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Difference between revisions of "v0.31:Beard"

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(Let's face it, "Beard" is going to be at least partly a tongue in cheek article.)
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{{av}}
 
{{av}}
{{Quality|Tattered}}
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{{Quality|Exceptional}}
  
Many creatures in the game have a group of tissues which are together known as a 'beard'. The most common type of 'beard' a player would encounter is the dwarf beard.
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Many creatures in the game (even {{L|elf|elves}})have a group of tissues which are together known as a 'beard'. The most common type of 'beard' a player will encounter is the dwarf beard.
  
 
==Dwarven Beards==
 
==Dwarven Beards==
  
A dwarven 'beard' consistes of both his cheek whiskers and his chin whiskers, and is specific to males. The game keeps track of a hidden 'length' attribute for each tissue. At birth, a male baby dwarf has a beard of length zero. After that, they gain 1 length every day until they have 1000 length.
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A dwarven 'beard' consists of both his cheek whiskers and his chin whiskers, and is specific to males. The game keeps track of a hidden 'length' attribute for each tissue. At birth, a male baby dwarf has a beard of length zero. After that, they gain 1 length every day until they have 1000 length.
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{{D for Dwarf}}
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=Dwarven beards as a sensory organ=
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The remarkably thick hairs of the male dwarf's beard are a marvel of biology. Each hair contains millions of sensory receptors of incredible diversity, including but not limited to hairs that gauge humidity and air flow, hairs highly sensitive to the presence of {{L|alcohol}}, air pressure sensing "{{L|hidden fun stuff|Bad Decision}}" hairs that are hooked directly to the brain's pleasure center and chemically reward dwarves for digging deeper, and even hairs that produce more and more vitamin D the longer a dwarf spends underground, to the point where any solar contact at all results in an {{L|cave adaptation|overload of vitamins}} and immediate nausea.
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Female dwarves use their long, luxurious armpit hairs for the same purposes.

Revision as of 18:45, 16 June 2010

This article is about an older version of DF.

Many creatures in the game (even Template:L)have a group of tissues which are together known as a 'beard'. The most common type of 'beard' a player will encounter is the dwarf beard.

Dwarven Beards

A dwarven 'beard' consists of both his cheek whiskers and his chin whiskers, and is specific to males. The game keeps track of a hidden 'length' attribute for each tissue. At birth, a male baby dwarf has a beard of length zero. After that, they gain 1 length every day until they have 1000 length.

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Dwarven beards as a sensory organ

The remarkably thick hairs of the male dwarf's beard are a marvel of biology. Each hair contains millions of sensory receptors of incredible diversity, including but not limited to hairs that gauge humidity and air flow, hairs highly sensitive to the presence of Template:L, air pressure sensing "Template:L" hairs that are hooked directly to the brain's pleasure center and chemically reward dwarves for digging deeper, and even hairs that produce more and more vitamin D the longer a dwarf spends underground, to the point where any solar contact at all results in an Template:L and immediate nausea.

Female dwarves use their long, luxurious armpit hairs for the same purposes.