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Editing User:Soundandfury/DF Designer

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Since DF Designer does not 'talk to' Dwarf Fortress, it is version-independent.
 
Since DF Designer does not 'talk to' Dwarf Fortress, it is version-independent.
  
[http://dffd.wimbli.com/file.php?id=1652 Download 0.16.3 from DFFD]
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[http://dffd.wimbli.com/file.php?id=1652 Download 0.16.0 from DFFD]
  
[http://dffd.wimbli.com/file.php?id=1660 Port (of 0.16.3) for Windows users] '''Note: The Windows port is not 'officially' supported; updates may lag.'''
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[http://dffd.wimbli.com/file.php?id=1660 Port (of 0.16.2) for Windows users] '''Note: The Windows port is not 'officially' supported; updates may lag.'''
  
 
[http://dffd.wimbli.com/file.php?id=2312 0.12 for Intel Mac] Even less 'official'; HebaruSan compiled it, ask him for help and updates.  I don't have a Mac and can't test on one.
 
[http://dffd.wimbli.com/file.php?id=2312 0.12 for Intel Mac] Even less 'official'; HebaruSan compiled it, ask him for help and updates.  I don't have a Mac and can't test on one.
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DFD uses about 7MB of RAM for the default map size; the maximum map size takes 2GB.
 
DFD uses about 7MB of RAM for the default map size; the maximum map size takes 2GB.
  
The 3-D view is executed on CPU (not GPU) so might be slow on older or low-end machines.
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The Isometric view is executed on CPU (not GPU) so might be slow on older or low-end machines.
  
 
The Minimap will ''really crawl'' on large maps.
 
The Minimap will ''really crawl'' on large maps.
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'Objects' - beds, chairs, tables, and other stuff - don't appear in Isometric mode right now, because I haven't done any models or anything like that for them yet.
 
'Objects' - beds, chairs, tables, and other stuff - don't appear in Isometric mode right now, because I haven't done any models or anything like that for them yet.
  
"Shadowing" is DF Designer's way of showing you what's on nearby levels, in Edit--COLOURS mode; fainter versions of the z-levels above and below are superimposed upon the current level.  You can toggle shadowing from the View menu (4,5 Shadow).
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"Shadowing" is DF Designer's way of showing you what's on nearby levels, in Edit--COLOURS mode; fainter versions of the z-levels above and below are superimposed upon the current level.  You can toggle shadowing from the View menu (4,6 Shadow).
  
"Semislice" allows you to choose whether the slice in Isometric mode cuts above or below the floors.  You can toggle semislice from the View menu (4,5 Shadow).
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"Semislice" allows you to choose whether the slice in Isometric mode cuts above or below the floors.  You can toggle semislice from the View menu (4,6 Shadow).
 
You might notice that shadowing and semislice both use the same menu button.  In fact, they are controlled together; whenever one is turned on, the other is turned off.  Since only one has any effect at once (they affect different modes), this shouldn't matter.
 
You might notice that shadowing and semislice both use the same menu button.  In fact, they are controlled together; whenever one is turned on, the other is turned off.  Since only one has any effect at once (they affect different modes), this shouldn't matter.
  

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