v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.31:Dwarf

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Quality|Exceptional|07:49, 9 August 2010 (UTC)}}
+
{{CreatureInfo v0.31
{{Creaturelookup/0
+
|name=Dwarf
|death=nobutcher
+
|symbol={{char|1}}
|contrib=no
+
|color=3:0:0
|wiki=Dwarf (Germanic mythology)
+
|biome=
 +
* Any
 +
|butcher=no
 +
<!-- |wiki=no -->
 
}}
 
}}
 
{{av}}
 
{{av}}
{{creaturedesc}}
+
{{Quality|Fine}}
 +
:''A short, sturdy creature fond of drink and industry.''
  
[[Image:Dwarf.jpg|206px|thumb|A [[graphite]] engraving of a dwarf.]]
+
'''Dwarves''' are "intelligent" [[:Category:DF2010:Humanoids|humanoid]] {{L|creatures}} that live in {{L|fortress}}es carved from {{L|mountain}}s, and are very well known for their stout appearance and the big {{L|beard}}s covering their faces. They are the featured {{L|civilization|race}} of {{L|Dwarf fortress mode|Fortress Mode}} and are also one of the races playable in {{L|Adventurer mode|Adventure Mode}}. They are mainly interested in acquiring wealth and rare {{L|metal}}s, especially {{L|adamantine}}.  Their most hated enemies are the <strike>{{L|elves}}</strike> {{L|goblin}}s.
  
'''Dwarves''' are [[Stupid dwarf trick|"intelligent"]] {{Catlink|Humanoids|humanoid}} [[creatures]] with disproportionately large livers that live in [[fortress]]es carved from [[mountain]]s, and are very well known for their stout appearance and the big [[beard]]s covering the faces of the males. They are the featured [[civilization|race]] of [[Dwarf fortress mode|Fortress Mode]] and are also one of the races playable in [[Adventurer mode|Adventure Mode]]. They are mainly interested in acquiring wealth and rare [[metal]]s, especially [[adamantine]].  Their most hated enemies are the <strike>[[elves]]</strike> [[goblin]]s.
+
Dwarves are {{L|alcohol}}-dependent and work slowly if deprived of it for long. Some specimens have been known to develop an {{L|cave adaptation|intolerance for sunlight}}.
  
Dwarven babies become [[children]] one and a half year after birth, grow up to become adults at their twelfth birthday, and live to around 150-170 years of age.  Compared to humans, Dwarves are stronger, shorter, stockier, and hairier (male dwarven children begin growing beards immediately after birth) than humans.  They are tough with a heightened sense of their surroundings and are highly focused and <s>intellectual</s> "intellectual" creatures.
+
Dwarven {{L|children}} become adults at their twelfth birthday.
  
Dwarves are the only race that sometimes enters a [[martial trance]] when beset by many foes, which gives them combat bonuses.  They are also [[alcohol]]-dependent and work slowly if deprived of it for long.  Some specimens have been known to develop an [[cave adaptation|intolerance for sunlight]].
+
In accounts of exploits or {{L|fun}}, the generic name [[Urist]] is sometimes used in place of any specific dwarf name.  Several nicknames for dwarves also exist; one of the more common is '''dorf''', but there are others that are less polite.
 
 
In accounts of exploits or [[fun]], the generic name [[Main:Urist|Urist]] is sometimes used in place of any specific dwarf name.  Several nicknames for dwarves also exist; some are less polite than others.
 
 
 
== Dwarves in Fortress Mode ==
 
 
 
As a [[trading]] race, Dwarves will send a [[caravan]] every year in [[Calendar|Autumn]].  [[Immigrant]]s will be more attracted to your fortress as your wealth grows, prompted by the stories of your wealth and the goods that the dwarven traders bring back from your fortress.
 
 
 
You cannot start your fortress where another fortress exists.
 
 
 
== Dwarves in Adventure Mode ==
 
 
 
Dwarven fortresses do not have any [[shop]]s, but usually have a variety of fighters to recruit. You can receive quests from their monarch at their capital city.
 
 
 
Dwarven characters always start with [[steel]] or [[iron]] [[weapon]]s and [[armor]], making them the best-equipped race. {{verify}} Unfortunately, [[human]]-made armor is too large for them to wear, and humans are the only race with shops, so all armor upgrades will have to come from looting elves, goblins, and other dwarves.  Most human weapons must be wielded two-handed by dwarves, due to their size.
 
 
 
== Ethics ==
 
 
 
Morally speaking, dwarven [[ethics]] most closely resemble human and elven ethics, agree somewhat with [[kobold]] and animal-people ethics, and disagree strongly with goblin ethics. Unlike elves, dwarves find the devouring of dead enemies unthinkable, and will not butcher or consume intelligent beings (goblins see this as a personal matter). They are entirely opposed to torture of any sort for any reason, unlike elves, humans, kobolds and animal-people (who find certain forms of torture acceptable) and especially goblins, who find all torture acceptable. Dwarves tolerate animal trophies but shun those who keep trophies of sapient beings, and find those who keep trophies of other dwarves appalling. Dwarves find the killing of animals, enemies and plants completely acceptable, unlike elves, kobolds and animal-people. An exception to this is the killing of neutral beings, which is okay as long as the killing had been officially ordered. A dwarf found to have participated in assault, theft, trespassing or vandalism will be seriously punished; some crimes such as killing other dwarves, breaking oaths, slavery and treason are punishable by death. On the other hand, lying is considered only a personal matter.
 
 
 
== Mythology ==
 
 
 
In real-life mythology, dwarves are much like humans, but generally prefer to live underground and/or in mountainous areas. In their fortresses they have accumulated treasures of [[gold]], [[silver]], and [[gem|precious stones]], and pass their time fabricating costly weapons and armor. They are famed [[miner]]s and [[Metalsmith|smiths]], although, like humans, they can specialise in any number of trades. Generally shorter than humans, they are on average stockier and hairier, and usually sport full beards. Though slow runners and poor riders, dwarves are excellent warriors and defenders of their strongholds. Dwarves have the ability to forge magical items, which shows off their culture's and species natural craftsmanship. For instance, dwarvish smiths created some of the greatest and most powerful items of mythology, which inspired the in-game [[strange mood]]s and [[Legendary artifact]]s.
 
  
 
{{gamedata}}
 
{{gamedata}}
{{gamedata|title=Entity ([[civilization]]) Raws|{{raw|v0.31:entity_default.txt|ENTITY|MOUNTAIN}}}}
 
 
{{Creatures}}
 
{{Creatures}}
  

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page: