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===Contaminants===
 
===Contaminants===
  
Water can be tainted by [[Contaminant|contaminants]] - it is considered tainted when the specific tile in question has more than a dusting/spattering directly on it. Water can be tainted by a contaminated creature going through it, by flowing over dirty items or terrain, directly spilling contaminant into a tile, or by placing LIQUID_MISC items straight into water. Water can wash contaminants into walls, but walls will not spread contaminants to water.
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Water can be tainted by [[Contaminant|contaminants]]. This can cause, for example, a dwarf that drinks the contaminated water to be affected by the contaminant. However, at this time more information is needed about how exactly this works and under what circumstances dwarves are affected by contaminated water.
 
 
Should a creature walk through contaminated water without shoes, they'll come into contact with contaminants therein{{Verify}}, transferring any contact syndromes. Water contaminants obtained on creature as a result of this will not be considered tainted, however.
 
 
 
Water items - such as in buckets when withdrawing water from a well - will always describe what contaminant they're tainted by. However, emptying out the buckets will not produce the contaminant. Additionally, stagnant and salt are special types of contaminants that change the description of liquid water itself.
 
 
 
A dwarf that drinks the contaminated water will be affected by the contaminant if it has ingestion or contact syndrome, and contaminated water is always considered dirty, giving a negative thought to the dwarf.
 
  
 
Contaminants that get into water currently can do very strange things. A pool of blood that gets covered by water will be pushed out of the water as the water flows, creating more pools of blood at the edge of the water. Overflowing a large reservoir that contains contaminants of blood will generate a large amount of blood very quickly. This behavior is thought to be <strike>the will of Armok</strike> a bug.
 
Contaminants that get into water currently can do very strange things. A pool of blood that gets covered by water will be pushed out of the water as the water flows, creating more pools of blood at the edge of the water. Overflowing a large reservoir that contains contaminants of blood will generate a large amount of blood very quickly. This behavior is thought to be <strike>the will of Armok</strike> a bug.

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