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Difference between revisions of "User:Taffer"

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== Taffer's tileset ==
 
== Taffer's tileset ==
/人◕ ‿‿ ◕人\
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<br />I have released a [http://www.bay12forums.com/smf/index.php?topic=107924.0 graphics set], along with 48 other tilesets. This page exists to offer versions of the tileset for older Dwarf Fortress versions.
[[Image:Taffer.png|center|border]]
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[[Image:Taffer.png|border|right]]
<br />
 
 
[[Image:Taffer 10x10.png|border|left]]
 
[[Image:Taffer 10x10.png|border|left]]
A tileset based on Tocky's tileset, but with tweaks to bring it closer to the original ASCII, as I was always put off by tiles appearing in improper places. Graphical backpack tiles will show up on the world map as large human towns, which bugged me. Walls that attempt to mimic a simple 3D look end up looking like odd looking rivers on the world map. I experienced similar issues with many other tilesets I tried. Fancier little graphics always show up in unexpected places as they rarely are used for only one thing. The result is a tileset that has the minimalism of Tocky's tileset, while retaining the purity of the original ASCII set. I don't foresee any remaining issues, unless an update messes something up.
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[[Image:Taffer 20x20.png|border|left]]
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An improved code page for Dwarf Fortress. Optional racial graphics and many variants can be found in my forum thread. Every tile means the same thing as the default graphics, but all of them have been redrawn to look aesthetically pleasing.
  
I did not do much original creation here, as I loved Tocky's work, and just wanted to fix things up a little. Therefore, I can only take credit for the compilation, not for the tiles. The tiles are 90% Tocky, with a few tiles each from Vherid and Yayo, and one from Anikki. If you like it, feel free to leave me a message on my talk page.
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A change of the colour scheme is highly recommended, and my favoured scheme is [http://www.bay12forums.com/smf/index.php?topic=107924.0 Pastel], of my own devising. More colour schemes can be found in my release or [http://dwarffortresswiki.org/index.php/Color_scheme on the wiki].
  
I highly recommend a better colour scheme. My preferred colour scheme is Vherid's Natural, from [http://www.bay12forums.com/smf/index.php?topic=89856.0 this] forum post. Vherid's colour scheme is in turn based on Tocky's colour scheme, pictured and located (with Tocky's tileset) [http://dwarffortresswiki.org/index.php/File:Df_tock10_1.PNG here]. The colours are darker and less vibrant than Vherid's scheme. You may prefer it. Vherid also has a number of other colour schemes, but I much prefer his Natural colour scheme, as it's the most vibrant, saturated one there. You can find some nice, less "brown" colour sets [http://dwarffortresswiki.org/index.php/DF2012:Color_scheme here].
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Many good, stout dwarves died making these tilesets. Also a few elves, and possibly a spider monkey.
 
 
Many good, stout dwarves died making the preview images.
 
 
 
== tl;dr ==
 
ლ(ಠ益ಠლ)
 
 
 
Just try the damn tileset and trust me. The [http://www.bay12forums.com/smf/index.php?topic=89856.0 colour scheme] (Vherid's Natural) is important too. You taffer.
 

Latest revision as of 18:10, 10 January 2017

Taffer's tileset[edit]


I have released a graphics set, along with 48 other tilesets. This page exists to offer versions of the tileset for older Dwarf Fortress versions.

Taffer.png
Taffer 10x10.png
Taffer 20x20.png

An improved code page for Dwarf Fortress. Optional racial graphics and many variants can be found in my forum thread. Every tile means the same thing as the default graphics, but all of them have been redrawn to look aesthetically pleasing.

A change of the colour scheme is highly recommended, and my favoured scheme is Pastel, of my own devising. More colour schemes can be found in my release or on the wiki.

Many good, stout dwarves died making these tilesets. Also a few elves, and possibly a spider monkey.