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Editing User:Naros
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− | == My | + | == My 16 Dwarf Embark == |
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− | + | Hmm. Can things like Kicker, Striker and Biter be taught on by Teachers? | |
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− | + | Stuff to consider: | |
− | + | Siege operator | |
+ | Archer • Armor user • Biter • Dodger • Fighter • Kicker • Shield user • Striker • Wrestler | ||
+ | Axeman • Crossbowman • Hammerman | ||
+ | Leader • Observer • Student • Teacher | ||
+ | {{Tile|Brown|6:0}} | ||
− | + | 16 Dwarf start, 40 max pop. | |
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− | + | The top 12 guys will be in the 'inner sanctum' of the fort, never to see daylight again, doing most of the labour and doing it well. | |
− | + | The Ranger I try to keep safe, but he still wins the Most Likely To Die In An Ambush competition. | |
− | + | The Trainer and two Miners I try to keep safe, and let them train and teach on their skills to the <s>cannonfodder</s> masses. | |
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− | === | + | {| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable" |
− | + | |- style="background:#F2F2F2;text-align:center;" | |
+ | !style="border:1px #AAA solid;padding:0.2em;"| Job Title | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| Skills | ||
+ | !style="border:1px #AAA solid;padding:0.2em;"| Comments | ||
|- | |- | ||
− | + | |style="border:1px #AAA solid;padding:0.2em;"| Foreman | |
− | + | |style="border:1px #AAA solid;padding:0.2em;"| Mechanic 5, Negotiator 1, Judge of Intent 1, Appraiser 1, Organizer 1, Consoler 1 | |
− | + | |style="border:1px #AAA solid;padding:0.2em;"| For building quality {{L|Mechanisms}}, not for resetting the traps at the front door, where he can be killed. | |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Clerk |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Building Design 4, Wound Dresser 1 Diagnostician 1, Surgeon 1, Bone Doctor 1, Suturer 1, Weaponsmith 1 |
− | | Assign as Bookkeeper | + | |style="border:1px #AAA solid;padding:0.2em;"| Assign as Bookkeeper. Multifunctional egghead. |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Mason |
− | | Dodger | + | |style="border:1px #AAA solid;padding:0.2em;"| Mason 5, Dodger 5 |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Carpenter |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Carpenter 5, Siege Engineer 5 |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Weaponcook |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Cook 5, Weaponsmith 5 |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Primarily occupied with making and hauling food. Main weaponsmith when needed. |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Armourbrewer |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Brewer 5, Armoursmith 5 |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Primarily occupied with making booze and hauling food. Main armoursmith when needed. |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Blacksmith |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Blacksmith 5, Armour User 5 |
− | | Assign Furnace Operator, | + | |style="border:1px #AAA solid;padding:0.2em;"| Assign Furnace Operator, Wood Burner, Potash Maker, Lye maker |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Farmer 1 |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Grower 5, Weaponsmith 1, Armour User 4 |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| |
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|- | |- | ||
− | + | |style="border:1px #AAA solid;padding:0.2em;"| Farmer 2 | |
− | + | |style="border:1px #AAA solid;padding:0.2em;"| Grower 5, Weaponsmith 1, Armour User 4 | |
− | + | |style="border:1px #AAA solid;padding:0.2em;"| | |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Butcher |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Butchering 3, Tanning 2, Leatherworker 5 |
− | | Assign | + | |style="border:1px #AAA solid;padding:0.2em;"| Assign Fish Cleaner, Fish Disector, Milker, Miller, Thresher, Cheese Maker |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Crafter |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Stone Crafting 5, Metal Crafter 5 |
− | + | |style="border:1px #AAA solid;padding:0.2em;"| Assign Soaper, Wood Crafter, Bone Crafter, Bowyer, Gem Setter, Gem Cutter, Glassmaker | |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Clothier |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Clothier 5, Dyer 5 |
− | | Assign '' | + | |style="border:1px #AAA solid;padding:0.2em;"| Assign Weaver. He's a hauler whenever he's not working, which is often. |
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− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Ranger |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Dodger 5, Axedwarf 4, Weaponsmith 1 |
− | | Assign | + | |style="border:1px #AAA solid;padding:0.2em;"| Assign Animal Trainer, Animal Caretaker, Animal Disector, Herbalist, Trapper, Wood Cutter, Fisherdwarf. Outdoors dwarf, accompanied by War Animals. |
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− | | Miner | + | |style="border:1px #AAA solid;padding:0.2em;"| Miner 1 |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Armour User 5, Shield User 5 |
− | | Assign | + | |style="border:1px #AAA solid;padding:0.2em;"| Assign Miner and Stone Detailer. Future Soldier. |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Miner 2 |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Armour User 5, Shield User 5 |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Assign Miner and Stone Detailer. Future Soldier. |
|- | |- | ||
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Trainer |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Student 5, Teacher 5. |
− | | | + | |style="border:1px #AAA solid;padding:0.2em;"| Not sure if giving him any Leadership skill would be better. This guy will be the military commander.<br /> Have him make the initial picks and axe for moods. |
|} | |} | ||
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