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Editing v0.31:Bentgirder

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== Setting up your screen ==
 
== Setting up your screen ==
  
[[File:MainMenuv0.31.png|The command window.|frame]]
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[[File:MainMenuDF2010.png|The command window.|frame]]
  
 
{| class="wikitable"
 
{| class="wikitable"
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Open the [[military]] screen with {{k|m}}. First '''create''' a new squad. When you create a squad, the game will prompt you to choose a [[uniform]] for the new squad. Choose anything other than archer. You can specify equipment later on, once you have some armor for her to wear.  
 
Open the [[military]] screen with {{k|m}}. First '''create''' a new squad. When you create a squad, the game will prompt you to choose a [[uniform]] for the new squad. Choose anything other than archer. You can specify equipment later on, once you have some armor for her to wear.  
  
The squad will be given a random name, and you can now add Kûbuk to it. This will make her the [[v0.31:militia commander|militia commander]], as the first military dwarf of the fortress.  
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The squad will be given a random name, and you can now add Kûbuk to it. This will make her the [[DF2010:militia commander|militia commander]], as the first military dwarf of the fortress.  
  
 
Exit the military screen. By default, squads are set as inactive, so Kûbuk will continue with her civilian woodcutting duties. If you have a [[barracks]] set up, she'll do some basic training in her free time.
 
Exit the military screen. By default, squads are set as inactive, so Kûbuk will continue with her civilian woodcutting duties. If you have a [[barracks]] set up, she'll do some basic training in her free time.
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'''An animal stole my stuff!'''
 
'''An animal stole my stuff!'''
  
Yes, that happens. There are thieving [[raccoon]]s in this area. Try to keep your stuff underground, and out of their reach. Try posting a soldier or a [[v0.31:Restraint|guard dog]] near your stockpiles to scare them off. (See Kubuk the Axedwarf for more information.)
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Yes, that happens. There are thieving [[raccoon]]s in this area. Try to keep your stuff underground, and out of their reach. Try posting a soldier or a [[DF2010:Restraint|guard dog]] near your stockpiles to scare them off. (See Kubuk the Axedwarf for more information.)
  
 
'''A thief or snatcher appeared!'''  
 
'''A thief or snatcher appeared!'''  
  
Read the section on Kubuk the Axedwarf, if you haven't already. If a thief gets away with something valuable, your fort will attract more and more thieves in the future. [[v0.31:Restraint|guard dogs]] near entrances or entrance doors tied to levers also cut down on thieves.
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Read the section on Kubuk the Axedwarf, if you haven't already. If a thief gets away with something valuable, your fort will attract more and more thieves in the future. [[DF2010:Restraint|guard dogs]] near entrances or entrance doors tied to levers also cut down on thieves.
  
 
'''A squad of goblins appeared!'''  
 
'''A squad of goblins appeared!'''  

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