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When water freezes or thaws, it does so ''instantly''; therefore, any creature [[swimming]] in water when it freezes will die, and anything standing on a frozen pond when it thaws will fall into it and [[swimmer#Drowning|drown]] if it cannot [[swimmer|swim]]. When ice walls thaw, they always leave a 7/7 water tile regardless of how much water may have been present when the ice formed.
 
When water freezes or thaws, it does so ''instantly''; therefore, any creature [[swimming]] in water when it freezes will die, and anything standing on a frozen pond when it thaws will fall into it and [[swimmer#Drowning|drown]] if it cannot [[swimmer|swim]]. When ice walls thaw, they always leave a 7/7 water tile regardless of how much water may have been present when the ice formed.
  
Mining ice can produce chunks of ice.  Taking these chunks into a stone layer will cause them to eventually melt, turning them into [[Liquid|"water" items]] (much like those hauled in [[bucket]]s) which can't be used for anything. {{Bug|360}}
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Mining ice can produce chunks of ice.  Taking these chunks into a stone layer will cause them to eventually melt, turning them into "water" items (much like those hauled in [[bucket]]s) which can't be used for anything. {{Bug|360}}
  
 
[[Glacier#Cave-in_some ice_|Caving in an ice wall]] into a stone layer will cause it to instantly melt into water (provided it does not become exposed to the outdoors), which can be used to get water near the surface in a [[glacier]] biome without having to use a [[pump]] stack to pump water up from a [[cavern]] pool.
 
[[Glacier#Cave-in_some ice_|Caving in an ice wall]] into a stone layer will cause it to instantly melt into water (provided it does not become exposed to the outdoors), which can be used to get water near the surface in a [[glacier]] biome without having to use a [[pump]] stack to pump water up from a [[cavern]] pool.

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