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== Lakes and Rivers ==
 
== Lakes and Rivers ==
 
===Lakes===
 
===Lakes===
During world generation, the world will create lakes. Lakes are large bodies of still water (for an embark tile at least). They usually have rivers coming to-and-from the lake, giving and exporting water to the lake. Take note, however when embarking with even a partial part of the river on your embark tile, for there have been accounts of the lake being higher than your embark wagon, therefore flooding half of the embark tile. It is unknown whether or not this is a bug, but due to the circumstantial evidence, it most likely is. for more information on lakes, see [[lake]].
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During world generation, the world will create lakes. Lakes are large bodies of still water (for an embark tile at least). They usually have lakes coming to-and-from the lake, giving and exporting water to the lake. Take note however when embarking with even a partial part of the river on your embark tile, for there have been accounts of the lake being higher than you embark wagon, therefore flooding half of your embark tile. It is unknown whether or not this is a bug, but due to the circumstantial evidence, it most likely is. for more information on lakes, see [[lake]].
  
 
===Rivers===
 
===Rivers===
Rivers are bodies of water created during world-gen, that will flow from their starting point, all the way to either a [[lake]], or the [[ocean]]. Rivers can be extremely useful when you embark beside one, however, most rivers have at least a light [[aquifer]] on their tile, therefore making it difficult to settle there. Rivers can be used in many ways to help your fort, but if used improperly, will cause mayhem. for more information concerning rivers, see [[river]].
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Rivers are bodies of water created during world-gen, that will flow from there starting point, all the way to either a [[lake]], or the [[ocean]]. Rivers can be extremely useful when you embark beside one, however, most rivers have at least a light [[aquifer]] on there tile, therefore making it difficult to settle there. Rivers can be used in many ways to help your fort, but if used improperly, will cause mayhem. for more information concerning rivers, see [[river]].
  
 
== Properties ==
 
== Properties ==

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