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Difference between revisions of "v0.31:D init.txt"

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{{gamedata|1=Use these to control the automatic saving behavior in the dwarf fortress mode of game.  AUTOSAVE can be set to NONE, SEASONAL or YEARLY.  This updates your save at these intervals, so that some of your progress will be saved in case of system instability.  You can set AUTOBACKUP to YES if you want the updated save to be copied to another folder so that you'll have several copies of your world at different times.  Set AUTOSAVE_PAUSE to YES if you want the game to pause every time it autosaves.
 
{{gamedata|1=Use these to control the automatic saving behavior in the dwarf fortress mode of game.  AUTOSAVE can be set to NONE, SEASONAL or YEARLY.  This updates your save at these intervals, so that some of your progress will be saved in case of system instability.  You can set AUTOBACKUP to YES if you want the updated save to be copied to another folder so that you'll have several copies of your world at different times.  Set AUTOSAVE_PAUSE to YES if you want the game to pause every time it autosaves.
  
[AUTOSAVE:none]
+
[AUTOSAVE:NONE]
 
[AUTOBACKUP:NO]
 
[AUTOBACKUP:NO]
 
[AUTOSAVE_PAUSE:NO]
 
[AUTOSAVE_PAUSE:NO]

Revision as of 20:51, 21 July 2011

This article is about an older version of DF.

The d_init.txt file can be used to make many adjustments to the game's behavioral logic, such as disabling the economy in fortress mode, as well as some Template:L such as improving framerate by deactivating features such as weather and temperature.

This file is located at Dwarf Fortress/data/init/d_init.txt.

The contents of the d_init.txt file by default can be found below.

Content is from version 0.31.25