too big; caving in
 
#not getting the perfect materials demanded by your secret project. moping on the riverbank for days. Washed away by spring flood.
 
# digging Too Deep. [Balrog][Things man was not meant to know] [At the Earth's Core: Chapter 1]
 

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