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Editing Utility:DFHack/Installation

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* dfhack.init will pre-load a specific set of commands for you every time you start the game. By default, it isn't present in a fresh DFHack release; if you haven't configured one, the game will load a file called dfhack.init-example (present by default) instead and prompt you to rename it to dfhack.init, which you should probably do before you tweak it.
 
* dfhack.init will pre-load a specific set of commands for you every time you start the game. By default, it isn't present in a fresh DFHack release; if you haven't configured one, the game will load a file called dfhack.init-example (present by default) instead and prompt you to rename it to dfhack.init, which you should probably do before you tweak it.
 
* onLoad.init will pre-load every time you load a save to the game. It is found in the save's raw folder when it is present.
 
* onLoad.init will pre-load every time you load a save to the game. It is found in the save's raw folder when it is present.
* onLoadWorld.init acts globally for every world you load, similarly to onLoad.init, and is located in the same folder as dfhack.init (create it if necessary)
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* onWorldLoad.init acts globally for every world you load, similarly to onLoad.init
  
 
==Uninstallation==
 
==Uninstallation==

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