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Editing User talk:Rowenlemmings

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:::'''''[[Example - some fish|GIANT FREAKING TABLE WITH TONS OF CODE]]''''' (read and removed by [[User:Rowenlemmings|Rowenlemmings]]) and linked to original page, for reference, by --[[User:Albedo|Albedo]] 22:15, 13 September 2009 (UTC)
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::{| class="wikitable" cellspacing="0" border="2" cellpadding="5"
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|-
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! Game Object Data
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! Icons
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! Name
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! Size
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! Fat
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! Skull/<br />Skin?
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! Biomes
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! Value
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! Comments
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|-
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| {{Spoil small|[CREATURE:FISH_CARP]
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[NAME:carp:carp:carp]
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[TILE:224][COLOR:3:0:0]
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[LARGE_ROAMING]
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[AQUATIC][UNDERSWIM][IMMOBILE_LAND]
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[MODVALUE:3]
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[GENPOWER:3]
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[PREFSTRING:protruding mouths]
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[ALL_ACTIVE]
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[POPULATION_NUMBER:15:30]
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[CLUSTER_NUMBER:5:10]
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[BENIGN][MEANDERER][NATURAL]
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[PETVALUE:50]
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[BODY:BASIC_2PARTBODY:BASIC_HEAD:SIDE_FINS:DORSAL_FIN:TAIL:2EYES:HEART:GUTS:ORGANS:NECK:SPINE:BRAIN:MOUTH]
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[ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
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[ATTACK:SECOND:BYTOKEN:TAIL:slap:slaps:1:2:BLUDGEON][ATTACKFLAG_WITH]
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[SIZE:3]
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[MAXAGE:20:30]
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[NO_DRINK]
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[CHILD:1][CHILDNAME:carp fry:carp fry]
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[FAT:1]
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[BIOME:RIVER_TEMPERATE_FRESHWATER]
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[BIOME:RIVER_TROPICAL_FRESHWATER]
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[BIOME:LAKE_TEMPERATE_FRESHWATER]
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[BIOME:LAKE_TROPICAL_FRESHWATER]
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[STANDARD_FLESH]
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[HOMEOTHERM:10067]
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[SWIMS_INNATE][SWIM_SPEED:500]
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}}
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||{{Raw Tile|&#x03b1;|rgb(128, 128, 0)|#ccc}} || [http://en.wikipedia.org/wiki/Great_white_shark Great white shark] || 13 || 6 || yes || Temperate ocean, Tropical ocean  ||3||most dangerous aquatic creature
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|-
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| {{Spoil small|[CREATURE:FISH_CARP]
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[NAME:carp:carp:carp]
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[TILE:224][COLOR:3:0:0]
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[LARGE_ROAMING]
 +
[AQUATIC][UNDERSWIM][IMMOBILE_LAND]
 +
[MODVALUE:3]
 +
[GENPOWER:3]
 +
[PREFSTRING:protruding mouths]
 +
[ALL_ACTIVE]
 +
[POPULATION_NUMBER:15:30]
 +
[CLUSTER_NUMBER:5:10]
 +
[BENIGN][MEANDERER][NATURAL]
 +
[PETVALUE:50]
 +
[BODY:BASIC_2PARTBODY:BASIC_HEAD:SIDE_FINS:DORSAL_FIN:TAIL:2EYES:HEART:GUTS:ORGANS:NECK:SPINE:BRAIN:MOUTH]
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[ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
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[ATTACK:SECOND:BYTOKEN:TAIL:slap:slaps:1:2:BLUDGEON][ATTACKFLAG_WITH]
 +
[SIZE:3]
 +
[MAXAGE:20:30]
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[NO_DRINK]
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[CHILD:1][CHILDNAME:carp fry:carp fry]
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[FAT:1]
 +
[BIOME:RIVER_TEMPERATE_FRESHWATER]
 +
[BIOME:RIVER_TROPICAL_FRESHWATER]
 +
[BIOME:LAKE_TEMPERATE_FRESHWATER]
 +
[BIOME:LAKE_TROPICAL_FRESHWATER]
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[STANDARD_FLESH]
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[HOMEOTHERM:10067]
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[SWIMS_INNATE][SWIM_SPEED:500]
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}}
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||{{Raw Tile|&#x03b1;|rgb(6:0:0)|#ccc}}|| [http://en.wikipedia.org/wiki/whale_shark Whale shark] || 20 || 10 || yes || Tropical ocean  ||3|| largest aquatic creature
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 +
 
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|-
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| {{Spoil small|[CREATURE:FISH_CARP]
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[NAME:carp:carp:carp]
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[TILE:224][COLOR:3:0:0]
 +
[LARGE_ROAMING]
 +
[AQUATIC][UNDERSWIM][IMMOBILE_LAND]
 +
[MODVALUE:3]
 +
[GENPOWER:3]
 +
[PREFSTRING:protruding mouths]
 +
[ALL_ACTIVE]
 +
[POPULATION_NUMBER:15:30]
 +
[CLUSTER_NUMBER:5:10]
 +
[BENIGN][MEANDERER][NATURAL]
 +
[PETVALUE:50] [BODY:BASIC_2PARTBODY:BASIC_HEAD:SIDE_FINS:DORSAL_FIN:TAIL:2EYES:HEART:GUTS:ORGANS:NECK:SPINE:BRAIN:MOUTH]
 +
[ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
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[ATTACK:SECOND:BYTOKEN:TAIL:slap:slaps:1:2:BLUDGEON][ATTACKFLAG_WITH]
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[SIZE:3]
 +
[MAXAGE:20:30]
 +
[NO_DRINK]
 +
[CHILD:1][CHILDNAME:carp fry:carp fry]
 +
[FAT:1]
 +
[BIOME:RIVER_TEMPERATE_FRESHWATER]
 +
[BIOME:RIVER_TROPICAL_FRESHWATER]
 +
[BIOME:LAKE_TEMPERATE_FRESHWATER]
 +
[BIOME:LAKE_TROPICAL_FRESHWATER]
 +
[STANDARD_FLESH]
 +
[HOMEOTHERM:10067]
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[SWIMS_INNATE][SWIM_SPEED:500]}}||{{Raw Tile|&#x03b1;|rgb(0, 128, 128)|#ccc}}|| [http://en.wikipedia.org/wiki/carp Carp] || 3 || 1 || yes ||  Temperate freshwater river, Temperate freshwater lake, Tropical freshwater river, Tropical freshwater lake  ||3|| see [[carp|article on carp]] (may shoot shirikens and lightning)
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 +
 
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|-
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| {{Spoil small|[CREATURE:FISH_CARP]
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[NAME:carp:carp:carp]
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[TILE:224][COLOR:3:0:0]
 +
[LARGE_ROAMING]
 +
[AQUATIC][UNDERSWIM][IMMOBILE_LAND]
 +
[MODVALUE:3]
 +
[GENPOWER:3]
 +
[PREFSTRING:protruding mouths]
 +
[ALL_ACTIVE]
 +
[POPULATION_NUMBER:15:30]
 +
[CLUSTER_NUMBER:5:10]
 +
[BENIGN][MEANDERER][NATURAL]
 +
[PETVALUE:50]
 +
[BODY:BASIC_2PARTBODY:BASIC_HEAD:SIDE_FINS:DORSAL_FIN:TAIL:2EYES:HEART:GUTS:ORGANS:NECK:SPINE:BRAIN:MOUTH]
 +
[ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
 +
[ATTACK:SECOND:BYTOKEN:TAIL:slap:slaps:1:2:BLUDGEON][ATTACKFLAG_WITH]
 +
[SIZE:3]
 +
[MAXAGE:20:30]
 +
[NO_DRINK]
 +
[CHILD:1][CHILDNAME:carp fry:carp fry]
 +
[FAT:1]
 +
[BIOME:RIVER_TEMPERATE_FRESHWATER]
 +
[BIOME:RIVER_TROPICAL_FRESHWATER]
 +
[BIOME:LAKE_TEMPERATE_FRESHWATER]
 +
[BIOME:LAKE_TROPICAL_FRESHWATER]
 +
[STANDARD_FLESH]
 +
[HOMEOTHERM:10067]
 +
[SWIMS_INNATE][SWIM_SPEED:500]}}||{{Raw Tile|&#x03b1;|rgb(0, 128, 0)|#ccc}}  || [http://en.wikipedia.org/wiki/Coelacanth Coelacanth] || 6 || 3 || yes ||  Tropical ocean  ||2||
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|}
  
 
:::Here's the basic template:
 
:::Here's the basic template:
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:::As you can see, you can put any amount of raw text in there that will expand out once clicked, similar to the file info on any creature page.  Formatting can be a problem in some cases.   
 
:::As you can see, you can put any amount of raw text in there that will expand out once clicked, similar to the file info on any creature page.  Formatting can be a problem in some cases.   
 
:::--[[User:Albedo|Albedo]] 21:40, 13 September 2009 (UTC)
 
:::--[[User:Albedo|Albedo]] 21:40, 13 September 2009 (UTC)
 
Re the chart - it would be interesting to see the "migration wave", to see how many you're receiving in each migration.  (Fast fix if you're clever with Word!) ;)--[[User:Albedo|Albedo]] 07:58, 15 September 2009 (UTC)
 
:Planning on using <s>a single blank column with a small border</s> alternating color schemes to represent each migration wave.  In fact let's see if I can't get that done now....  I have all the info saved on the [http://www.twitter.com/DF_Newbie twitter account] by the way, as well as quicker-version updates.  I tweet while I play, so the near-miss my wrestler had with the fire imp who'd crawled out of the magma pipe while he was chasing down an errant kobold is much more likely to make it onto twitter than for me to remember small events like that when I'm doing the much longer (obviously) diary entry for poor Sibrek to narrate the story for us --[[User:Rowenlemmings|''Rowen'']]<sup>[[User Talk:Rowenlemmings|(talk)]]</sup> 21:07, 15 September 2009 (UTC)
 
  
 
= Sandbox =
 
= Sandbox =
  
Table's now on the main page.  Also, testing signature... --[[User:Rowenlemmings|&#39;&#39;Rowen&#39;&#39;&lt;sup&gt;talk&lt;/sup&gt;]] 07:25, 14 September 2009 (UTC) Hmmm it doesn't work.  Any idea how to make superscripted text in your signature line? --[[User:Rowenlemmings|Rowenlemmings]] 07:25, 14 September 2009 (UTC)
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{| valign="top" style="margin:1em 1em 1em 0;color:#FFF;background:#000000;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable"
:sig test #2 --''Rowen''<sup>talk</sup> 22:55, 14 September 2009 (UTC)
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|- style="color:#FFF;background:#000;text-align:center;"
::sig test #3 --[[User:Rowenlemmings|''Rowen'']]<sup>[[User Talk:Rowenlemmings|(talk)]]</sup> 23:03, 14 September 2009 (UTC)
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!|Name
 
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!|Profession
== [[Starting build]] ==
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!|Title/<br />Nobility
 
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|- rowspan="2" valign="top"
...since I only wanted one (axe) to begin with, taking one copper bar<br /> and one charcoal instead and forging it on-site.
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|{{Dwarf|#ff0|10px}} Dodók Mistêmthîkut || Carpenter/<BR>Furnace Operator ||  
Pro tip, take one copper ore and one [[cassiterite]] ore.  For one job and one fuel at a smelter, you get two bronze bars - and bronze is... um... 66/50 better than copper in combat, and worth a bit more.  And see [[DIY]].
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|- style="background:#333" rowspan="2" valign="top"
:but this way I didn't need to build a smelter.  TINY change in time, but honestly I only needed one axe, the extra bronze bar would have sat in my stockpile 'till I got up to forging, and if my woodcutter gets ambushed by anything the copper axe can't kill, he's screwed if he has bronze or not.  It's not even recyclable to my military since I'll want something more powerful than bronze for my real fighters.  Thanks for the cassiterite tip though -- [[alloy]]s are good.  Note to self: take a longer look at that page. --[[User:Rowenlemmings|Rowenlemmings]]
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| {{Dwarf|#ff0|10px}} Lolor Ikudïteb || Woodcutter/<BR>Herbalist||
 
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|- rowspan="2" valign="top"
59 booze (weird numbers are for the extra barrels), a single unit of all<br /> the cheap meats plus eleven turtles (for the shells) makes 31 meat
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| {{Dwarf|#fff|10px}} Zazit Mengathel || Mason/<BR>Mechanic||
Not sure what you're spending the points on, but I can squeeze all the 2, 4 and 6-cost meats - more food than you need, but one free barrel each. 
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|- style="background:#333" rowspan="2" valign="top"
:I had remarkably few low-cost meats.  As stated, just 21 meats under 10dbucks --[[User:Rowenlemmings|Rowenlemmings]]
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| {{Dwarf|#990|10px}} Urdim Urdimlâven || Thresher/<BR>Cook||
 
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|- rowspan="2" valign="top"
(Tower-cap logs [21])
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| {{Dwarf|#990|10px}} Kel Uristsokan || Grower/<BR>Weaponsmith||
5 beds (schedules rotate) plus one bucket. 8 beds will sleep 50 dwarves np. Plus 2 more/pump expected. Plus forging until you have magma workshops set up, something else you can count. And don't forget the 3 free from the wagon.  Don't know how much tree-supporting terrain you have.
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|- style="background:#333" rowspan="2" valign="top"
:MY dwarves get BEDROOMS ;-), plus I had a lot of extra points to blow and intentionally bringing rare stuff I don't need to accommodate moods seems like gaming the system =/ --[[User:Rowenlemmings|Rowenlemmings]]
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| {{Dwarf|#990|10px}} Monom Sazirrir || Grower/<BR>Armorsmith||
 
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|- rowspan="4" valign="top"
The rope is for making restraints near my entrance for war dogs.
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| {{Dwarf|#990|10px}} Sibrek Kolïngiz || Brewer<BR>Broker Skills || style="color: gold;"| Expedition Leader<br><!--
Copper ore and 2 logs (for fuel) are much cheaper, and a chain is more butch.  More cassiterite cuts down on charcoal and improves wealth for no extra cost.
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-->Broker<br><!--
:See my earlier note RE: alloys :D --[[User:Rowenlemmings|Rowenlemmings]]
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-->Manager<br><!--
 
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-->Bookkeeper
The diorite was just one stone so I could build the metalsmith's forge immediately
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|}
No bauxite available?  Then I'd bring more copper ore - it's not that much more pricewise, and your unskilled miners don't have to dive in and butcher veins before they're ready.
 
:Yeah I probably should have.  I'm not 100% sure all what can be used to make what, and I knew diorite worked and was the cheapest available, so what the heck. --[[User:Rowenlemmings|Rowenlemmings]] 06:24, 14 September 2009 (UTC)
 
 
 
But it's all personal preference - sounds like you'll do fine.--[[User:Albedo|Albedo]] 06:11, 14 September 2009 (UTC)
 
:Keep following along, I'll let you know :P.  Already had one mishap and killed off the fortress before the first month was up (NO, IGNORE THE !!CLOTHES!! FROM THE IDIOT MINER WHO FELL IN THE GODDAMN MAGMA PIPE!  OH GOD IT'S ALL ON FIRE!!) ahem...yay for savescumming! --[[User:Rowenlemmings|Rowenlemmings]] 06:24, 14 September 2009 (UTC)
 
 
 
You're not the first. [[Fire#A_typical_example]].  Endeavour to persevere.--[[User:Albedo|Albedo]] 06:42, 14 September 2009 (UTC)
 
  
& Here's another good page, if you don't know all that already: [[Guide to rock]]--[[User:Albedo|Albedo]] 00:22, 15 September 2009 (UTC)
 
  
:It turns out that in addition to [[magma men]] and [[fire imp]]s, magma also contain [[fire snake]]s, a type of vermin with the IMMOLATE tag. This means that they "Will ignite, and potentially completely destroy, items the creature is standing on." I discovered this when one of my cats killed one and *caught on fire*, and then proceeded to set my entire fortress on fire, killing 32 of 33 dwarves. (The remaining dwarf grieved over his friends deeply until eating a legendary meal in my legendary dining hall, and was promptly gutted by the first kobold thief that came by.) Buck up, and remember that failing is fun! -- [[User:RomeoFalling|RomeoFalling]] 08:52, 23 September 2009 (UTC)
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:Try using the wiki break.<nowiki><br /></nowiki>--[[User:Albedo|Albedo]] 21:42, 13 September 2009 (UTC)

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