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Editing Work orders

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{{av}}
 
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[[File:work_orders_sprite_preview.png|right]]'''Work orders''' are an advanced feature of [[Workshop#Management|Workshop Management]] that becomes available with a [[Manager]]. It allows easier management, automation and/or fine control of the various activities needed to maintain a well-oiled fort. The work order screen lists all work orders in the fortress, shows their status and allows to modify them and place new general orders. It is accessed from the main screen through the work order menu button (the clipboard icon in the bottom left). Keyboard shortcut : {{Menu icon|o}}
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[[File:Work order premium.png|thumb|300px|right|A busy fortress' work order menu.]]
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Work orders are an advanced feature of [[Workshop#Management|Workshop Management]] that becomes available with a [[Manager]]. It allows easier management, automation and/or fine control of the various activities needed to maintain a well-oiled fort. The work order screen lists all work orders in the fortress, shows their status and allows to modify them and place new general orders. It is accessed from the main screen through the work order menubutton (the clipboard icon in the bottom left). Keyboard shortcut : {{k|o}}
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==Work Order Conditions==
 
==Work Order Conditions==
[[File:Work order premium.png|thumb|300px|right|A busy fortress' work order menu.]]Work Order Conditions are incredibly versatile and equal parts daunting. There are various options that can be selected as conditions:
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===Frequency===
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Work Order Conditions are incredibly versatile and equal parts daunting. There are various options that can be selected as conditions:
This determines whether and how often the work order will repeat. If no conditions have been selected, the options are:
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===Frequency Condition===
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This decides how often (if any) the work order will repeat. If there are no other conditions, the options are:
  
 
* One-time order
 
* One-time order
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* Restarts if completed, checked yearly
 
* Restarts if completed, checked yearly
  
If there are conditions, the options are:
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If there are other conditions, the options are:
 
* One-time order, conditions checked daily
 
* One-time order, conditions checked daily
 
* One-time order, conditions checked monthly
 
* One-time order, conditions checked monthly
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===Adjectives===
 
===Adjectives===
 
When changing the adjective of an item condition in a work order, because you can select multiple adjectives there is no automatic return to the work order conditions. To leave, you will want to Right-Click, which'll take you back to the Work Order menu, and then select the work order you're working on again.
 
When changing the adjective of an item condition in a work order, because you can select multiple adjectives there is no automatic return to the work order conditions. To leave, you will want to Right-Click, which'll take you back to the Work Order menu, and then select the work order you're working on again.
 
====Missing adjectives====
 
* [[Size]]: There is no adjective for which creature type wearable items are sized for.
 
* [[Wear]]: There is no adjective for wear level of items.
 
* Some adjectives can only be used on certain orders. {{bug|10372}} {{bug|12622}}
 
  
 
===Materials===
 
===Materials===
A new bug with v.50 is when selecting a material type for a job. If you select a material type but do not do it fast enough or pause the game and the job is confirmed by the manager before you change it then any material will be used for the job instead of the restricted material. An example is when setting up a job to make only rock salt doors but you do not select rock salt before the job is confirmed or you go back later and decide you only want rock salt doors, the material type is not respected and any stone will continue to be used until you cancel the order.
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A new bug with v.50 is when selecting a material type for a job. If you select a material type but do not do it fast enough or pause the game and the job is confirmed by the manager before you change it then any material will be used for the job instead of the restricted material. An example is when setting up a job to make only rock salt doors but you do not select rock salt before the job is confirmed or you go back later and decide you only want rock salt doors, the material type is not respected and any stone will continue to be used until you cancel the order.  
  
 
==See also==
 
==See also==
 
* [[Manager]]
 
* [[Manager]]
{{V50 menus}}
 
{{Category|Interface}}
 

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