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Editing User talk:Vasiln
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Does that make sense? There is always the possibility that I'm missing something or making a stupid mistake. The edits I've been making are based on personal research, and we all know how flawed that can be, especially in these fiddlier bits of the game. I would be excited if anybody wanted to perform research to confirm or refute. In the meantime, as per your request, I'll review the pressure plate article, see if there's any extra emphasis that ought to be put anyplace.[[User:Vasiln|Vasiln]] 19:55, 22 August 2011 (UTC) | Does that make sense? There is always the possibility that I'm missing something or making a stupid mistake. The edits I've been making are based on personal research, and we all know how flawed that can be, especially in these fiddlier bits of the game. I would be excited if anybody wanted to perform research to confirm or refute. In the meantime, as per your request, I'll review the pressure plate article, see if there's any extra emphasis that ought to be put anyplace.[[User:Vasiln|Vasiln]] 19:55, 22 August 2011 (UTC) | ||
− | :I've just done a quick test with liquid-triggered pressure plates and I can confirm that the behavior you described does '''not''' happen. With a 1x3 chamber containing three pressure plates (each linked to a gear assembly with condition "4/7 water") filled with 10 units of water (3/7 + 3/7 + 4/7), all 3 gear assemblies stay Disengaged, enabling only briefly if the water happens to stay on one side for more than a second - if pressure plates behaved the way you described, they would be constantly toggling on/off as the water appeared and disappeared. | + | :I've just done a quick test with liquid-triggered pressure plates and I can confirm that the behavior you described does '''not''' happen. With a 1x3 chamber containing three pressure plates (each linked to a gear assembly with condition "4/7 water") filled with 10 units of water (3/7 + 3/7 + 4/7), all 3 gear assemblies stay Disengaged, enabling only briefly if the water happens to stay on one side for more than a second - if pressure plates behaved the way you described, they would be constantly toggling on/off as the water appeared and disappeared. In other words, your scenario results in a single "On" signal at tick 0 and a single "Off" signal at tick 175, assuming the water never flows back onto the plate - just like levers, pressure plates have a '''state''' (as reflected by their appearance - {{Tile|^|5:1}} is Untriggered and {{Tile|^|5:0}} is Triggered) and they only send signals during state transitions, and being triggered during the 100-tick cooldown timer only '''restarts the timer at 100 ticks'''. --[[User:Quietust|Quietust]] 20:12, 22 August 2011 (UTC) |
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