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'''Teeth''': Fewer teeth to use for biting attacks.
 
'''Teeth''': Fewer teeth to use for biting attacks.
  
'''Lungs''': Damage to one lung interferes with breathing. Creature toughness affects how well it can survive with impaired breathing. Damage to both lungs simultaneously almost always results in suffocation. Bruises to the lungs can cause {{DFtext|FUNCTION LOSS|#00ffff}} so they impair breathing; though they heal much more quickly than a torn lung, two simultaneous bruised lungs with function loss can be fatal (in adventurer mode party members can heal them by {{k|T}}raveling).
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'''Lungs''': Damage to one lung interferes with breathing. Creature toughness affects how well it can survive with impaired breathing. Damage to both lungs simultaneously almost always results in suffocation. Bruises to the lungs can cause {{DFtext|FUNCTION LOSS|#00ffff}} so they impair breathing; though they heal much more quickly than a torn lung, two simultaneous bruised lungs with function loss will be fatal.
  
 
'''Heart''': Any structural damage causes massive, fatal bleeding. The heart itself isn't required for life—it is the extreme bleeding that causes death when the heart is pierced. As such, a bruised heart causes no ill effects.
 
'''Heart''': Any structural damage causes massive, fatal bleeding. The heart itself isn't required for life—it is the extreme bleeding that causes death when the heart is pierced. As such, a bruised heart causes no ill effects.

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