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Editing Weapon
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==== vs. [[undead]] ==== | ==== vs. [[undead]] ==== | ||
− | * recommended weapon: mace | + | * recommended weapon: mace only if you want to have a single corpse, axe if you want effiency. |
− | * other choices: sword will do a fine job. | + | * other choices: sword and spear will do a fine job. |
u/MrNorrelDoesHisPart: | u/MrNorrelDoesHisPart: | ||
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*Newest Dwarven [https://www.reddit.com/r/dwarffortress/comments/11bh54h/combat_science_iii_fighting_the_undead/ !!Science!!] shows that while axe create a messy pile of reanimated corpse, the axe generally takes only 1/3 the time to kill all the reanimated bits. Therefore without considering the extra hauling labor, battle axe is the superior solution to reanimated corpse. | *Newest Dwarven [https://www.reddit.com/r/dwarffortress/comments/11bh54h/combat_science_iii_fighting_the_undead/ !!Science!!] shows that while axe create a messy pile of reanimated corpse, the axe generally takes only 1/3 the time to kill all the reanimated bits. Therefore without considering the extra hauling labor, battle axe is the superior solution to reanimated corpse. | ||
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==== vs. Undead Megabeast and other large fleshy creature ==== | ==== vs. Undead Megabeast and other large fleshy creature ==== | ||
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== Combat formulae == | == Combat formulae == | ||
− | Penetration is poorly understood, but most of the rest of combat is fairly well understood. Maybe it defines how deep | + | Penetration is poorly understood, but most of the rest of combat is fairly well understood. Maybe it defines how deep blade may go thru layers of armor and flesh and bones and even cut off limbs. This may explain why it does not apply for blunt attacks that do not go thru layers. |
First, you need to calculate your weapon's momentum. | First, you need to calculate your weapon's momentum. |