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Difference between revisions of "User:Taffer"

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[[Image:Taffer 10x10.png|border|left]]
 
[[Image:Taffer 10x10.png|border|left]]
A minimalistic, elegant looking tileset that strives to be a "nicer default". I was always put off by tiles appearing in improper places. Graphical backpack tiles will show up on the world map as large human towns, which bugged me. Walls that attempt to mimic a simple 3D look end up looking like odd looking rivers on the world map. I experienced similar issues with many other tilesets I tried. Fancier little graphics always show up in unexpected places as they rarely are used for only one thing. The result is a tileset that has the minimalism of Tocky's tileset, while retaining the purity of the original ASCII set. If you like it, feel free to leave me a message on my talk page, or in my forum thread! Screenshots encouraged! Alternate sets with nicer trees, gems, and dimple cups are in the forum thread as well.
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A minimalist tileset designed as a "nicer ASCII".
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I was always put off by tiles appearing in improper places. Graphical backpack tiles will show up on the world map as large human towns. Walls that attempt to mimic a simple 3D look end up looking like odd looking rivers on the world map. The list goes on, and because most tilesets try for a fancy aesthetic, they almost all end up having these little display bugs. Fancier little graphics always show up in unexpected places as characters are very rarely used for only one thing. The result is a tileset that is simple, easy to read, attractive, while retaining the purity and feel of the original ASCII. I've spent lots of time thinking over each tile, making sure everything doesn't just look nice, but fits well together. I think the result is sexy.
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I highly recommend a better colour scheme than the default. My preferred colour scheme is Tocky's colour scheme, linked below. Vherid's colour schemes are worth looking into. You can find some nice, less "brown" colour sets on the wiki. Please visit the forum thread and leave a message if you like it, or have any comments! Alternate sets with nicer trees, gems, and dimple cups are in the forum thread as well.
  
 
I highly recommend a better colour scheme than the default. My preferred colour scheme is [http://dwarffortresswiki.org/index.php/File:Df_tock10_1.PNG Tocky's colour scheme], previewed above. [http://www.bay12forums.com/smf/index.php?topic=89856.0 Vherid's colour schemes] are worth looking into. You can find some nice, less "brown" colour sets [http://dwarffortresswiki.org/index.php/DF2012:Color_scheme here]. Feel free to leave me a message on my user talk page, or on the [http://www.bay12forums.com/smf/index.php?topic=107924.0 forum thread] if you prefer. I'd love to hear from people who use it!
 
I highly recommend a better colour scheme than the default. My preferred colour scheme is [http://dwarffortresswiki.org/index.php/File:Df_tock10_1.PNG Tocky's colour scheme], previewed above. [http://www.bay12forums.com/smf/index.php?topic=89856.0 Vherid's colour schemes] are worth looking into. You can find some nice, less "brown" colour sets [http://dwarffortresswiki.org/index.php/DF2012:Color_scheme here]. Feel free to leave me a message on my user talk page, or on the [http://www.bay12forums.com/smf/index.php?topic=107924.0 forum thread] if you prefer. I'd love to hear from people who use it!
  
Many good, stout dwarves died making the preview image.
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Many good, stout dwarves died making this tileset.
  
 
== Alternate version! ==
 
== Alternate version! ==

Revision as of 18:15, 17 July 2012

Taffer's tileset

/人◕ ‿‿ ◕人\

Taffer.png


Taffer 10x10.png

A minimalist tileset designed as a "nicer ASCII".

I was always put off by tiles appearing in improper places. Graphical backpack tiles will show up on the world map as large human towns. Walls that attempt to mimic a simple 3D look end up looking like odd looking rivers on the world map. The list goes on, and because most tilesets try for a fancy aesthetic, they almost all end up having these little display bugs. Fancier little graphics always show up in unexpected places as characters are very rarely used for only one thing. The result is a tileset that is simple, easy to read, attractive, while retaining the purity and feel of the original ASCII. I've spent lots of time thinking over each tile, making sure everything doesn't just look nice, but fits well together. I think the result is sexy.

I highly recommend a better colour scheme than the default. My preferred colour scheme is Tocky's colour scheme, linked below. Vherid's colour schemes are worth looking into. You can find some nice, less "brown" colour sets on the wiki. Please visit the forum thread and leave a message if you like it, or have any comments! Alternate sets with nicer trees, gems, and dimple cups are in the forum thread as well.

I highly recommend a better colour scheme than the default. My preferred colour scheme is Tocky's colour scheme, previewed above. Vherid's colour schemes are worth looking into. You can find some nice, less "brown" colour sets here. Feel free to leave me a message on my user talk page, or on the forum thread if you prefer. I'd love to hear from people who use it!

Many good, stout dwarves died making this tileset.

Alternate version!

Taffer 10x10 alternate.png

Nothing to see here but solid walls. Move along. How do they see through the fortifications anyways?

tl;dr

ლ(゚Д゚ლ)

Just try the damn tileset and trust me. Tocky's colours are important too. You taffer.