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Editing Utility Talk:Tweak/Tile Edit

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:::I have done some testing, and it appears there are areas beneath the visible, diggable world that contains 'pressurized' magma, and other areas that do not.  Even in one set embarked world, some areas have magma beneath, others do not.  This matches what people have written here earlier, and is easily testable by just digging several 08 01 areas going out from a magma pipe.  The temperature of a 08 01 tile doesn't matter when it comes to it spewing magma or not.  This means that an area without a magma pipe seemingly cannot have one created with tile edit, which is very unfortunate for my current fort. :(  -- [[User:j0nas|j0nas]]
 
:::I have done some testing, and it appears there are areas beneath the visible, diggable world that contains 'pressurized' magma, and other areas that do not.  Even in one set embarked world, some areas have magma beneath, others do not.  This matches what people have written here earlier, and is easily testable by just digging several 08 01 areas going out from a magma pipe.  The temperature of a 08 01 tile doesn't matter when it comes to it spewing magma or not.  This means that an area without a magma pipe seemingly cannot have one created with tile edit, which is very unfortunate for my current fort. :(  -- [[User:j0nas|j0nas]]
 
::::This is what I tried and I'd say you could make a rectangular magma pipe with a square bottom the size of a single embark tile if that embark tile contained a magma pipe on embark. You could in a very time consuming way fill a number of tiles of magma for whatever use you put it to.[[User:Vattic|Vattic]] 06:24, 26 July 2009 (UTC)
 
::::This is what I tried and I'd say you could make a rectangular magma pipe with a square bottom the size of a single embark tile if that embark tile contained a magma pipe on embark. You could in a very time consuming way fill a number of tiles of magma for whatever use you put it to.[[User:Vattic|Vattic]] 06:24, 26 July 2009 (UTC)
:::::By using the super-excellent plugin 'for each tile', this process can be reduced to a simple one-click operation.  -- [[User:j0nas|j0nas]]
 
  
 
==Lethal coldness==
 
==Lethal coldness==

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