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Difference between revisions of "User:Squirrelloid"

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[[User:Squirrelloid/Under the Sea|Under the Sea Journal]]
 
 
 
[[User:Squirrelloid/Optimizing Skills|Optimizing Skills]]
 
[[User:Squirrelloid/Optimizing Skills|Optimizing Skills]]
  
==Morulkivish "Pagedlancer"==
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==Current Fortresses==
1) Mountain fortress with an underground river as the only water source and a nearby magma pipeFocus on militaryUnusual in that the Dwarven Civ has not been sending me a trade liaison, and I have contact with two different human civs.  Some sedimentary rock found in a corner, no coal yet.  Stopped caring, I have adamantine.
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1)[[User:Squirrelloid/Morulkivish|Morulkivish]]
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2) Rulgur "Submergedbowels"
 +
Nomadic glacial dwarven hunter tribeYeah, we'll see how long this holds up..They're also playing in a world that only aged 300 years - bring on the dragons!
  
===Log===
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==Former Notable Fortress Journals==
(Logs before Obsidian of 207 were lost during a switch in record keepers)
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[[User:Squirrelloid/Under the Sea|Under the Sea Journal]]
 
 
2nd of Obsidian, 207: A demon beset us today - from whence he came I do not know.  He burned a poor child and our strand extractor to death before the military arrived to deal with the creature.  One of the soldiers will need many months in bed, but the demon was unceremoniously put down.  I've issued an order to move all the mined adamantine to a safer location before sealing the area - apparently even the area about the pits isn't safe.
 
 
 
10th of Hematite, 208: Another child has been beset by a strange mood, making three thus far.  As if two adult woodcrafters wasn't more than adequate to begin with - at least I can make them work!
 
 
 
4th of Sandstone, 208: No goblins in over a year, maybe almost 2.  I know those cursed greenskins are up to something...
 
 
 
3rd of Hematite, 209: The first goblin siege arrived, following a couple of supposed ambushes that did nothing more than startle a few goats.  It was efficiently put down once it got near our gates, but I'm afraid they caused the human caravan to bypass us this year.  The terrain is still too permissive - I shall need to order the miners to remove more slopes to force the goblins down onto flat ground faster.
 
 
 
7th of Moonstone, 210: One of my engravers has created a masterwork engraving entitled "The Sweet Elbow".  I believe he has also taken to calling himself Riff Raff.
 
 
 
6th of Obsidian, 210: The titan Zombie Omoka Kemarena Tiveyeeyeyo has come.  Omoka Scribetrue the Strategic Lesson, huh?  We'll teach him a strategic lesson.  One titan zombie vs. 23 multi-legendary champion dwarves.  I love the smell of rotting carcases in the morning.  Maybe I'll send a single champion out and see if he works up a sweat.
 
 
 
26th of Obsidian, 210: An elf diplomat came and yelled at me that I was disrespecting the trees.  I walked her out to the front entrance and asked her to point out any trees she could see.  I told her that we'd cut nothing but cactus, and that was over five years ago, and assured her that her own caravans brought sufficient wood for all our carpentry needs.  I couldn't understand why this only made her more angry.
 
 
 
7th of Granite, 211: The titan zombie finally made it near the entrance, and 10 dwarves sallied out to meet it.  It barely put up a fight, inflicting no injuries, and was cut to ribbons by our crack troops.  Note to self - send only one next time.
 
 
 
20th of Slate, 211: Finally met with an idiot who has been chasing me around for two months complaining about lack of work.  'Look, just because the work is hauling doesn't mean its lacking,' I told him.  'Even I'm working full time here.  Do you see any idle dwarves?  Just you, yeah, so stop wasting my time complaining about the lack of work.  Now get back to work!'
 
 
 
===Stats===
 
Population: 89<br>
 
Children: 24
 
 
 
Legendary Dwarves:<br>
 
Miners* x3<br>
 
Engravers* x4<br>
 
Mason*/Miner x1<br>
 
Mechanic x1 (dead)<br>
 
Furnace Operator/Bone Carver* x1<br>
 
Furnace Operator x1 <br>
 
Weaponsmith*/Siege Operator x1 <br>
 
Armorer* x1<br>
 
Woodcrafter*/Strand Extractor x1 <br>
 
Woodcrafter*/Weaver x1<br>
 
Leatherworker x1<br>
 
Bonecarver* x1<br>
 
Clothier* x1 <br>
 
Glassmaker* x1<br>
 
Siege Operator x1<br>
 
Record Keeper/Appraiser x1<br>
 
Champions x25 (2 dead)<br>
 
Children***** x5 (one snatched, 2x woodcrafter, 3x stonecrafter)<br>
 
+ Dungeon Master (legendary furnace operator)<br>
 
 
 
Asterices denote artifact creators.  With the exception of the Mason, Engraver, and Clothier, all legendary artifact creators earned their legendary from making the artifact.  (There have also been four possessions - a woodcutter with blacksmithing splashed, a child, and two others who were already or have since become legendary).
 
 
 
Artifacts: Total Value 5,527,600<br>
 
Rosatzenon Ensebeges, a turtle-shell animal trap worth 4800 <br>
 
Timnarikthag Razot Amud, a willow amulet worth 52800<br>
 
Volalnoglesh, a turtle-shell left gauntlet worth 3000<br>
 
Vostazimsal, an iron low boot worth 139200<br>
 
Rulushastas, a green glass crown worth 49200<br>
 
Tattinan, a cedar scepter worth 93600<br>
 
Ragcagith, a granite statue worth 7800<br>
 
Akmamrilbet, a tower-cap idol worth 2400<br>
 
Taronisan Noramiseth, a marble ring worth 62400<br>
 
Bukogeggut Bukith Othlest, a cave spider silk cape worth 48400<br>
 
Ruthosh Erith, a raw adamantine idol worth 930000<br>
 
Gatiznazom, a granite bed worth 57600<br>
 
Dumattastrod, an adamantine mace worth 1449600<br>
 
Avuz Stettad, an adamantine door worth 1466400<br>
 
Vuknudevon Ngotol Dakon, an oak amulet worth 304800<br>
 
Akilzoluth Buket Mokez, an alunite scepter worth 18000<br>
 
Zefon Erith, a marble piccolo worth 385200<br>
 
Lelumbubnus Vuknudvunom, a marble idol worth 452400<br>
 
 
 
==Rulgur "Submergedbowels"==
 
Nomadic glacial dwarven hunter tribe.  Yeah, we'll see how long this holds up...  They're also playing in a world that only aged 300 years - bring on the dragons!
 

Revision as of 18:59, 9 December 2008

Optimizing Skills

Current Fortresses

1)Morulkivish 2) Rulgur "Submergedbowels" Nomadic glacial dwarven hunter tribe. Yeah, we'll see how long this holds up... They're also playing in a world that only aged 300 years - bring on the dragons!

Former Notable Fortress Journals

Under the Sea Journal