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=== Many Dwarf Embark ===
 
=== Many Dwarf Embark ===
{| class="wikitable sortable"
+
{| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable"
 +
|- style="background:#F2F2F2;text-align:center;"
 +
!style="border:1px #AAA solid;padding:0.2em;"| Job Title
 +
!style="border:1px #AAA solid;padding:0.2em;"| Skills
 +
!style="border:1px #AAA solid;padding:0.2em;"| Comments
 
|-
 
|-
! Job Title
+
|style="border:1px #AAA solid;padding:0.2em;"| Foreman
! Skills
+
|style="border:1px #AAA solid;padding:0.2em;"| Negotiator 1, Judge of Intent 1, Appraiser 1, Organizer 1, Consoler 1,<br /> Comedian 1, Conversationalist 1, Flatterer 1, Building Design 1, '''Armoursmith''' 1
! Comments
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign as Bookkeeper. Also Expedition Leader, Manager, Broker. A change from my usual Mechanic-Leader mix.<br />In his spare time, he hopefully sits around and makes friends, and trains his social skills.
 
|-
 
|-
| Foreman
+
|style="border:1px #AAA solid;padding:0.2em;"| Doctor
| Negotiator 1, Judge of Intent 1, Appraiser 1, Organizer 1, Consoler 1,<br /> Comedian 1, Conversationalist 1, Flatterer 1, Building Design 1, '''Armoursmith''' 1
+
|style="border:1px #AAA solid;padding:0.2em;"| Diagnostician 5, Wound Dresser 1, Surgeon 1, Bone Doctor 1,<br /> Suturer 1, '''Weaponsmith''' 1
| Assign as Bookkeeper. Also Expedition Leader, Manager, Broker. A change from my usual Mechanic-Leader mix.<br />In his spare time, he hopefully sits around and makes friends, and trains his social skills.
+
|style="border:1px #AAA solid;padding:0.2em;"| Must like helping others.
 
|-
 
|-
| Doctor
+
|style="border:1px #AAA solid;padding:0.2em;"| Weaponchef
| Diagnostician 5, Wound Dresser 1, Surgeon 1, Bone Doctor 1,<br /> Suturer 1, '''Weaponsmith''' 1
+
|style="border:1px #AAA solid;padding:0.2em;"| Cook 5, '''Weaponsmith''' 5
| Must like helping others.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Furnace Operator, Wood Burner, Potash Maker, Lye maker.<br />Primarily occupied with making and hauling food. Main Weaponsmith when needed.
 
|-
 
|-
| Weaponchef
+
|style="border:1px #AAA solid;padding:0.2em;"| Armourbrewer
| Cook 5, '''Weaponsmith''' 5
+
|style="border:1px #AAA solid;padding:0.2em;"| Brewer 5, '''Armoursmith''' 5
| Assign Furnace Operator, Wood Burner, Potash Maker, Lye maker.<br />Primarily occupied with making and hauling food. Main Weaponsmith when needed.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Metalsmith, Furnace Operator, Wood Burner, Potash Maker, Lye maker.<br />Primarily occupied with making booze and hauling food. Main Armoursmith when needed.
 
|-
 
|-
| Armourbrewer
+
|style="border:1px #AAA solid;padding:0.2em;"| Farmer 1
| Brewer 5, '''Armoursmith''' 5
+
|style="border:1px #AAA solid;padding:0.2em;"| Grower 5, '''Mechanic''' 5
| Assign Metalsmith, Furnace Operator, Wood Burner, Potash Maker, Lye maker.<br />Primarily occupied with making booze and hauling food. Main Armoursmith when needed.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Butchering, Fish Cleaner, Fish Dissector, Milker, Miller, Thresher, Cheese Maker, Animal Dissector.<br /> For building quality [[Mechanisms]], not for resetting the traps at the front door, where he can be killed.
 
|-
 
|-
| Farmer 1
+
|style="border:1px #AAA solid;padding:0.2em;"| Farmer 2
| Grower 5, '''Mechanic''' 5
+
|style="border:1px #AAA solid;padding:0.2em;"| Grower 5
| Assign Butchering, Fish Cleaner, Fish Dissector, Milker, Miller, Thresher, Cheese Maker, Animal Dissector.<br /> For building quality [[Mechanisms]], not for resetting the traps at the front door, where he can be killed.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Butchering, Fish Cleaner, Fish Dissector, Milker, Miller, Thresher, Cheese Maker, Animal Dissector
 
|-
 
|-
| Farmer 2
+
|style="border:1px #AAA solid;padding:0.2em;"| Ranger
| Grower 5
+
|style="border:1px #AAA solid;padding:0.2em;"| Dodger 4, Axedwarf 5, '''Weaponsmith''' 1
| Assign Butchering, Fish Cleaner, Fish Dissector, Milker, Miller, Thresher, Cheese Maker, Animal Dissector
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Animal Trainer, Animal Caretaker, Herbalist, Trapper, Wood Cutter, Fisherdwarf.<br /> Outdoors dwarf, accompanied by War Animals.
 
|-
 
|-
| Ranger
+
|style="border:1px #AAA solid;padding:0.2em;"| Miner 1 / Crafter
| Dodger 4, Axedwarf 5, '''Weaponsmith''' 1
+
|style="border:1px #AAA solid;padding:0.2em;"| Marksdwarf 5, Shield User 5
| Assign Animal Trainer, Animal Caretaker, Herbalist, Trapper, Wood Cutter, Fisherdwarf.<br /> Outdoors dwarf, accompanied by War Animals.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign '''Miner''', Stone Detailer, Soaper, Stone Crafter, Metal Crafter, Wood Crafter, Bone Crafter, Bowyer,<br /> (Gem Setter, Gem Cutter, Glassmaker), (Clothier, Dyer, Weaver) bracket-grouped jobs assigned to immigrants later.
 
|-
 
|-
| Miner 1 / Crafter
+
|style="border:1px #AAA solid;padding:0.2em;"| Miner 2 / Carpenter
| Marksdwarf 5, Shield User 5
+
|style="border:1px #AAA solid;padding:0.2em;"| Armour User 5, Hammerdwarf 5
| Assign '''Miner''', Stone Detailer, Soaper, Stone Crafter, Metal Crafter, Wood Crafter, Bone Crafter, Bowyer,<br /> (Gem Setter, Gem Cutter, Glassmaker), (Clothier, Dyer, Weaver) bracket-grouped jobs assigned to immigrants later.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign '''Miner''', Stone Detailer & Carpenter, Tanning, Leatherworker.
 
|-
 
|-
| Miner 2 / Carpenter
+
|style="border:1px #AAA solid;padding:0.2em;"| Mason
| Armour User 5, Hammerdwarf 5
+
|style="border:1px #AAA solid;padding:0.2em;"| Mason 5, Dodger 5
| Assign '''Miner''', Stone Detailer & Carpenter, Tanning, Leatherworker.
+
|style="border:1px #AAA solid;padding:0.2em;"|
 
|-
 
|-
| Mason
+
|style="border:1px #AAA solid;padding:0.2em;"| Trainer 1
| Mason 5, Dodger 5
+
|style="border:1px #AAA solid;padding:0.2em;"| Teacher 4, Leadership 5, '''Weaponsmith''' 1
|  
+
|style="border:1px #AAA solid;padding:0.2em;"| This guy will be the military commander.
 
|-
 
|-
| Trainer 1
+
|style="border:1px #AAA solid;padding:0.2em;"| Trainer 2
| Teacher 4, Leadership 5, '''Weaponsmith''' 1
+
|style="border:1px #AAA solid;padding:0.2em;"| Teacher 5, Student 4, '''Weaponsmith''' 1
| This guy will be the military commander.
+
|style="border:1px #AAA solid;padding:0.2em;"| This guy is here to accelerate training, or see how it affects it, and later lead his own squad.
 
|-
 
|-
| Trainer 2
+
|style="border:1px #AAA solid;padding:0.2em;"| Watchman
| Teacher 5, Student 4, '''Weaponsmith''' 1
+
|style="border:1px #AAA solid;padding:0.2em;"| Observer 5, Wrestler 4, '''Weaponsmith''' 1
| This guy is here to accelerate training, or see how it affects it, and later lead his own squad.
+
|style="border:1px #AAA solid;padding:0.2em;"| First soldier
|-
 
| Watchman
 
| Observer 5, Wrestler 4, '''Weaponsmith''' 1
 
| First soldier
 
 
|}
 
|}
  
 
=== Standard 7 dwarf embark ===
 
=== Standard 7 dwarf embark ===
{| class="wikitable sortable"
+
{| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable"
 +
|- style="background:#F2F2F2;text-align:center;"
 +
!style="border:1px #AAA solid;padding:0.2em;"| Job Title
 +
!style="border:1px #AAA solid;padding:0.2em;"| Skills
 +
!style="border:1px #AAA solid;padding:0.2em;"| Comments
 
|-
 
|-
! Job Title
+
|style="border:1px #AAA solid;padding:0.2em;"| Foreman
! Skills
+
|style="border:1px #AAA solid;padding:0.2em;"| Negotiator 1, Judge of Intent 1, Appraiser 1, Organizer 1, Consoler 1,<br /> Comedian 1, Conversationalist 1, Flatterer 1, Building Design 1, '''Armoursmith''' 1
! Comments
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign as Bookkeeper, Expedition Leader, Manager & Broker. A change from my usual Mechanic-Leader mix.<br />In his spare time, he hopefully sits around and makes friends, and trains his social skills.
 
|-
 
|-
| Foreman
+
|style="border:1px #AAA solid;padding:0.2em;"| Ranger
| Negotiator 1, Judge of Intent 1, Appraiser 1, Organizer 1, Consoler 1,<br /> Comedian 1, Conversationalist 1, Flatterer 1, Building Design 1, '''Armoursmith''' 1
+
|style="border:1px #AAA solid;padding:0.2em;"| Dodger 4, Axedwarf 5, '''Weaponsmith''' 1  
| Assign as Bookkeeper, Expedition Leader, Manager & Broker. A change from my usual Mechanic-Leader mix.<br />In his spare time, he hopefully sits around and makes friends, and trains his social skills.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Animal Trainer, Herbalist, Wood Cutter, Fisherdwarf. This guy will be feeding the fort until immigrants arrive.<br /> Outdoors dwarf, accompanied by War Animals.
 
|-
 
|-
| Ranger
+
|style="border:1px #AAA solid;padding:0.2em;"| Miner 1
| Dodger 4, Axedwarf 5, '''Weaponsmith''' 1
+
|style="border:1px #AAA solid;padding:0.2em;"| '''Miner''' 5, Shield User 5
| Assign Animal Trainer, Herbalist, Wood Cutter, Fisherdwarf. This guy will be feeding the fort until immigrants arrive.<br /> Outdoors dwarf, accompanied by War Animals.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Stone Detailer. Future military dwarf.
 
|-
 
|-
| Miner 1
+
|style="border:1px #AAA solid;padding:0.2em;"| Miner 2
| '''Miner''' 5, Shield User 5
+
|style="border:1px #AAA solid;padding:0.2em;"| '''Miner''' 5, Marksdwarf 5
| Assign Stone Detailer. Future military dwarf.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Stone Detailer. Future military dwarf.
 
|-
 
|-
| Miner 2
+
|style="border:1px #AAA solid;padding:0.2em;"| Miner 3
| '''Miner''' 5, Marksdwarf 5
+
|style="border:1px #AAA solid;padding:0.2em;"| '''Miner''' 5, Armour User 5
| Assign Stone Detailer. Future military dwarf.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Stone Detailer. Future military dwarf.
 
|-
 
|-
| Miner 3
+
|style="border:1px #AAA solid;padding:0.2em;"| Weaponchef
| '''Miner''' 5, Armour User 5
+
|style="border:1px #AAA solid;padding:0.2em;"| Cook 5, '''Weaponsmith''' 5
| Assign Stone Detailer. Future military dwarf.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Furnace Operator, Woodburner as well as Butchering & Tanning to turn the wagon-pullers into useful resources. :P <br />Primarily occupied with making and hauling food. Main Weaponsmith when needed.
 
|-
 
|-
| Weaponchef
+
|style="border:1px #AAA solid;padding:0.2em;"| Armourbrewer
| Cook 5, '''Weaponsmith''' 5
+
|style="border:1px #AAA solid;padding:0.2em;"| Brewer 5, '''Armoursmith''' 5
| Assign Furnace Operator, Woodburner as well as Butchering & Tanning to turn the wagon-pullers into useful resources. :P <br />Primarily occupied with making and hauling food. Main Weaponsmith when needed.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Furnace Operator, Wood Burner & Carpenter. <br />Primarily occupied with making booze and hauling food. Main Armoursmith when needed.
|-
 
| Armourbrewer
 
| Brewer 5, '''Armoursmith''' 5
 
| Assign Furnace Operator, Wood Burner & Carpenter. <br />Primarily occupied with making booze and hauling food. Main Armoursmith when needed.
 
 
|}
 
|}
 
Notes:
 
Notes:
Line 113: Line 113:
  
 
=== Low-pop 7 dwarf embark ===
 
=== Low-pop 7 dwarf embark ===
{| class="wikitable sortable"
+
{| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable"
|-
+
|- style="background:#F2F2F2;text-align:center;"
! Job Title
+
!style="border:1px #AAA solid;padding:0.2em;"| Job Title
! Skills
+
!style="border:1px #AAA solid;padding:0.2em;"| Skills
! Comments
+
!style="border:1px #AAA solid;padding:0.2em;"| Comments
 
|-
 
|-
| Foreman
+
|style="border:1px #AAA solid;padding:0.2em;"| Foreman
| Negotiator 1, Judge of Intent 1, Appraiser 1, Organizer 1, Consoler 1,<br /> Comedian 1, Conversationalist 1, Flatterer 1, Building Design 1, '''Armoursmith''' 1
+
|style="border:1px #AAA solid;padding:0.2em;"| Negotiator 1, Judge of Intent 1, Appraiser 1, Organizer 1, Consoler 1,<br /> Comedian 1, Conversationalist 1, Flatterer 1, Building Design 1, '''Armoursmith''' 1
| Assign as Bookkeeper, Expedition Leader, Manager & Broker. A change from my usual Mechanic-Leader mix.<br />In his spare time, he hopefully sits around and makes friends, and trains his social skills.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign as Bookkeeper, Expedition Leader, Manager & Broker. A change from my usual Mechanic-Leader mix.<br />In his spare time, he hopefully sits around and makes friends, and trains his social skills.
 
|-
 
|-
| Ranger
+
|style="border:1px #AAA solid;padding:0.2em;"| Ranger
| Dodger 4, Axedwarf 5, '''Weaponsmith''' 1  
+
|style="border:1px #AAA solid;padding:0.2em;"| Dodger 4, Axedwarf 5, '''Weaponsmith''' 1  
| Assign Animal Trainer, Herbalist, Wood Cutter, Fisherdwarf. This guy will be feeding the fort until immigrants arrive.<br /> Outdoors dwarf, accompanied by War Animals.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Animal Trainer, Herbalist, Wood Cutter, Fisherdwarf. This guy will be feeding the fort until immigrants arrive.<br /> Outdoors dwarf, accompanied by War Animals.
 
|-
 
|-
| Miner 1
+
|style="border:1px #AAA solid;padding:0.2em;"| Miner 1
| '''Miner''' 5, Shield User 5
+
|style="border:1px #AAA solid;padding:0.2em;"| '''Miner''' 5, Shield User 5
| Assign Stone Detailer. Future military dwarf.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Stone Detailer. Future military dwarf.
 
|-
 
|-
| Miner 2
+
|style="border:1px #AAA solid;padding:0.2em;"| Miner 2
| '''Miner''' 5, Mechanic 5
+
|style="border:1px #AAA solid;padding:0.2em;"| '''Miner''' 5, Mechanic 5
| Assign Stone Detailer, Soaper, Stone Crafter, Metal Crafter, Wood Crafter, Bone Crafter, Bowyer,<br /> Gem Setter, Gem Cutter, Glassmaker, Clothier, Dyer, Weaver.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Stone Detailer, Soaper, Stone Crafter, Metal Crafter, Wood Crafter, Bone Crafter, Bowyer,<br /> Gem Setter, Gem Cutter, Glassmaker, Clothier, Dyer, Weaver.
 
|-
 
|-
|  
+
|style="border:1px #AAA solid;padding:0.2em;"|  
|  
+
|style="border:1px #AAA solid;padding:0.2em;"|  
|
+
|style="border:1px #AAA solid;padding:0.2em;"|
 
|-
 
|-
| Weaponchef
+
|style="border:1px #AAA solid;padding:0.2em;"| Weaponchef
| Cook 5, '''Weaponsmith''' 5
+
|style="border:1px #AAA solid;padding:0.2em;"| Cook 5, '''Weaponsmith''' 5
| Assign Furnace Operator, Woodburner, Metalsmith as well as Butchering & Tanning to turn the wagon-pullers into useful resources. :P <br />Primarily occupied with making and hauling food. Main Weaponsmith when needed.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Furnace Operator, Woodburner, Metalsmith as well as Butchering & Tanning to turn the wagon-pullers into useful resources. :P <br />Primarily occupied with making and hauling food. Main Weaponsmith when needed.
 
|-
 
|-
| Armourbrewer
+
|style="border:1px #AAA solid;padding:0.2em;"| Armourbrewer
| Brewer 5, '''Armoursmith''' 5
+
|style="border:1px #AAA solid;padding:0.2em;"| Brewer 5, '''Armoursmith''' 5
| Assign Furnace Operator, Wood Burner & Carpenter. <br />Primarily occupied with making booze and hauling food. Main Armoursmith when needed.
+
|style="border:1px #AAA solid;padding:0.2em;"| Assign Furnace Operator, Wood Burner & Carpenter. <br />Primarily occupied with making booze and hauling food. Main Armoursmith when needed.
 
|}
 
|}
 
Notes: For games where I want the starting 7 to be the only drarves in a fort for a long time.
 
Notes: For games where I want the starting 7 to be the only drarves in a fort for a long time.

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