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Editing User talk:0x517A5D
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+ | == Stone Sense v0.31.01 == | ||
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+ | Hey, is there any hope that stone sense will be updated for the new version? I really loved the program when I played the previous version and I'm having difficulties adjusting to planning my fortress out without it. I guess the code has changed quite a bit, but it should be still possible right? [[User:Xehon|Xehon]] 13:04, 6 April 2010 (UTC) | ||
+ | :There is indeed hope. I do plan to update it. Until then, here is a [http://www.bay12games.com/forum/index.php?topic=52886.msg1141527#msg1141527 forum post] that will get it mostly working, though there are a few odd things.<br/>—[[User:0x517A5D|0x517A5D]] 01:56, 8 April 2010 (UTC) | ||
+ | ::Thanks, you're the best --[[User:Xehon|Xehon]] 04:55, 12 April 2010 (UTC) | ||
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== Reveal2 == | == Reveal2 == | ||
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Feedback for the Vista-compatible version of Reveal goes here, please. | Feedback for the Vista-compatible version of Reveal goes here, please. | ||
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:Good to know. Myself, I've not dared to try saving or playing a Revealed map. I save and reload the map in DF, run Reveal2, look around in DF, and kill the DF process via ctrl-alt-delete. Then restart DF, of course.<br/>—[[User:0x517A5D|0x517A5D]] 16:50, 23 April 2010 (UTC) | :Good to know. Myself, I've not dared to try saving or playing a Revealed map. I save and reload the map in DF, run Reveal2, look around in DF, and kill the DF process via ctrl-alt-delete. Then restart DF, of course.<br/>—[[User:0x517A5D|0x517A5D]] 16:50, 23 April 2010 (UTC) | ||
::I'd thought I'd made a backup of the unrevealed map (copied wrong save), so I could go back ''if necessary'' but alas, I'm stuck with it. Unfortunately...I have no magma buildings. I tried looking through the Reveal code to see if I could invert the process (e.g. make a Hide utility) but I can't find the critical line.--[[User:Draco18s|Draco18s]] 02:38, 24 April 2010 (UTC) | ::I'd thought I'd made a backup of the unrevealed map (copied wrong save), so I could go back ''if necessary'' but alas, I'm stuck with it. Unfortunately...I have no magma buildings. I tried looking through the Reveal code to see if I could invert the process (e.g. make a Hide utility) but I can't find the critical line.--[[User:Draco18s|Draco18s]] 02:38, 24 April 2010 (UTC) | ||
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− | <!-- | + | <!-- Old, old, old, so I am removing it but I want to keep it because I am egotistical. |
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− | Old, old, old, so I am removing it | ||
== Seekret Projekt == | == Seekret Projekt == | ||
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:I'm not surprised that it's no longer working. I haven't even looked at the source code in over a year. The Tweak utility can do the job and a whole lot more. (But Tweak is not yet updated for the 40d* series either.) | :I'm not surprised that it's no longer working. I haven't even looked at the source code in over a year. The Tweak utility can do the job and a whole lot more. (But Tweak is not yet updated for the 40d* series either.) | ||
:Zatnik, You could try loading your fort in an older version such as .40d, using Tweak, then switching back to .40d6 or another recent version.<br/>—[[User:0x517A5D|0x517A5D]] 13:33, 8 January 2009 (EST) | :Zatnik, You could try loading your fort in an older version such as .40d, using Tweak, then switching back to .40d6 or another recent version.<br/>—[[User:0x517A5D|0x517A5D]] 13:33, 8 January 2009 (EST) | ||
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+ | == Stone Sense == | ||
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+ | (Beta feedback goes here, please.) | ||
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+ | I'm not even sure to be honest what 'Stone Sense' is. I can't seem to find any info or mentions of it anywhere but here. If you explain what SS is I would love to beta it --[[User:Vandelay|Vandelay]] 19:48, 14 April 2009 (UTC) | ||
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+ | :Okay. The DF2010 version of my [http://dffd.wimbli.com/file.php?id=2066 Stone Sense utility] (which is not the [http://dffd.wimbli.com/file.php?id=1487 Stonesense visualizer]) is discussed in this forum thread: [http://www.bay12forums.com/smf/index.php?topic=52886.0]. The older version is discussed here: [http://www.bay12forums.com/smf/index.php?topic=24429.0]. And here's the section of my user page devoted to it: [[User:0x517A5D#Stone_Sense]]<br/>—[[User:0x517A5D|0x517A5D]] 17:02, 23 April 2010 (UTC) | ||
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+ | == Barrel-free food piles? == | ||
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+ | :>Also set food piles to 0 barrels, except the seedpile should allow 1. This means you need more space devoted to food piles, but you can see at a glance how much food you have. (Note: supposedly you will lose more food to vermin this way.) | ||
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+ | You could just press Z for fortress status. | ||
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+ | [[User:Gairabad|Gairabad]] 20:51, 7 December 2008 (EST) | ||
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+ | :No. The Z status screen groups prepared meals together with food which needs processing to become edible, under the Other category. | ||
+ | :The Z,Stocks list does split out prepared meals, but that is not something I am used to doing. I will stick with what works for me.<br/>—[[User:0x517A5D|0x517A5D]] 18:43, 8 December 2008 (EST) | ||
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+ | ::Alright. By the way, there are a lot of good ideas on your userpage. [[User:Gairabad|Gairabad]] 23:53, 8 December 2008 (EST) | ||
== latest build == | == latest build == |